3D Minimaillots
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luckyman1 |
Posted on 11-08-2013 12:07
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Stagiare
Posts: 166
Joined: 23-05-2008
PCM$: 200.00
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EDIT: 3D MINIMAILLOT PACK A FEW POSTS DOWN
Is it possible for anyone to make these please? I've read there's some quick way you can bend them to fit the minimaillot template in Photoshop but I don't have it, and I don't really want to search for all the sponsors and try to recreate the jerseys on a mini.
Edited by luckyman1 on 12-08-2013 10:57
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lluuiiggii |
Posted on 11-08-2013 17:54
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Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
PCM$: 200.00
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If you mean the PCM12-style minis, there's no way to them fast, unfortunately. You might have read about using the normal shirt as a base (for the front of the mini), and then re-doing the shoulders. But even then it still takes some 15~30 minutes or so.
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luckyman1 |
Posted on 11-08-2013 20:17
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Stagiare
Posts: 166
Joined: 23-05-2008
PCM$: 200.00
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I tried to make 3d PCM12 style minishirts using Blender but it seems that doesn't work anymore?
No idea where to start with the new flat style. |
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lluuiiggii |
Posted on 11-08-2013 20:34
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Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
PCM$: 200.00
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Hm, 3D minis with Blender work just fine, you don't even need to resize the shirt (see attached).
"PCM12-style" minis refer to the flat ones. To create them you basically need to recreate the front of the shirt in the minishirt template. Here's a very good template by anderspcm:
https://pcmdaily.com/forum/viewthread....ost_765168
Here's a tutorial on how to do these minis based on the 'default' jersey. It's in French, and the method shown there isn't very good (f.e. it looks much better if you re-create the shoulders instead of just pulling them down from the shirt), but you can get the hang of it: https://pcmdaily.com/forum/viewthread....ost_637865
Edited by lluuiiggii on 11-08-2013 20:35
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haasje33 |
Posted on 11-08-2013 20:35
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Sprinter
Posts: 1679
Joined: 08-08-2009
PCM$: 200.00
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The Blender minishirts still work fine.
Are you sure you set Blender to render the 3D jersey in the right size (256x256 instead of the standard 300x300)?
Inactive due to personal reasons.
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Ad Bot |
Posted on 25-12-2024 16:19
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Bot Agent
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Joined: 23.11.09
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luckyman1 |
Posted on 12-08-2013 10:56
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Stagiare
Posts: 166
Joined: 23-05-2008
PCM$: 200.00
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Oh thanks, I just thought we couldn't make them anymore for some reason because I tried the other day and it didnt't work.
I just downloaded an old version of Blender and it worked ok. Ended up doing all the shirts in PCMDaily DB in the 3D style, so if anyone wants them here they are - https://www44.zipp.../file.html
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LeaNzinga |
Posted on 15-01-2014 10:13
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Amateur
Posts: 13
Joined: 09-01-2014
PCM$: 200.00
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so im sick of waiting for the PCM 2014 expansion so i tried using blender but my files ending up about 115 kb instead of 256 i tried with the new Giant shirt its a (png) file and the size is 258 anyone know what i do wrong?
> AG2R La Mondiale < >Havre Athletic Club< >Jean-Christophe Peraud<
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CrueTrue |
Posted on 15-01-2014 10:21
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Open the 115 KB files with Paint.NET or similar, save them as 32-bit TGA.
Although I'm pretty sure they work even with the wrong file size |
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LeaNzinga |
Posted on 15-01-2014 10:35
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Amateur
Posts: 13
Joined: 09-01-2014
PCM$: 200.00
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CrueTrue wrote:
Open the 115 KB files with Paint.NET or similar, save them as 32-bit TGA.
Although I'm pretty sure they work even with the wrong file size
thanks it worked even tho the size didn't change, i remember i asked this a while ago and someone said it didn't work if the size wasn't accurate but thanks seems like i can play in not long
> AG2R La Mondiale < >Havre Athletic Club< >Jean-Christophe Peraud<
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