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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2012
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The Frustration Thread 2012
Miguel98
Da fuk? Pettachi behind Koren?
 
SweatyViking
Just had a huge breakaway with Isaychev (my guy) make it by 35 minutes, but the game of course had to crash before all the riders could make it to the line.... Rolling Eyes
Edited by SweatyViking on 10-08-2012 21:42
 
9-Ball
That might be Cyanide's version of error-checking. Smile
It was eleven more than necessary.
Jacques Anquetil
 
miggi133
The latest stage in my story: i was well positioned behind the favourites with my sprinter catching Downings wheel. But before the sprint opens the pack HAS TO lap another group. In the tumult i lost the overview and my sprinter fell back and ended up in a misarable 13th instead of a possible top5!
 
diogo288
In National Championships the peloton seems to be happy with leaving the breakaways opening gaps like 30 mins if its a country with 40 riders or less
 
lluuiiggii
diogo288 wrote:
In National Championships the peloton seems to be happy with leaving the breakaways opening gaps like 30 mins if its a country with 40 riders or less

The AI simply isn't programmed for such small teams. But yeah it's kinda lame.
 
diogo288
lluuiiggii wrote:
diogo288 wrote:
In National Championships the peloton seems to be happy with leaving the breakaways opening gaps like 30 mins if its a country with 40 riders or less

The AI simply isn't programmed for such small teams. But yeah it's kinda lame.


I've won the CN of Colombia with Quintana 20 mins ahead of the 2nd :lol:
 
bernard75
Atreides7887 wrote:
I'm used to playing hour after hour of Football Manager which I realise is a very different game.


Same story here and there are a lot of things they could pick up from the FM franchise.
1. For god sake make a decent editor, this shit looks like its been coded by a 5 year old kid.
2. The search function is a joke. Max 4 attributes and a lot missing?
3. Where is the search for staff?
4. Whats up with the equipment? Looks like they have spent more than 1 hour on that and its still absolutely useless.
5. Dearly missing an assistant manager.
6. Holiday mode would be a nice feature, especially for when the season is over.
7. Superprestige rankings in the team squad screen would be neat.
8. Its a common marketing feature of not auto generating future stars in management games, but some freaks like to play more than 10 seasons, before the next edition comes out.

All in all it looks like there hasent been put much effort into the game, considering they are in the 12th year of "developing". Involving the community for development is fine, but at least pretend that there is more than 1 intern working on the game.
www.worldcupfancamp.com
 
miggi133
1: There are a lot of decent editors around such as Lachis Editor and the Fast Edtor. Just Download one of them!
4: Cyanide doesnt have the budget to buy all the licenses (as you might have gotten already from the Team and Rider names). If they already cant afford buying all the licenses for the teams, how on earth should they afford to pay off multimillion dollar companies for their names just to put them into game which nobody might buy because they do not have any license for any race or rider... And to solve your problem: Download a Database that has equipmwent, such as the Daily DB...
5: Why would you need one? The managing part is already a mere minimum of what it should be. If an assistant manager would take over those limited functions, the whole purpose of the game would be useless...
6: Why would you need a holliday mode? Not a single game needs it! Plus, it is as useful as the Assitance manager function you want!
7: Cant argue that point. It would really be a good gimmic
8: I really dont understand your point here...

All in all, i advise you at looking at the budgetary difference between the Football Manager series and the PCm Series. Its Giagntic. And I agree, that eventhough they bring the game on the market for years it has the same bugs every year. The manager part needs to be overhauled but the budget is still not very big so dont ever expect a manager in the quality of the FM series to be published by Focus/Cyanide...
 
bernard75
1. That was exactly my point. Why on earth private developers can make better editors than a game studio.
4. I dont care about the names but about the effect.
5. Well thats how i like to play it. Simulate a season and just dive into the transfer market.
6. Maybe im missing something but is there anything to do in November and December or do you just click for 30min?
7. Im in the 5th season and there hasnt been a single youth star. Even those marked "Future Stars" will never become as good as todays stars.
www.worldcupfancamp.com
 
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Mr_Monk
1. Who cares if it's private developers or a game studio? As long as there's a good editor it doesn't matter who makes it.
4. Don't get what you mean with "the effect"
5. If you don't like to play it the way it is then don't play it at all Wink
6. If you click on December 31st and simulate then it only takes 2 or 3 minutes. Go get something to eat while that's going on.
7. You must have a weird save then, because there are youth stars in my game and i'm in my third season.
 
bernard75
1. Of course it matters, its their job and they make money off an inferior product. Anyway EA Sports will kick their ass soon and they will disappear in nothingness, where they belong.
2. Well i played weekly saves with different equipment and it didnt make a difference.
6. I dint know that
www.worldcupfancamp.com
 
Mr_Monk
1. It's their job, not yours so who cares?
2. The equipment is all the same except for the different graphics if you use the daily db... if it's different for the official release one then I don't know
 
bernard75
1. LOL I care, after all i must play the game.
2. Wasnt i saying that from the first post on?
Edited by bernard75 on 11-08-2012 19:15
www.worldcupfancamp.com
 
Mr_Monk
1. Well, if you care that much about who created a better editor, how much they get payed, and if they get fired then you are, let's say, unique Wink
 
bernard75
1. Who was talking about how much they get paid or if they get fired? Their editor simply sux and it really isnt that much work to create a good one like Lachi and others have demonstrated.

To summerize it, they leave us gamers with an unfinished, unprofessional and bugged game. After 12 years of developement! But i was already saying that.

Edit:
@Lachi
I dont belittle your work, just saying they are lazy.
Edited by bernard75 on 11-08-2012 19:32
www.worldcupfancamp.com
 
baseballlover312
Equipment has no difference on gameplay whatsoever in any mode.

2. Then go get another game. Everyone already knows it's bugged.

And when is EA sports making a cycling game? No one is willing to so we deal with Cyanide.
RIP Exxon Duke, David Veilleux, Double Feature, and Monster Energy
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Ian Butler
Yeah okay but what are you going to do about it?
I think the community here has made the game very playable with all its editors etc. And at least the game's AI is pretty good, that's the most important thing for me.

But you're right, it isn't a perfect game. They haven't an audience big enough to make it a perfect game. Capitalism is about supply and demand, and cycling isn't very popular, not if you compare it to for example soccer/football.
 
baseballlover312
diogo288 wrote:
lluuiiggii wrote:
diogo288 wrote:
In National Championships the peloton seems to be happy with leaving the breakaways opening gaps like 30 mins if its a country with 40 riders or less

The AI simply isn't programmed for such small teams. But yeah it's kinda lame.


I've won the CN of Colombia with Quintana 20 mins ahead of the 2nd :lol:


All you have to do to win a NC is dot 50 all of your riders. :lol:
RIP Exxon Duke, David Veilleux, Double Feature, and Monster Energy
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martyr1777
diogo288 wrote:
lluuiiggii wrote:
diogo288 wrote:
In National Championships the peloton seems to be happy with leaving the breakaways opening gaps like 30 mins if its a country with 40 riders or less

The AI simply isn't programmed for such small teams. But yeah it's kinda lame.


I've won the CN of Colombia with Quintana 20 mins ahead of the 2nd :lol:


Heh, I knew Quintana was good value for a low budget team. Pfft Sad really.

Massive unintended wall of text in the spoiler, just started ranting so read at your own risk. Pfft

Spoiler
But getting back to the frustrations, I would agree with some of Bernards points, Cyanide obviously puts very little money into each years release, must only have a few guys working on it. examples being...

Equipment is just a money sink, it provides no effect in game. They have it in Armada and it seems to actually impact attributes, why can't they have it make an impact in career like the concept intends.

As I've learned recently, sponsoring a youth rider also has no impact at all, its just another money sink.

They make claims about the AI being better. Well I see no AI improvement over 2010 and it's still completely predictable. 90% of the time the AI will always catch a break with about 20KM left to go and the breakaway AI never tries to avoid that, they ride at the same low pace until the pack is close then even when they speed up at the last minute or two the pack closes even faster as if they are chasing at an insane pace but never seem to be tired out by it.

Can't speak for detailed simulations, but quick sims provide absolutely pathetic results to the extent I will never sim another race again.

2010 they didn't have collision detection so riding through the pack was completely unrealistic. But now they do have it and its just insanely frustrating with the random starting positions and literally getting stuck in the middle of the pack if they are doing slow. There are times it's literally been impossible for me to get a single rider into the front to join a break or chase until it was 3+ minutes gone because even though every rider was trying to get to the front the collision detection prevented it completely.

As everyone knows the sponsorship goals are a pathetic joke. i mean even with 1.3 and the official DB (the daily expansion DB made it worse), a custom team with the lowest possible budget still gets a goal to be in the TDF which it's quite impossible to enter when my team is USA based. But regardless of the flawed goal system. It's meaningless anyway. As long as you don't completely fail in the events you do get in the sponsor doesn't seem to ever get disappointed.

Scouting... pretty basic, but that's ok, i mean you can't really do all that much with how to scout cyclists. However, why do we have 15 different regions to scout in Germany when they all list Fighter and Sprinter, as the primary specializations. Again they go through the trouble of making all the regions to what effect? Sure over all its minimal but I'm just pointing out how repeatedly they start with a concept then its completely half a**ed.

Sure most of that is the management side of things but the simulation isn't much better imo. it really does seem like they only have 3-5 people working on PCM which really is a joke. I complain about Football Manager too, but the reality is Cyanide could learn MASSIVE amounts about being successful with a small niche game from Sports Interactive.
 
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