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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Margh Norway's Stages
Margh Norway
@Jesleyh:
Thanks for the kind words, Jesleyh. Smile

@Camacho:
Thanks, mate. I'm really impressed by your steady, ongoing TDF creation process. Can sense the efford need to put in to make a high detailed Grand Tour.
For myself I've too much respect to start a similar project, cause chances are high it would stay unfinished... but when the dust is settled I'll definitely take a look for more important races. Wink

@sutty:
Thanks, am happy you dropped by. Smile

@Ian Butler:
Thanks, Ian.
"Spawn wallhouse" is a great new option in the editor you can use to let your cities shine bright the easy way. Wink
The look is even much more realistic than with the auto-cities, plus you can use it just to create a sidewalk (along with other customisation options)

1. Terrain --> Spawn wallhouse
img818.imageshack.us/img818/3843/gg6n.jpg

2. Place dots and customise with the options menue on right hand
img32.imageshack.us/img32/3169/4x34.jpg

3. Pimp the fluff to get a quite realistic looking city
img825.imageshack.us/img825/6012/r2lf.jpg
Edited by Margh Norway on 27-06-2013 08:38
 
Stromeon
Wow that looks like a great addition to the editor - good work as always with it in the Yorkshire Classic Wink
i.imgur.com/55sT7og.png Coldeportes i.imgur.com/55sT7og.png

Vamos Nairo! #SueƱoAmarillo
 
Pellizotti2
*drools*

That spawn wallhouse feature looks amazing! I was just hoping for some new isolated buildings, but this makes the process much quicker as well. Finally, the cities will look realistic! Grin

Can't wait till I get my copy of the game.
i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png Manager of Kazzinc Procycling i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png

pcmdaily.com/images/awards/2012/storywriter.png

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Margh Norway
@Stromeon:
Thanks. There're some useful additions to the new editor, though many are minor.

Pellizotti2 wrote:
*drools*

That spawn wallhouse feature looks amazing! I was just hoping for some new isolated buildings, but this makes the process much quicker as well. Finally, the cities will look realistic! Grin

Can't wait till I get my copy of the game.

Honestly, after all your great creations from last edition I expected a cyanide employee bringing you the new PCM right to your doorsteps. Grin
Some isolated buildings are added, mostly houses. A folder with town houses (mid-size building we've seen in the pre-release screens) and lots of tall houses which allows to spawn the big city houses individualy.
So expect a lot of fun... you're drooling for a reason.
Can't wait for your upcoming stages and ideas! Smile
 
sutty68
It certainly is a Great addition which makes the cities more realistic Wink
 
Margh Norway
Not a convertion, cause they changed the route, but could re-use some of Tsawwassen's surrounding areas I made last season.

Tour de Delta (1.2 America Tour / 151,2 km)
img838.imageshack.us/img838/7425/j2yq.jpg
Spoiler
img11.imageshack.us/img11/2736/oz7t.jpg
img854.imageshack.us/img854/3209/9gq.jpg
img580.imageshack.us/img580/481/01rl.jpg
img14.imageshack.us/img14/6228/ew8y.jpg
<<<Download: Tour de Delta (2013)>>>


Coming soon:
Trofej Umag - Umag Trophy (1.2 Europe Tour / 163,5 km)
img707.imageshack.us/img707/556/fp9d.jpg
img600.imageshack.us/img600/9228/c41b.jpg
Edited by Margh Norway on 27-06-2013 07:19
 
Margh Norway
Trofej Umag - Umag Trophy (1.2 Europe Tour / 163,5 km)
img707.imageshack.us/img707/556/fp9d.jpg
Spoiler
img811.imageshack.us/img811/7203/r79z.jpg
img577.imageshack.us/img577/8997/d3mw.jpg
img827.imageshack.us/img827/8189/o0vy.jpg
img12.imageshack.us/img12/1396/fdyk.jpg
img194.imageshack.us/img194/6055/izqn.jpg
img600.imageshack.us/img600/9228/c41b.jpg
<<<Download: Trofej Umag - Umag Trophy (2013)>>>
 
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nathounet87
Can you upload the zcts file too ? I want to see how you manage with this new SE Embarassed
Edited by nathounet87 on 28-06-2013 18:14
 
Margh Norway
Sure... here it is. Wink
 
nathounet87
Thanks ! Smile I take a look...
 
lluuiiggii
Both races look great, nice job (looks like you're making great use of the editor new features, which is cool) Smile
 
sutty68
Some nice screens from the Umag Trophy Smile
 
owen10ozzy
My excitement builds as I continuously see new things to download. However much like I keep asking on other threads....where do I put these files in the game folder?! Sorry I am a complete newbie to all of this. Also are these stages playable in career mode or just as stage races/stages?!
 
Margh Norway
@ lluuiiggii & sutty:
Thanks a lot, guys! Smile

@owen10ozzy:
The downloadable stage files should be in cm_stages of your game folder. To make them playable ingame you've to edit your database; lluuiiggii described here how it works (in PCM13, too). For testing my stages I use the modified realname DB in the attachment (place in: ...\Documents\Pro Cycling Manager 2013\Mod\Database), which is not recommended for careers, but works well in stage race mode.
Margh Norway attached the following file:
umag.cdb [275.92kB / 149 Downloads]
 
Margh Norway
Very exciting new SE feature for me right now is the ability to let fences fly.

Obviously it's used to make the pontons work...
img824.imageshack.us/img824/3765/loq6.jpg

...but can be used in many different ways, even to create new buildings...
img690.imageshack.us/img690/5392/1aoa.jpg

...at least to make new frontages, what allows me to fix a pit lane:
img19.imageshack.us/img19/3787/chov.jpg

It could come handy for bridge design as well (specially voie=3 or voie=4 bridges)...
imageshack.us/a/img442/1175/yhwi.jpg

...beware: whenever going over water you need to use more (fences) waypoints to prevent them from sinking:
img5.imageshack.us/img5/5233/ooio.jpg
Edited by Margh Norway on 07-01-2014 10:21
 
baia
Thanks for the tip Margh.
i1312.photobucket.com/albums/t525/baia3/FDJprofileban_zps42833c10.jpg
 
sutty68
Those are some very nice ideas you have come across Wink
 
lluuiiggii
Fences fly? That's great news, didn't know about that (actually I didn't even know there were new fences, but it seems there are Pfft). 3 and 4-lane bridges were the first thing that came to my mind, but you pointed out some very interesting other uses there Wink
 
Ian Butler
Wow, you can do miracles with flying fences! Nice job!

Are you planning a WT/WC/NC variant in the near future?
 
Margh Norway
Thanks a lot for the kind words, guys! Smile

Didn't made up my mind yet how the next new stages will look like, but am not that interested in another variant. Gonna take a look for 2013 races where the real routes are missing (ideas welcome).
 
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