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Margh Norway's Stages
Margh Norway
Didn't got much done the past few weeks...
I actually started playing a career, which takes a lot of time; btw. the PCM-Daily 2013 DB is great! Smile


I took a shot at creating smaller circuits than the game forces you to.
First result is:

A real gpx fantasy stage.
Canyon Speedway Park
img145.imageshack.us/img145/3889/canyonspeedwayprofile.jpg

This one is a criterium (near Phoenix, Arizona) which appears to be 1,9 km long.
img89.imageshack.us/img89/8955/speedway1.jpg

Each fourth lap ends a "real" lap, so the real circuit is 7,7 km in length.
img6.imageshack.us/img6/7843/95402995.jpg

The download of 1st edition is here, but be warned that this is a strange thing to play.
- I missed foresight and created just one in and out road, what leads to a "jump" by the cyclists every fourth lap. Whoever created a one-road-circuit knows what I mean...
- a just formed break starts overtaking right after it's away from the bunch
- the cars on the track doesn't let it look more realistic
Download: 2nd edition (without annoying jump)

More screens:
Spoiler
img9.imageshack.us/img9/3585/72112001.jpg
img849.imageshack.us/img849/1897/98173548.jpg
img834.imageshack.us/img834/7928/21526041.jpg
img255.imageshack.us/img255/4607/97184656.jpg



Another real-gpx-fantasy stage:
Schloss Karlsruhe (Prolog)
img826.imageshack.us/img826/6071/26772144.jpg
Spoiler
img35.imageshack.us/img35/6001/33484420.jpg
img28.imageshack.us/img28/7394/27160502.jpg

This one might lead to a small "Baden Tour" at some point in the far future. If someone wants a download, yet... just leave a note.


Vuelta al Tachira 2013
Stage 5 is done.
img600.imageshack.us/img600/6087/tachira2013stage5profil.jpg

First half is newly made, second half is the known (from 2011 edition) climb to La Grita.
Spoiler
img543.imageshack.us/img543/299/23651369.jpg
img812.imageshack.us/img812/4880/12711748.jpg
img534.imageshack.us/img534/5687/93051533.jpg
img820.imageshack.us/img820/6688/31552969.jpg



Cascade Cycling Classic
Stage 4 isn't finished, but well on it's way.
img547.imageshack.us/img547/3984/cascade2013stage4profil.jpg
Edited by Margh Norway on 10-03-2013 18:03
 
tsmoha
Schloss Karlsruhe looks nice Smile As always, your ideas appear to be unique.
 
Margh Norway
Thanks a lot, tsmoha. Smile
 
Pellizotti2
Awesome stages!

Love the originality of your work, and the many clever ideas. Smile
i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png Manager of Kazzinc Procycling i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png

pcmdaily.com/images/awards/2012/storywriter.png

pcmdaily.com/images/awards/2012/stagemaker.png
 
lluuiiggii
Fantastic stages, great ideas indeed Smile

Though I haven't understood how you did the Canyon circuit? I mean, how the game accepted the 7-km circuit as a 7-km circuit instead of a 2km one Pfft
 
Margh Norway
Thanks for the kind words, guys! Smile

lluuiiggii wrote:...Though I haven't understood how you did the Canyon circuit? I mean, how the game accepted the 7-km circuit as a 7-km circuit instead of a 2km one Pfft

That's because it is a 7 km circuit. Pfft
Imagine it like a snake or a snail shell. There is a voie=3-road lying above itself (for four turns), all points with the same height and a slightly higher voie=4-road to cover the mess that lies underneath. Wink
Edited by Margh Norway on 10-03-2013 06:16
 
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Camacho
Margh Norway, like always, surprising us with something different, something amazing... your imagination has no limits!
Your work is fresh air in this stagemaking-world. Thanks for inspiring us to do something different...Wink
**My PCM13 Stages**

**My PCM12 Stages**

**PCM09_IsolatedBuildings_For_PCM14_V1.0**

**Paravalanche_Barriers_For_PCM14_V1.0**


Lance, for me you will always be the 7-time Tour de France Winner

LiveStrong
 
fickman
Amazing Stages!!!
 
sutty68
The Canyon Speedway stage looks different, but is there a lot of breaks lapping the peleton Frown
 
Margh Norway
Thanks a lot, Camacho and fickman! Smile


sutty68 wrote:
The Canyon Speedway stage looks different, but is there a lot of breaks lapping the peleton Frown

Just had two test runs and in both the early break could get an advantage of mere two minutes at best. This meant they're not getting the peleton lapped, but -weird enough- found themselves back in the middle of it (one lap in advance).
 
Margh Norway
Made a second version of the Canyon Speedway Park to get rid of the ugly "jump". Therefor a second road is added to the circuit what leads to minor changes in the appearance.
(four extra laps extend the race to 62,5 km)

img526.imageshack.us/img526/3773/canyonspeedwaypark2nded.jpg
img803.imageshack.us/img803/1594/cspnew.jpg

Another download link is here (.zcts-file is added). There is still room for improvement, but am not sure if i'll revisit this race again... sorry for the inconvenience anyway.
 
Margh Norway
Back to Bend, Oregon...

Cascade Cycling Classic

Stage 4
img638.imageshack.us/img638/3984/cascade2013stage4profil.jpg
Spoiler
img560.imageshack.us/img560/8355/76988857.jpg
img801.imageshack.us/img801/9071/17335383.jpg
img251.imageshack.us/img251/7545/21344109.jpg
img831.imageshack.us/img831/3045/39389117.jpg
img40.imageshack.us/img40/756/31651348.jpg
img268.imageshack.us/img268/8772/47289810.jpg


Stage 5
img714.imageshack.us/img714/9886/cascade2013stage5profil.jpg

...is a criterium in Bend
img580.imageshack.us/img580/6677/74455388.jpg

...which I tried to approach differently, by using many different cheats I learned/adopted this stagemaking season
img829.imageshack.us/img829/9796/72725401.jpg

More screens
Spoiler
img199.imageshack.us/img199/7573/45963783.jpg
img838.imageshack.us/img838/3379/51900248.jpg
img707.imageshack.us/img707/162/60279790.jpg
img580.imageshack.us/img580/8498/45021117.jpg


It becomes a 3,5 km circuit (2 laps are one real lap) rode 20 times (10 real).
In the testdrives the break never get close enough to the bunch (as part of the stage race) nor any other technical blowback appears.
But I really appreciate further feedback. Stage can be changed into a standard 7 km criterium before releasing the whole tour, if anything strange (or even a gamekiller) is faced.

<<<DOWNLOAD: Bend Criterium>>>
Just the 5th stage of the cascade cycling classic. Other than the final stage here it's a classic finish and the intermediate sprints are removed.
 
bendzsi98
Very great stages, mate! Wink I like the Phoenix Criterium, it's a very exciting race.

Can you make the Tour of Sibiu 2013? It's a 2.1 race in this year. Some infos, stage profiles and more here: https://www.ciclis...index2.php Thank you! Wink
 
lluuiiggii
The Bend criterium looks great. The city looks very nice (really like the building from the 1st screen in the spoiler) and the shorter distance resembles even more an inside city crit, going to give it a go later Smile Nice job! Wink
 
tsmoha
Couldn't agree more with lluuiiggii Wink Will also try it within next few days, looks like great work, as always!
 
Margh Norway
bendzsi98 wrote:
Very great stages, mate! Wink I like the Phoenix Criterium, it's a very exciting race.

Can you make the Tour of Sibiu 2013? It's a 2.1 race in this year. Some infos, stage profiles and more here: https://www.ciclis...index2.php Thank you! Wink

Thanks, bendzsi... but sorry... there are still eight stages on my to-do-list and my actual output is less than one per week.
Might consider doing Tour of Sibiu as a first stage race for the PCM2013 Edition, if it isn't done than. Wink


lluuiiggii wrote:
The Bend criterium looks great. The city looks very nice (really like the building from the 1st screen in the spoiler) and the shorter distance resembles even more an inside city crit, going to give it a go later Smile Nice job! Wink

tsmoha wrote:
Couldn't agree more with lluuiiggii Wink Will also try it within next few days, looks like great work, as always!

Thanks for the kind words and the will to take a closer look. Smile
 
Margh Norway
Cascade Cycling Classic (2013)

Stage 6
img841.imageshack.us/img841/1163/cascade2013stage6profil.jpg
Spoiler
img194.imageshack.us/img194/2111/67810893.jpg
img51.imageshack.us/img51/9830/75620505.jpg
img600.imageshack.us/img600/3567/79158381.jpg
img818.imageshack.us/img818/4090/27780209.jpg
img687.imageshack.us/img687/9521/53397176.jpg
img688.imageshack.us/img688/5862/98427924.jpg


Tour done:
img89.imageshack.us/img89/3007/cascade2013allstagesnu.jpg

Profiles:
Spoiler
img802.imageshack.us/img802/7224/cascade2013stage1profil.jpg
img521.imageshack.us/img521/4366/cascade2013st2profile.jpg
img812.imageshack.us/img812/671/cascade2013stage3profil.jpg
img638.imageshack.us/img638/3984/cascade2013stage4profil.jpg
img714.imageshack.us/img714/9886/cascade2013stage5profil.jpg
img841.imageshack.us/img841/1163/cascade2013stage6profil.jpg

Cascade Cycling Classic is part of the "National Racing Calender" in the USA and classified there as a 2.2 race.

<<<Download: Cascade Cycling Classic 2013>>>
Edited by Margh Norway on 10-04-2013 22:54
 
tovhol
Looks really nice! Wink
i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Tohvol_zpsa63ebd74.png

i1298.photobucket.com/albums/ag47/tovhol/My%20Graphics/Froome2_zps6zoyce77.png
 
lluuiiggii
Great job with the Cascade Cycling Tour, I mean Classic (well if the Tour of Delta can be a "classic", why not the opposite, right? Pfft)

Which remembers me that I forgot to post my tests with the Bend Crit Embarassed Played it a couple of times, and the 'weirdest' things that I got were some graphics, such as double road crossings in the corners and in the road of the starting line. There were also some double fences on the corners at some points, but these are things that unless you're really paying attention you don't even notice, plus it doesn't really matter Wink

Gameplay-wise, it was normal every time. The breakaway didn't get to the point of joining the peloton, probably because the stage is too short for such a gap to be allowed. The peloton did at some point or other catch riders who had fell or punctured, but they were quickly "swallowed up" so that wasn't really a problem either.

Lastly, I really like some of the 'tricks' you've used there. For example, the city not starting right on the borders of the roads, but a bit further. It improved the feeling of a downtown crit.

To sum up: couldn't notice any real problem, gameplay was fine and the stage looks great. Nice job again Wink
 
Margh Norway
Thanks to both of you. Smile

lluuiiggii wrote:
...
Played it a couple of times, and the 'weirdest' things that I got were some graphics, such as double road crossings in the corners and in the road of the starting line. There were also some double fences on the corners at some points, but these are things that unless you're really paying attention you don't even notice, plus it doesn't really matter Wink

Gameplay-wise, it was normal every time. The breakaway didn't get to the point of joining the peloton, probably because the stage is too short for such a gap to be allowed. The peloton did at some point or other catch riders who had fell or punctured, but they were quickly "swallowed up" so that wasn't really a problem either.
...

Thats great to hear. Your feedback matches well with my own brief observations and is really appreciated. Thanks again! Smile
 
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