Update (26/01/11): One of the questions that wasn't answered was whether the stage and graphics files for PCM10 are compatible with PCM11: In short, the answer is 'yes'. However, the accessories for gloves, socks, handles, leggings and bottles are different and have to be re-made.
Following on from our own exclusive first details of PCM11 last week, bubbadj87, a moderator of Cycling Manager Italia has landed an interview with Clement Pinget (aka freire) from Cyanide.
And thanks to CM Italia for providing a translation of it, we are able to find out some more small details about the new game. The key points are:
1. The new feature of changing sponsors has been explained in a little more detail, Cyanide hope to have over 300 different sponsors/logos/jerseys available with sponsors being partitioned into not only national sponsors, but regional sponsors. Furthermore, each rider now has a popularity value from the sponsors - that makes certain riders more expensive and sought after, even if they arent necesarilly the strongest (Voeckler being an example) - and this popularity value will evolve based on rider results.
2. The cyclist model has been revamped - an important step in the series according to Pinget. Presumably this is linked in with riders no longer being able to ride through each other - a feature which requires more attention from the manager now when approaching narrow roads or key climbs.
3. They are looking into the gameplay of attacks - specifically the problem of attacks in the mountains failing to produce key gaps. Although it does still seem Cyanide have issues in generating some of the reported AI problems that the community have found.
More news is still to come at a later date to do with Sprint gameplay and the changing of teams from season to season - but there will be no new features for the track mode, no cyclocross, and no one-rider only mode.
You can read the full interview in Italian over at Cycling Manager Italia, or click read more here to read the full transcript of the English translation. |