|
Sprint train stopped working
|
| t-72 |
Posted on 09-10-2014 23:40
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
Well uhm, hello, I am new here so please bear with me.
I need to discuss with someone else that knows this game.
About my stopping sprint train: I got a conti team, and we are start-ups, but my main sprinter is quite fast compared to competition so we should be getting some wins now if everything was like in PCM2013. However, now my sprint train messes up completely even though on paper it is more coherent than anything I had in PCM2013 (which I played until my Conti team finally was upgraded to World Tour).
Grouping the sprint train I have no problems. My "road captain" dude is a solid time trailer good on the flats and delivers the rest of the train in the lead with some km to go every time, almost flawlessly. Then comes the new screw-up: as the next rider is about to take point, I am not able to break the "follow" link to the one that was in front of him, so when that road captain dude runs out of gaps, the whole damned train practically goes parking!
In PCM2013 I did this by setting the guy in front to "keep position" and turning his effort level down and he would disappear out the back. The rest of the train could get on with their business and won some races. Now, in PCM2014 the "keep position + lower effort" just doesn't break the "follow" link (or at least that is what I experience). As a consequence, the train stalls.
I was wondering if this was something related to the "follow" icon which is now visible on the riders control panel when you have issued that order. It wasn't there in 2013 and if it does something more than just show that rider is to follow someone I haven't understood it and I can't find anything about it in the official game guide. Hence, I need to ask here for some less official guidance.
I tried searching for co-frustrants who might have posted earlier but didn't find anything so.... any tips? |
| |
|
|
| Lachi |
Posted on 10-10-2014 02:09
|

Grand Tour Champion

Posts: 8360
Joined: 29-06-2007
PCM$: 200.00
|
I am not sure if I understood correctly but the only thing you have to do to is set your next rider on individual effort (the dot) and he will overtake the powerless dude in front of him.
|
| |
|
|
| matt17br |
Posted on 10-10-2014 13:32
|

Directeur Sportif

Posts: 10519
Joined: 28-09-2013
PCM$: 200.00
|
IIRC this year before the fisrt and the second patch were totally messed up, are you sure you installed all the patches, until the 1.3.1.0?
Edited by matt17br on 10-10-2014 13:33
|
| |
|
|
| t-72 |
Posted on 10-10-2014 19:18
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
@Lachi: I am aware of the "individual effort" and it used to work but this week it is like nothing happens, rider 2,3,4 keep following the stalled guy in front and the peloton dashes past my Train.
@matt17br: I purchased the game via Steam and I believe there is some automatic update? The splash screen says I am on version 1.3.1.0.
I don't think I found the solution yet  |
| |
|
|
| matt17br |
Posted on 10-10-2014 19:27
|

Directeur Sportif

Posts: 10519
Joined: 28-09-2013
PCM$: 200.00
|
Hmm, so you have got the most updated version already... Sorry
|
| |
|
|
| t-72 |
Posted on 10-10-2014 20:02
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
Tried once more and failed again....4-man sprint train finished 9-13th position, still intact as the link between the riders is impossible to break once "follow" is established.
It does not appear to be an input problem, as I can change from "follow" to "individual effort" to "sprint" for the whole train, it is just that they keep holding onto each others tail to the finish line. |
| |
|
|
| t-72 |
Posted on 25-10-2014 21:42
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
This issue continue to puzzle me. Yesterday I re-installed PCM 2013 and played a stage with a sprint finish, just to check that I still know how to set up a sprint train in that version. Everything worked flawlessly, my team even won the race.
Then when I try the same race/team/stage and same technique in PCM2014, the sprint train keeps following the road captain dude even after he burns out, even if I put his effort level down and all that.
I am almost at the point of giving up PCM 2014 but then I sort of already achieved my objectives in 2013 (bringing one of the local conti teams up to world tour level) and it is not really inspiring to start over again.
Since nobody else is complaining about this, I wonder if it could be a computer issue?? |
| |
|
|
| trekbmc |
Posted on 25-10-2014 21:46
|

Team Leader

Posts: 7336
Joined: 11-07-2014
PCM$: 700.00
|
Are you pressing sprint to get rider to stop following?
"What done is, is one." - Benji Naesen
|
| |
|
|
| Lachi |
Posted on 25-10-2014 22:02
|

Grand Tour Champion

Posts: 8360
Joined: 29-06-2007
PCM$: 200.00
|
Can you make a youtube video?
Or record the stage and then save it and upload it? |
| |
|
|
| t-72 |
Posted on 25-10-2014 22:18
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
trekbmc wrote:
Are you pressing sprint to get rider to stop following?
I usually do, but only for the sprinter and maybe the leadout man. It seems to occasionally work but still there is sticky "following" in the train (even Valverde and Gerrans can't wheelsuck this hard...)
However, the problem usually starts further out (I typically run 3 or 4 riders in the sprint train) and already when the first rider is tired, I can't get the second in line to unfollow by putting him on "free effort" raising effort level to 85 or so depending on the situation and putting the guy in front down to effort level 50 or so. The whole train stalls and next moment it is swamped by the peloton and spat out the back!
Edited by t-72 on 25-10-2014 22:19
|
| |
|
|
| Ad Bot |
Posted on 17-12-2025 04:55
|
Bot Agent
Posts: Countless
Joined: 23.11.09
|
|
| IP: None |
|
|
| trekbmc |
Posted on 25-10-2014 23:25
|

Team Leader

Posts: 7336
Joined: 11-07-2014
PCM$: 700.00
|
t-72 wrote:
trekbmc wrote:
Are you pressing sprint to get rider to stop following?
I usually do, but only for the sprinter and maybe the leadout man. It seems to occasionally work but still there is sticky "following" in the train (even Valverde and Gerrans can't wheelsuck this hard...)
However, the problem usually starts further out (I typically run 3 or 4 riders in the sprint train) and already when the first rider is tired, I can't get the second in line to unfollow by putting him on "free effort" raising effort level to 85 or so depending on the situation and putting the guy in front down to effort level 50 or so. The whole train stalls and next moment it is swamped by the peloton and spat out the back!
Sorry I'm a bit confused, you are putting the first rider on effort curser and everybody else follow, then does the next guy go on effort curser in an attempt to break it?
"What done is, is one." - Benji Naesen
|
| |
|
|
| bouyguesfan |
Posted on 26-10-2014 00:27
|

Under 23

Posts: 82
Joined: 27-02-2010
PCM$: 200.00
|
You sure you click individual effort on the CURRENT ORDER?
I messed up quite a few finishes of mine with setting sprint/effort to NEXT ORDER.
Or is it something that only appears with your conti team?
|
| |
|
|
| t-72 |
Posted on 26-10-2014 21:46
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
bouyguesfan wrote:
You sure you click individual effort on the CURRENT ORDER?
I messed up quite a few finishes of mine with setting sprint/effort to NEXT ORDER.
Thanks for the input, this could be a clue.
I am not even sure I understand CURRENT/NEXT order.
In the guide it says ( I cut it short for readability)
To create a train, place your weakest rider at the front with his effort cursor set to 85 or so (the actual setting depends on your riders and the size of the train). Then, using his context menu, place another rider behind him with the 'Follow' command. Do the same with your other riders, with your sprinter at the back .
Once the train has been created, the lead rider will go as far and as fast as he can, until he has no energy left. When he has reached his limit, remove him from the train by changing his current order to 'Maintain position' and so put the next rider in front, again with his effort cursor set to 85 or so. As each new rider to lead the train is stronger, the train will continue to accelerate until, about one kilometre from the finish, the sprinter will be alone in front with maximum energy and at maximum speed. You should then click on the 'Sprint' order (displayed in place of the 'Attack' order) to unleash one final effort. You can even try to place two riders on the podium, by doing the same with the last lead out rider.
If I recall correctly this is more or less exactly the same as for PCM 2013 and when I do it there, it works, whereas in PCM 2014, it fails.
There is no mention of CURRENT/NEXT order here and I cannot find it elsewhere in the documentation either...where to read? |
| |
|
|
| Lachi |
Posted on 26-10-2014 21:50
|

Grand Tour Champion

Posts: 8360
Joined: 29-06-2007
PCM$: 200.00
|
"Next order" is a new feature of PCM 2014, so it cannot be the same as in PCM 2013. Try forum search, google or youtube to find out more.
The sprint train works the same as before, but only if you don't use "next order". |
| |
|
|
| t-72 |
Posted on 27-10-2014 22:32
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
I still couldn't find any documentation of the next order, current order system in the documentation. but once you told me it was there I found it myself. I just thought it was some new fancy graphics stuff and ignored it until you told me about the next order system. When I googled for it, google sent me back to this thread, so it is intended for insiders and to keep newcomers out of the game, I guess... (grumble grumble)
Anyway looks like I sorted it out! Sorry I couldn't make any youtube videos yet, I am looking for some software to capture the video but haven't found it so far. IF I could I would have shown you that my train now works so well I nuked all opposition on my test track (last leg of the Czech tour, it is pancake flat) and got a double victory after the road captain dropped all other teams around a bend, and a P E R F E C T relay to the finish line..
Thanks to everyone that contributed, I will know revert to career mode and continue on my sure path towards quite immediate bankruptcy for Team Joker! (And maybe start over gain... ) |
| |
|
|
| bouyguesfan |
Posted on 28-10-2014 00:27
|

Under 23

Posts: 82
Joined: 27-02-2010
PCM$: 200.00
|
Glad you worked it out, happy to be able to help.
(Also, nice team choice. I like Joker too.)
|
| |
|
|
| t-72 |
Posted on 28-10-2014 22:49
|
Junior Rider

Posts: 32
Joined: 09-10-2014
PCM$: 200.00
|
Actually, after I understood how this should be done, I have still managed to get it wrong 2 times in 3. It is just so easy to right click on the wrong square and set next order instead of current order to "sprint",. Very poor design of the Interface, shame on Cyanide!
The least they could have done was to have a different color on the bar for selection of "next order" compared to the bar where "current order" is set. Right now there are two more or less identical bars with icons, activated by right clicking in two squares on the screen that are spaced 1 pixel or so from each other. One of those identical bars sets next order, and the other sets current.
Add to this the action-packed nature of the final kilometers and ask yourself: "Why is there even something like a next order with less than 2 km to go?"
ARRRRGHHHH - but in the end I still got two wins! |
| |
|
|
| Lachi |
Posted on 29-10-2014 01:04
|

Grand Tour Champion

Posts: 8360
Joined: 29-06-2007
PCM$: 200.00
|
you can always pause the game if you struggle to give the orders. |
| |
|