Provisional ranking graphics
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cachirro |
Posted on 02-09-2011 14:04
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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i want to edit the provisional ranking graphics that appear in race, i just want to edit the background, because it is transparent now, i want it in a fixed color, or at least with less transparency.
can anyone please point me to the files in question?
thanks. |
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cachirro |
Posted on 02-09-2011 16:08
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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i have edited:
gui/ingame/classement_provisoire_top.tga
gui/ingame/classement_provisoire_fond.tga
but it has no effect ingame, can anyone help?
Edited by cachirro on 02-09-2011 16:08
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Ad Bot |
Posted on 24-11-2024 16:53
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Bot Agent
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cachirro |
Posted on 03-09-2011 13:29
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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here's a picture of what i need:
https://imageshack.../pcmd.jpg/
what file controls the background of that information? |
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andy222c |
Posted on 03-09-2011 13:34
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Sprinter
Posts: 1537
Joined: 23-05-2009
PCM$: 200.00
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I'm pretty sure that you've edited the right files. Try to upload them, maybe i can spot a error
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cachirro |
Posted on 03-09-2011 14:22
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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thanks for helping, here it is:
https://hotfile.co...e.rar.html
don't mind the colors, they were just for test purposes, and the files with "copia" in the name are the originals. |
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andy222c |
Posted on 04-09-2011 15:03
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Sprinter
Posts: 1537
Joined: 23-05-2009
PCM$: 200.00
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Hey again
You've edited the right files. But to make them visible in the game you'll also need to edit another file called "Atlas.tga"
Find it in: Gui\ingame.
The file should look like this:
After you've edited the classement_provisoire files, copy them to the "Atlas" file and put them on the top of the already existing image. These are the 2 images that i've marked with red.
Save and overwrite the existing "Atlas.tga", and your provisional ranking graphic should appear ingame.
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cachirro |
Posted on 05-09-2011 00:36
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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i've edited that file and it doesn't works
your atlas has white background, mine is all black, anyway, i messed with that part you highlighted but the thing i want is the same, transparent |
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cachirro |
Posted on 05-09-2011 01:53
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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damn, i've edited "atlas", "classement_provisoire_top" and "classement_provisoire_bottom" and can't get it done.
i've done lines all over the files, different colors, to try and see what area affects that zone, but got no luck.
can you figure this out?
edit: i've edited even more files on the "ingame" folder, and still no luck
Edited by cachirro on 05-09-2011 02:15
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cachirro |
Posted on 07-09-2011 11:47
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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bump |
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lluuiiggii |
Posted on 09-09-2011 19:03
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Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
PCM$: 200.00
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Have you find a solution? Same problem is happening with me.
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cachirro |
Posted on 10-09-2011 11:30
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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nope, tried everything i could think of without success.
if you by any change know which file(s) controls this, let me know.
Andy was trying to help, but he might be on vacation or something.
Edited by cachirro on 10-09-2011 11:31
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andy222c |
Posted on 10-09-2011 13:32
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Sprinter
Posts: 1537
Joined: 23-05-2009
PCM$: 200.00
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Just tried it out and it worked fine for me.
But there's no need to edit the "classement_provisoire_fond", because this will always be transparent in game.
Here's a complete guide of how to do it.
1. Open folder: My computer\C:\Programs\Cyanide\Pcm11\Gui\ingame
2. In this folder copy the files called: "Atlas.tga", and classement_provisoire_top.tga" and paste them to your desktop.
3. Open your image manipulator (ex. Gimp, Photoshop or Paint)
4. In the image manipulator - Open "classement_provisoire_top".
5. Edit the "classement_provisoire_top" file the way you want it to look and overwrite the already existing file on your desktop.
6. Open the file "Atlas.tga"
7. Insert the "classement_provisoire_top" file that you've just edited, as a new layer on top of the "Atlas".
8. Move the new layer on top of the black field that i've marked with red in the spoiler below (be exact!)
9. When you've done this, save your new "Atlas.tga" to your desktop and overwrite the existing one.
10. Move your two edited files to: My computer\C:\Programs\Cyanide\Pcm11\Gui\ingame, and overwrite the two existing files.
Here's an example of how it could look:
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lluuiiggii |
Posted on 10-09-2011 18:05
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Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
PCM$: 200.00
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Well, what I want to do (and if I understood right, what cachirro wants to do as well) is to fill the bottom part of the classement with a background (a quite transparent white, as it used to be on other PCMs), not to change the top of it. Is there a way to do this?
Thanks for the help =)
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cachirro |
Posted on 10-09-2011 19:28
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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yesp, lluuiiggii, that's what i wanted.
andy, that transparent part is exactly what i want to get rid of, you can't read the text in a dark environment, like trees and stuff. |
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Dizzle |
Posted on 10-09-2011 20:41
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Neo-Pro
Posts: 378
Joined: 30-06-2011
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cachirro wrote:
yesp, lluuiiggii, that's what i wanted.
andy, that transparent part is exactly what i want to get rid of, you can't read the text in a dark environment, like trees and stuff.
Cant be done, if you read his post;
andy222c wrote:
But there's no need to edit the "classement_provisoire_fond", because this will always be transparent in game.
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lluuiiggii |
Posted on 10-09-2011 20:50
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Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
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So it happens to everybody? Oh well, I prefer the way it was on the other PCMs, with the background.
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cachirro |
Posted on 11-09-2011 01:00
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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it has to be possible, because all other boxes have a less transparent background (like race profile).
we might not know the way, but it has to exist one.
Edited by cachirro on 11-09-2011 12:40
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cachirro |
Posted on 18-09-2011 16:42
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Under 23
Posts: 88
Joined: 25-07-2008
PCM$: 200.00
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hmm, no news on this, no one managed to crack it i think |
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andy222c |
Posted on 18-09-2011 20:05
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Sprinter
Posts: 1537
Joined: 23-05-2009
PCM$: 200.00
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If you doesn't belive what i'm saying, then try to mess around with the color settings in game. That would be the one and only place to edit that in my opinion (if it's even possible to edit, which i'm pretty sure it's not)
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baia |
Posted on 06-10-2011 19:59
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Grand Tour Specialist
Posts: 5398
Joined: 04-10-2007
PCM$: 200.00
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cachirro wrote:
hmm, no news on this, no one managed to crack it i think
Well....i did it.
Check this out...
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