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22-12-2024 12:56
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Strange character development
Lecso
Hi all!
I started a career with the PCMDaily Exp Pack and CT2014 Roster Update.
I created a custom conti team with 18 young rider from Germany.
I set the training in first year (2014) not to the rider type but largest progress potential (5-6 stars) for the faster development. I found the riders type changed and there are some huge gain in stat. Im in 2021 now and there are some riders with strange evolution.

for example:

in 2014:
M. Kling, Future Great, Time Trial
TT 62 **
SP 61 ******
ACC 68 *****
in 2021:
M. Kling, Sprinter
TT 65
SP 84
ACC79

in 2014:
H. Kohler, Future Great, Puncher
HIL 61 ***
SP 59 ******
ACC 62 *****
in 2021:
H. Kohler Sprinter
HIL 67
SP79
ACC 76

So i have some question:
The specialisation of young rider is the highest stat at the moment not the potential of the rider?

I checked the potential of the signed young riders in editor year to year and i found there are no higher possible stat than 80. Limit_i_sprint or Limit_i_hill or mountain.
Is it the speciality of the database?
And how can i find a rider with 83-84 sprint or hill, mountain? The top riders have 83-85 stats (Ulisi, Quintana, Ewan).

Thanks for the reply.
Regards
Lecso
 
trekbmc
Yep, the specialty is always the highest stat. Although I'm not sure about your other question, somebody who made the db should know.

Good Luck, trekbmc Smile



"What done is, is one." - Benji Naesen
 
Ulrich Ulriksen
Essentially trekbmc is correct however this it isn't quite that simple,

Specialty is not based off one stat. The game calculates a blended score for each possible specialty in which the main stat is heavily weighted but it is not only based on the main stat. So for example the time trial specialty weights TT 40%, Prolouge 30%, Plain 10% and Resistance 20% (those values can be edited in the DB and may vary from DB to DB)

The game calculates a value for each specialty type and then assigns the specialty type with the highest blended score. Generally this is going to lead the rider specialty = the highest score but in riders with a lot of close values you might seem some different outcomes.

The game recalculates this value periodically so the young rider is tagged with his current best combination as trekbmc notes but the stars are what matter in terms of describing his future. As your examples both show, as the rider ages he becomes the kind of specialty described by the most stars.

Is your second question how can I find a rider who will develop beyond 80 when the limits are all 80?
 
Lecso
Ulrich Ulriksen wrote:
Is your second question how can I find a rider who will develop beyond 80 when the limits are all 80?


Exactly.
I checked the potentials of young riders at the start of the years. You can tell me its a cheat but no because i didnt see the column with names. Wink

M. Kling has a limit_i_sprint 84. And thats all.
Nobody can develop beyond 80. I have a realy good sprinter now but i can't find a great stage racer or climber. I have to wait until the present top riders (Svendsen, Quintana, Ulissi) retiring. Grin
 
Lachi
I think it is just bad luck to not find cyclists with a high mountain limit. The young riders will be generated every year based on certain XML files. Assuming that there is no error in the XML files, the game should generate strong climbers, strong classic riders, strong TT and strong sprinters alike.
 
matt17br
Ulrich Ulriksen wrote:
So for example the time trial specialty weights TT 40%, Prolouge 30%, Plain 10% and Resistance 20% (those values can be edited in the DB and may vary from DB to DB)

Wrong, it used to be so (and therefore edited each year) until PCM 2012, then Cyanide changed it and I don't perfectly know how it works anymore, if you're talking about the sta_specialisation table Wink

@Lecso, the young riders are all regenerated at the start of each year and can be found in the table dyn_young_riders. If you're looking for their theorical limits, they're in the limit column that's after their starting main stat. About those examples from your career, yes, that's bad luck, don't forget we're talking about the PCM development, it won't never be perfect and accurate.
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
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Lofkvist
If you have not enough good drivers, the whrscheinlich is located on these settings. But you can change almost everything.

In the game directory , XML > YoungRiderCarac, here all XML files would have to be changed.
Spoiler
fs2.directupload.net/images/150128/fxpv2vck.jpg


In the editor. STA_Region

Weight: = 1 = 4 new driver
Weight: = 10 = 40 new drivers
Weight: = 20 = 80 new drivers from this region every year.

gene_f_chance_pot0 - pot7. As many drivers from this region have this potential as a percentage. Together exactly 100!

The value pot6 and pot7 put up, the other values lower. Together exactly 100. Then you have more very good drivers, which have a potential of 7 or 8 from this region.

Spoiler
fs2.directupload.net/images/150128/z2xl6mfe.jpg


gene_f_chance_tour - flat. In percent. As many drivers as a percentage from this region have this specialization. Together exactly 100!

Put up the value tour and mountain. Lower for other values. All together exactly 100. Then you have more mountain or tour drivers from this region.

Spoiler
fs2.directupload.net/images/150128/4kbozpr8.jpg


Who lowers the levels on 80 only in the Editor (STA_filter_field_type), eliminates value of Pot_7(XML) one. As already Pot_5 has a value of 79.

Pot_6 of 82. It would be enough already a Pot5 driver in order to get the maximum.

When lowered to 80, then these values in the XML also. Otherwise, it doesn't make any sense. The picture shows an 18 - 21-year-old climber with a talent from 1 to 8 has the value of X at the end of its development.
Spoiler
fs2.directupload.net/images/150128/q5hl6vzx.jpg
 
Ulrich Ulriksen
matt17br wrote:
Ulrich Ulriksen wrote:
So for example the time trial specialty weights TT 40%, Prolouge 30%, Plain 10% and Resistance 20% (those values can be edited in the DB and may vary from DB to DB)

Wrong, it used to be so (and therefore edited each year) until PCM 2012, then Cyanide changed it and I don't perfectly know how it works anymore, if you're talking about the sta_specialisation table Wink

Yes I meant that table. I stand corrected, I almost qualified that I haven't played with it since 2012 so it could have changed. I guess I should have.

It is still correct to say that it isn't based on one stat, however.

Looking at a small sample in 14 I think it still uses that table or something pretty similar to identify the rider type. The average displayed is some other value as you note (although they aren't off by that much).
 
Lachi
I am pretty sure that the table STA_specialisation is still used.
But anyway, it does not matter that much. According to database editors, which totally messed up the stats, the game still works fine, even if most riders have a strange speciality.
 
matt17br
Lachi wrote:
I am pretty sure that the table STA_specialisation is still used.

Not anymore as it seems, Eyolfur bodily said it. I was pretty surprised as well to be honest, as I didn't notice any difference switching from pcm 12 to 13.
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
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