Giro d'Italia Variants
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Tafiolmo |
Posted on 26-10-2013 02:03
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I've already played the 2013 Giro d'Italia official route and now want to play one of the variants. The problem is that there are so many to choose from So just want to find out, other people's experiences with the variants and what they liked or disliked about the variant routes.
I want to do a very mountainous Giro and this time will be playing with Astana and so will have the race favourite in Nibali. |
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lluuiiggii |
Posted on 26-10-2013 02:45
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You're talking about the ones in the Expansion Pack, right (because of your other post)? If yes, well, I'm not in the best position to give opinion about the Giro variants, since I've played few of them and can't do much comparisons about quality (though knowing the stage makers most if not all should be great quality). In terms of gameplay (slopes/wide roads), the v2 of bigggassi (2005 route) and v6 of Pellizotti (amazing quality) should be pretty good to play, but aren't the most mountainous routes. If that's what you're looking for (mountains), v7 and v8 by emmea are really mountainous, and v13 has also got some pretty tough stages. v10 by Stylus is said to be amazing in terms of graphics (which, judging by the screens he posted, I have to agree), though it isn't the hardest route (and some stages include narrow roads which, although they are realistic to those places, are not my preferred option).
But well, Cyanide added the nice feature of being able to browse through the variants in single race mode; so in terms of profiles, take a look at them and certainly you should find some variants that you really like
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Tafiolmo |
Posted on 26-10-2013 20:49
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I've had a good look at the profiles of the variants and to be honest the official Giro 2013 is actually the most mountainous of them all, as it has the most mountain stages overall if you combine both the high and medium mountain stages and the fewest flat stages. Some of the variant Giro's have more high mountain stages but fewer medium mountain stages and more flatter stages than the official route.
I saw that one of Stylus' variants (the one with the fault) actually has a cobbled stage which is kind of interesting. |
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Jesleyh |
Posted on 26-10-2013 20:55
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Well, you can always customize a variant yourself, combining stages of every Giro variant in CM_stages
I once did that, it's fun
Feyenoord(football) and Kelderman fanboy
PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
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Tafiolmo |
Posted on 26-10-2013 21:37
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How easy is that do, as I've never tinkered with the editing section of the game? |
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Selwink |
Posted on 26-10-2013 21:38
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Very easy. You just copy the stage files of the stages you want to use, rename the new files and you have a new variant
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The Hobbit |
Posted on 26-10-2013 22:39
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Or make your own in the editor, soon to come, then a tip by me on stage making, yeah I've fallen that low... |
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Tafiolmo |
Posted on 27-10-2013 01:27
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Ok will look into the customizing and editing.
Anyway just chose to play a random stage from one of the variants as a practice and it was Stylus v.10 stage 15 and what a hard stage it was as well. Also it looked great and had plenty of narrow roads which I like in the Giro and plenty of detail on the surroundings,
Now I also looked at the v.4 cyanide variant and that actually looks to have the toughest mountain sections consecutively. It had 5 high mountain stages in a row, followed by 1 medium mountain and then another 2 high mountain, the race profile looked brutal and almost inhuman, love to know who has raced this?
Also do the variant races look better than the cyanide stages in general? |
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Selwink |
Posted on 27-10-2013 06:57
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Most stagemakers have avoided the narrow roads for a better gameplay, whereas Cyanide hasn't, resulting in some gameplay issues
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The Hobbit |
Posted on 27-10-2013 07:52
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Yeah, it depends what your focus is, if it's realism and graphics go for it, but if all you care about is gameplay avoid them at all costs, you can lose GC minutes there, but if your a RP type you may enjoy that. |
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Posted on 27-12-2024 04:58
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Tafiolmo |
Posted on 27-10-2013 10:46
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@ Selwink, actually the narrow roads were from the version of Stylus
@The Hobbit, I've never had a problem with losing time on narrow roads, I think it depends whether you're a strong team or not and whether you're riding near the front of the peloton or not, because it can break the peloton quite a bit.
In general when I ride any race I place most of my team except the water collector near the front and set every rider at 85, which works well for most races. Was wondering is 85 too high for really mountainous stages in a grand tour? As I'm concerned that my team might tire too much over consecutive mountain stages, as I know some players set their riders at a lower level?
Also, I've noticed that none of the stage designers have actually edited or done a different version of some of the classics. I'm not talking about the routes but more about the graphics. For example the final capos on the Milan San Remo are devoid of buildings, when in real life they clearly have buildings, also there is a lack of buildings on some of the Flanders classics. In concerns of the routes though, I find in general the Ardennes classics are really well done, but the problem is that some of the crucial climbs at the end finish a bit short, The LBL could do with a longer finishing straight and the gap between the two final climbs in Liege could be slightly longer. Also the Mur de Huy in LFW could be a bit longer to make it even tougher and more dramatic.
I'm now interested enough to dabble with stage design and one of these days I need to travel to Belgium to both Flanders and Ardennes to see these routes firsthand
Edited by Tafiolmo on 27-10-2013 10:57
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Tafiolmo |
Posted on 27-10-2013 11:02
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Since the above post, I now noticed that there are stage variants of some of the classics. Just looking at Stylus and his Giro di Lombardia and he has done a version of the Milan San Remo.
Edited by Tafiolmo on 27-10-2013 11:09
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Jesleyh |
Posted on 27-10-2013 11:10
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Yeah, there are some one-day variants out there indeed.
Feyenoord(football) and Kelderman fanboy
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sammyt93 |
Posted on 27-10-2013 11:15
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Someone did the hilly classics last year, might have been emmea, not sure if they've been converted yet or not though.
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Jesleyh |
Posted on 27-10-2013 11:17
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Well, there seem to have been made more... Pellizotti, Roturn, Andrepg, Emmea & stylus have all made variants for WT classics.
Feyenoord(football) and Kelderman fanboy
PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
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lluuiiggii |
Posted on 28-10-2013 00:49
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Tafiolmo wrote:
The LBL could do with a longer finishing straight and the gap between the two final climbs in Liege could be slightly longer. Also the Mur de Huy in LFW could be a bit longer to make it even tougher and more dramatic.
Are you talking about the version in the Expansion Pack? That one, done by Pellizotti, has a version 2.6km-long of the Huy (considerably longer than the one that comes with the game) AGR included in the Expansion Pack is also pretty cool to play with a bit-longer Cauberg, probably my favorite hilly classic just because of that
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Tafiolmo |
Posted on 28-10-2013 22:17
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lluuiiggii wrote:
Tafiolmo wrote:
The LBL could do with a longer finishing straight and the gap between the two final climbs in Liege could be slightly longer. Also the Mur de Huy in LFW could be a bit longer to make it even tougher and more dramatic.
Are you talking about the version in the Expansion Pack? That one, done by Pellizotti, has a version 2.6km-long of the Huy (considerably longer than the one that comes with the game) AGR included in the Expansion Pack is also pretty cool to play with a bit-longer Cauberg, probably my favorite hilly classic just because of that
I'm really excited about the improved variants of these Ardennes classics. I've raced each of the three Ardennes classics twice each properly since I first started playing the game last year. I've only managed to win just one of the six and that was the Liege Bastogne Liege with Rodriguez I actually found the Amstel Gold the hardest of the three races to win as well. The rolling terrain ruined my tactics, I found it hard to react to decisive attacks by other riders and the climbs were not steep enough for my best riders to get an advantage Whereas the other two races especially the LBL were more to my liking from a playing perspective.
What's great about these fan based variants, is that they have been designed by cycling nuts rather than general programmers, so they know the importance of climbs like the Cauberg and the Mur de Huy and the need to really highlight these climbs.
Edited by Tafiolmo on 28-10-2013 22:19
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Tafiolmo |
Posted on 11-11-2013 15:29
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I'm about to play both the Dauphine Libere and the Tour of Switzerland. What do people think about the variant routes and which routes do they prefer?
Also which race do most like playing more the Dauphine Libere or Tour of Switzerland? |
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Jesleyh |
Posted on 11-11-2013 15:37
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Well, it's all your preference ofc
Take one which profile looks good, then try it out. If the graphics(stage) look good, then choose that one
I'm not sure myself btw, haven't tried most of them, so I can't answer your question...
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Tafiolmo |
Posted on 11-11-2013 16:20
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Jesleyh wrote:
Well, it's all your preference ofc
Take one which profile looks good, then try it out. If the graphics(stage) look good, then choose that one
I'm not sure myself btw, haven't tried most of them, so I can't answer your question...
Is there actually a way to see the graphics of each stage, without racing it? |
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