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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2012
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You're hoping for PCM 12
baseballlover312
This is a minor suggestion. I'd like to be able to intervene a race from detailed sim. On a 200 km flat stage, where you don't want a guy in the break, it's pretty annoying to have to wait around 160 km or so to start racing. The 8x buttonfast fowards, but is still not as quick. Plus, you still have to manage water and stuff like that in race. Just a suggestion. Not a huge concern.
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Norden
Gravel road stats had been cool!Grin
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lluuiiggii
baseballlover312 wrote:
This is a minor suggestion. I'd like to be able to intervene a race from detailed sim. On a 200 km flat stage, where you don't want a guy in the break, it's pretty annoying to have to wait around 160 km or so to start racing. The 8x buttonfast fowards, but is still not as quick. Plus, you still have to manage water and stuff like that in race. Just a suggestion. Not a huge concern.

You can use the arrow buttons ( > and >>Wink to move faster. You can finish the stage in a few seconds using those.
And are you suggesting that we should need to manage water and stuff? (because the way you wrote it seems like we need to do that right now, which isn't true).
 
climeon
lluuiiggii wrote:
baseballlover312 wrote:
This is a minor suggestion. I'd like to be able to intervene a race from detailed sim. On a 200 km flat stage, where you don't want a guy in the break, it's pretty annoying to have to wait around 160 km or so to start racing. The 8x buttonfast fowards, but is still not as quick. Plus, you still have to manage water and stuff like that in race. Just a suggestion. Not a huge concern.

You can use the arrow buttons ( > and >>Wink to move faster. You can finish the stage in a few seconds using those.
And are you suggesting that we should need to manage water and stuff? (because the way you wrote it seems like we need to do that right now, which isn't true).

I believe he said that he wants to be able to skip the boring early parts of stages using detailed sim before going into 3D sim middway through when the race gets interesting as doing 8x takes a while on long stages
 
canojuancho
Well, boring early parts? i use those parts to breakaways, fight for intermediate sprint or KOM points, i enjoy all parts in a stage not only the final kms.

I think x8 speed is enough.
 
ssss
Would be nice to have a sort of detailed sim where you can actually intervene when the match already began. That you can actually say like attack to a rider, that it attacks, but that the smaller things are taken over by the simulator.

EDIT: Oh wait, suggested 4 posts earlier..
Edited by ssss on 08-03-2012 17:30
 
harry
Picture in picture that allows you to track several riders at once.
 
CrueTrue
The game once had that. Not really sure why it was taken out, but I'm guessing it's quite demanding in terms of computer power.
 
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Ady21
I want to create my own under 23 team...............and posibility to extend current sponsor contract.
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Avin Wargunnson
harry wrote:
Picture in picture that allows you to track several riders at once.

This would be great, my biggest problems start when i must handle the rider sprinting for the win from the breakaway and in the same time handle the leader in the pack.
But as CrueTrue says, this would be probably too CPU power consuming.
I'll be back
 
Lachi
I guess it would mean more stress for the GPU and not the CPU. But I still would like to have this feature. I would gladly reduce the graphical options in case my computer could not handle it.
 
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baseballlover312
canojuancho wrote:
Well, boring early parts? i use those parts to breakaways, fight for intermediate sprint or KOM points, i enjoy all parts in a stage not only the final kms.

I think x8 speed is enough.

I clearly said "when you don't want a guy in the break". In most races besides the Tour, the break would take up sprint points and KOM.
Edited by baseballlover312 on 22-03-2012 00:16
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baseballlover312
lluuiiggii wrote:
baseballlover312 wrote:
This is a minor suggestion. I'd like to be able to intervene a race from detailed sim. On a 200 km flat stage, where you don't want a guy in the break, it's pretty annoying to have to wait around 160 km or so to start racing. The 8x buttonfast fowards, but is still not as quick. Plus, you still have to manage water and stuff like that in race. Just a suggestion. Not a huge concern.

You can use the arrow buttons ( > and >>Wink to move faster. You can finish the stage in a few seconds using those.
And are you suggesting that we should need to manage water and stuff? (because the way you wrote it seems like we need to do that right now, which isn't true).

You misinterpreted what I siad. I know you can use arrows in detailed sim. I was referring to in-game. I was also referring to in-game, as saying I didn't[/b] want to have to manage water and such early in the stage
Edited by baseballlover312 on 22-03-2012 00:19
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lluuiiggii
baseballlover312 wrote:
You misinterpreted what I siad. I know you can use arrows in detailed sim. I was referring to in-game. I was also referring to in-game, as saying I didn't[/b] want to have to managewater and such early in the stage

Yeah, I got it later when climeon pointed out but I didn't edit my post to say I had misunderstood you.

As for the suggestion, it'd be a good idea, although imo the flat stages don't take too long before the racing starts for real, even if you don't have someone in the break or something.
 
Lachi
I doubt it would be any good because in my eyes, the main advantage of the detailed simulation is the shorter loading/simulation time compared to 3D.

Also you should consider that it is simulated fully before shown to you. So the race result is known (to the computer) once the detailed simulation starts to run.
So basically this would happen:
1. Before the race starts, you have to wait for the simulation to calculate the race result.
2. During the detailed simulation, you have to wait for a certain situation to switch to 3D.
3. Once you decided to switch to 3D, you have to wait for the 3D stage to load.
4. If you want to switch back to detailed simulation, repeat step 1.
And so on..., so it would be mostly waiting and if you would switch to 3D or back to detailed simulation at a wrong time, you couldn't just switch back because it has to load...

I would rather have a x16 factor instead. But the best thing would be like in the old game "PC cyclismo" where the stages run in real time and full length and you can speed it up until x250. If you select speeds over 30x (or so), the game will switch to a text-mode similar to the detailled simulation but you can switch back to 3D anytime by reducing the speed.
Edited by Lachi on 22-03-2012 01:35
 
baseballlover312
Lachi wrote:
I doubt it would be any good because in my eyes, the main advantage of the detailed simulation is the shorter loading/simulation time compared to 3D.

Also you should consider that it is simulated fully before shown to you. So the race result is known (to the computer) once the detailed simulation starts to run.
So basically this would happen:
1. Before the race starts, you have to wait for the simulation to calculate the race result.
2. During the detailed simulation, you have to wait for a certain situation to switch to 3D.
3. Once you decided to switch to 3D, you have to wait for the 3D stage to load.
4. If you want to switch back to detailed simulation, repeat step 1.
And so on..., so it would be mostly waiting and if you would switch to 3D or back to detailed simulation at a wrong time, you couldn't just switch back because it has to load...

I would rather have a x16 factor instead. But the best thing would be like in the old game "PC cyclismo" where the stages run in real time and full length and you can speed it up until x250. If you select speeds over 30x (or so), the game will switch to a text-mode similar to the detailled simulation but you can switch back to 3D anytime by reducing the speed.

I get what your saying with the loading.

It would be good to have the cyclismo setup. It would also be kind of fun in the last 2 km of a sprint in real time. That would also completely solve the intervene/x8 too slow/ loading too long problem.
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ianrussell
Avin Wargunnson wrote:
harry wrote:
Picture in picture that allows you to track several riders at once.

This would be great, my biggest problems start when i must handle the rider sprinting for the win from the breakaway and in the same time handle the leader in the pack.
But as CrueTrue says, this would be probably too CPU power consuming.


This x 100. Having a possible in a breakaway and trying to watch your sprinter/leader and cover attacks etc, it's nigh on impossible to do both chances 100% justice at present.

With regard to graphical processing I don't really take advantage of the looks anyway, preferring a functional setup, so compromising the settings isn't a concern for me. So long as it's only an option rather than enforced it shouldn't present a problem to those who prefer a more glossy look either.
Edited by ianrussell on 22-03-2012 10:19
 
Ste117
I think x8 is enough, you never know what will happen in a stage, ona few occasion crashes have happened early or splits and i have been on x8 and my leader has been dropped. I normaly x8 on flat stages until 25km then x2 till 10km on mountain stages i x8 flat sections and x2 the mountain sections.
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Alakagom
Did anyone mention transfers ?

Absolutely useless system in PCM... you either have two choices. Either the rider will sign or not. Not even the money matters, nothing.

Even with contract renewals, I once tried to renew Geraint Thomas contract and he didn't want to. Then I put his wage at 150,000, becoming highest paid cyclist in the peleton, yet he didn't accept. I restarted, next time he renew for 5,000. Logic ? ... There's seems none. Hope they do something to the transfer system and as well make the transfers a bit more relastic.

This game is supposed to be a pro cycling 'manager' right ? Rolling Eyes
Edited by Alakagom on 25-03-2012 12:37
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baseballlover312
Alakagom wrote:
Did anyone mention transfers ?

Absolutely useless system in PCM... you either have two choices. Either the rider will sign or not. Not even the money matters, nothing.

Even with contract renewals, I once tried to renew Geraint Thomas contract and he didn't want to. Then I put his wage at 150,000, becoming highest paid cyclist in the peleton, yet he didn't accept. I restarted, next time he renew for 5,000. Logic ? ... There's seems none. Hope they do something to the transfer system and as well make the transfers a bit more relastic.

This game is supposed to be a pro cycling 'manager' right ? Rolling Eyes

I totally agree. I offerred Tyler Farrar 125,000 to stay with me, but he went to Lotto, for only 80,000.
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