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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Black shadow without helmet
Stylus
I'm working on a classic db, so I need the cyclist without helmet. I understood the way to not see the helmets, but now I have a problem
Is it possible not to see the black shadow over the head of cyclists but only the skin texture?

I saw some historical databases for PCM11 and PCM12 and they had cyclist without that shadow, for example Pantani head was completly bald without the black shadow

s7.postimg.org/rjr9fr6ff/thisone.png
 
lluuiiggii
Well, it could be that the difference is in the face files of the riders instead of being a shadow in PCM13 that will appear no matter what face file you use. That should be easy to test. Here's Pantani's face file from the 2000 DB. Add it for some cyclist/replace one of the default faces and see if it'll appear normally or if there'll be a shadow in it (you'll also need to resize and convert to PNG). If it's the latter, then I'm afraid I don't really know what could be done.

ps.: I remember that screen from somewhere Pfft
lluuiiggii attached the following file:
pantani_face.tga [512.04kB / 139 Downloads]

 
alex-sonic
Please let us know if you try it
 
Stylus
Nothing..I tried but the shadow remain...

How Sali did it?
 
lluuiiggii
It was PCM11, where the 'shadown' probably didn't exist, so sali didn't have to do anything.

If it's not possible to take out the shadow, it might be worth to spend the effort on the caps to see if they work in game Wink
https://pcmdaily.com/forum/viewthread....ost_557783
 
Stylus
I tried to put it your banesto cap and it works..! But budly, the texture ingame seems broken and _d _n _s files are not correct..!
Edited by Stylus on 04-08-2013 22:13
 
lluuiiggii
My Banesto cap? I didn't do any banesto cap Pfft If you're referring to the file I attached in the thread I linked above, as I say in that post, those were the files of the 91 DB for PCM09 (which did not work in PCM11-12). But if you say it works in 13 and only the textures are messed up, are you sure you've converted them to .dds? Anyway, the files you should look for in that thread are the ones posted by ybodonk (he was the one working on making caps work in game).
 
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