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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2011
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Stage Problem
fickman
I was playing in my career a custom tour that I aded and at the last day sudenly all the riders where no more in the race. There was one more day to race but I took a look with the Editor and nobody was in the race anymore and thats why my game is crashing but I cant fon the mistake can somebody help me please?

_______________________________________________________________________________________________________________________________________________________________

log begins - Sat Jul 14 01:00:12 2012
_______________________________________________________________________________________________________________________________________________________________

\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0648): *****************************************************************************
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0649): GAME VERSION = 1.0.4.4
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0650): PRODUCT NAME = Pro Cycling Manager 2011
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0651): BUILD DATE = Jul 27 2011
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0652): COMMAND LINE =
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0653): *****************************************************************************
\CYANIDE\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\main.cpp(0655): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3526503
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.000] Version Number : 65
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.001] <SFLB_CTRegisterStreamables_Register()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.172] </SFLB_CTRegisterStreamables_Register()>
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 8172 MB
.\GFWindow.cpp(1311): - System frequency : 3502 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.178] DXDiagLog
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.178] DirectX Version : DirectX 11
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.179] GPU Manufacturer : NVIDIA
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.179] GPU DriverDate : 3/1/2012 02:02:00
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.193] ,- Hardware Info
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.193] | Processor : Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.193] | Processor Core Count : 8 Speed : 3502 Mhz
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.194] | RAM : 8172 MB
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.194] | Resolution : 1920x1080
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.195] | GPU : NVIDIA GeForce GTX 570
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.195] | GPU TotalRam : 1248 MB
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.195] | GPU Score : 5.000000
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.195] `- Hardware Info
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(1182): No mod specified, using Official settings
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0038): Gamma = 1.000000
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0038): Gamma = 1.000000
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0189): | FMOD selected driver : Primärer Soundtreiber
.\Sound_FMod_CDevice.cpp(0198): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0207): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): |
.\Sound_FMod_CDevice.cpp(0213): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0213):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.299] <SFLB_CTApplication_NiInit()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.301] </SFLB_CTApplication_NiInit()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 0.402] <SFLB_CTApplication_InitShaders()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 1.689] </SFLB_CTApplication_InitShaders()>
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTGraphicConfiguration.cpp(0038): Gamma = 1.000000
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0373): Check DX version
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0378): Check DX version asked
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0386): Check DX version OK, renderer creation
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(0390): Renderer created
(0000): latin font
(0000):
(0000): +- Create system
(0000): |
(0000): | Begin page creation
(0000): | DisplayPage(16) : Page_Intro
(0000): | CloseAllDialog
(0000): | Console Init
(0000): | Manager component
(0000): |
(0000): +- Create system
(0000):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 10 to state 13 with action 1
(0000): DisplayPage(16) : Page_Intro
(0000): CloseAllDialog
(0000): No display ??
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:1
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 13 to state 15 with action 12
(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000):
(0000): +- DisplayDialBox(50) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): |
(0000): |
(0000): +- DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:12
(0000):
(0000): +- PageManager_OnDialboxReturn - pdtData.iOpenedDialboxIndex = 0
(0000): |
(0000): | DialBoxReturn(50) : Dialbox_ProfileSelection return value : 1
(0000): |
(0000): +- PageManager_OnDialboxReturn : Done - pdtData.iOpenedDialboxIndex = -1
(0000):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 15 to state 21 with action 6
(0000): DisplayPage(14) : Page_ConnexionReseau
(0000): CloseAllDialog
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:6
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
ne\Trunk\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1194): GameManager_InitDB
ne\Trunk\Dev\CM\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1202): s_poClientDB Clear
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1191): [game manager] precomputing race date
chine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0126): <SFLB_GM2_CGameManager_Career_ConnectProcesses>
chine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Career.cpp(0128): </SFLB_GM2_CGameManager_Career_ConnectProcesses>
(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\Mugno\Documents\Pro Cycling Manager 2011\Database\Mugno.cdb _szDatabase=C:\Users\Mugno\Documents\Pro Cycling Manager 2011\Users\mugno\Database\Solo\Mugno\Historia Pro._1.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\Mugno\Documents\Pro Cycling Manager 2011\Users\mugno\Database\Solo\Mugno\Historia Pro._1.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\Mugno\Documents\Pro Cycling Manager 2011\Users\mugno\Database\Solo\Mugno
(0000): [gameclient] sending default login
(0000): [menuserver] user <mugno> trying to login
(0000): mugno login as user 1

(0000): send database to client
(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0045): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): Test time to run the race : (IRC_IsClientRunning=0, GetMySeasonTeamId()=0iGameState=21)
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 21 to state 2 with action 28
(0000): DisplayPage(7) : Page_Principale
(0000): CloseAllDialog
(0000): found country for tt #7
(0000): found country for road #7
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.339] >> WeatherEngineLog
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.340] Weather 0 ( Start : 0.00, End : 190.94, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.340] Weather 1 ( Start : 143.29, End : 323.89, Name : VeryBad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.340] Weather 2 ( Start : 279.23, End : 643.84, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.341] Weather 3 ( Start : 623.53, End : 643.84, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.341] << WeatherEngineLog
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0045): Send weather information
(0000): Send weather to 1 client
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:28
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=127
(0000): GameMode=1
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(7) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=127
(0000): GetCurrentPageIndex=7
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): g_bWizard_Init_DraftRequested=0
(0000):
(0000): +- DisplaySubPage(0) : TM_Nouvelles
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0387): [game manager] selecting start date 12/3/2012...
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(1191): [game manager] precomputing race date
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0454): [game manager] ===> stage index is 109
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0455): [game manager] stage id : 3075
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0456): [game manager] race id : 543
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0461): start day is 12/3/2012
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0462): m_iNextStageSortedIndex is 109
(0000): [menuserver] sending game init ok
dmachine\Trunk\Dev\CM\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0063): Receive new weather information
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.361] >> WeatherEngineLog
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.361] Weather 0 ( Start : 0.00, End : 190.94, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.361] Weather 1 ( Start : 143.29, End : 323.89, Name : VeryBad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.361] Weather 2 ( Start : 279.23, End : 643.84, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.362] Weather 3 ( Start : 623.53, End : 643.84, Name : Bad
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 5.362] << WeatherEngineLog
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=mugno
(0000): iNumUsers:1
(0000): GameMode=1
(0000): user 0 got team 127
(0000): User:0 Team:Team Eurosport Simular carrera
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:12/03/2012 (1331553600)
(0000): Current Stage:3075
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 3075
(0000): iRaceId --> 543
(0000): iTeamRace --> 543
(0000): iUserTeam --> 127
(0000): iServerTeamRace --> 543
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 3075
(0000): iRaceId --> 543
(0000): iTeamRace --> 543
(0000): iUserTeam --> 127
(0000): iServerTeamRace --> 543
(0000): user is in race
(0000): firstday=0 lastday=1
(0000): iPlayRace=0 , iSimulateRace=1
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 2 to state 5 with action 26
(0000): DisplayPage(8) : Page_Wizard
(0000): CloseAllDialog
(0000):
(0000): +- DisplaySubPage(36) : SubPage_Wizard_InfoEtape
(0000): |
(0000): | NewProfile2D
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): | [ 6.967] FileStream >> Loading file "./CM_Stages/Tour de Mugno Stage 11.cds" (Decompression=false, TempFile=false)
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): | [ 6.969] FileStream >> Loading finished
(0000): | iStageId --> 3075
(0000): | iRaceId --> 543
(0000): | iTeamRace --> 543
(0000): | iUserTeam --> 127
(0000): | iServerTeamRace --> 543
(0000): | user is in race
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:26
(0000):
(0000): +- DisplaySubPage(38) : SubPage_Wizard_MaterielChoix
(0000): |
(0000): | StrategyProfile2D_Destroy
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000):
(0000): +- DisplaySubPage(40) : SubPage_Wizard_StatusPlay
(0000): |
(0000): |
(0000): +- DisplaySubPage : Done
(0000):
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NewProfile2D
(0000): szCyclist=1 Mugno (EUR) Race =0
(0000): szCyclist=2 Soler (EUR) Race =0
(0000): szCyclist=3 Kittel (ARG) Race =0
(0000): szCyclist=4 Scheirlinckx (ACC) Race =0
(0000): szCyclist=5 Barbé (LAN) Race =0
(0000): szCyclist=6 Voeckler (EUC) Race =0
(0000): szCyclist=7 Pozzovivo (COG) Race =139
(0000): szCyclist=8 Degenkolb (ARG) Race =0
(0000): szCyclist=9 Cardoso (CJR) Race =0
(0000): szCyclist=10 Duque (COF) Race =0
(0000): szCyclist=11 Cárdenas (EUR) Race =0
(0000): szCyclist=12 Amorison (LAN) Race =0
(0000): szCyclist=13 Lemoine (SAU) Race =0
(0000): szCyclist=14 Kocjan (TT1) Race =0
(0000): szCyclist=15 Petrov (CJR) Race =0
(0000): szCyclist=16 Coppel (SAU) Race =0
(0000): szCyclist=17 Traksel (LAN) Race =0
(0000): szCyclist=18 De Waele (LAN) Race =0
(0000): szCyclist=19 Boivin (SPI) Race =0
(0000): szCyclist=20 Failli (FAR) Race =0
(0000): szCyclist=21 Colli (TT1) Race =0
(0000): szCyclist=22 Duarte (COL) Race =0
(0000): szCyclist=23 Van Dijk (ACC) Race =0
(0000): szCyclist=24 Klemme (ARG) Race =0
(0000): szCyclist=25 Gautier (EUC) Race =0
(0000): szCyclist=26 Sabido (LAR) Race =0
(0000): szCyclist=27 Sutherland (UHC) Race =0
(0000):
(0000): +- DisplayDialBox(13) : Dialbox_RaceProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): |
(0000): |
(0000): +- DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
(0000):
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 0
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=mugno
(0000): iNumUsers:1
(0000): GameMode=1
(0000): user 0 got team 127
(0000): User:0 Team:Team Eurosport Jugar carrera
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:12/03/2012 (1331553600)
(0000): Current Stage:3075
(0000): g_iDebugForceStageId:-1
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageDay()
(0000): iStageId --> 3075
(0000): iRaceId --> 543
(0000): iTeamRace --> 543
(0000): iUserTeam --> 127
(0000): iServerTeamRace --> 543
(0000): user is in race
(0000): >>>>>>>>>>>>>>>>>>>>>>> IsStageForUserTeam() = 1
(0000): iStageId --> 3075
(0000): iRaceId --> 543
(0000): iTeamRace --> 543
(0000): iUserTeam --> 127
(0000): iServerTeamRace --> 543
(0000): user is in race
(0000): firstday=0 lastday=1
(0000): iPlayRace=1 , iSimulateRace=0
(0000): Lauch race...
(0000): MS : Prepare To Race:
(0000): RaceId:543
(0000): StageId:3075
(0000): Date:1331553600
(0000): [menuserver] saving database <C:\Users\Mugno\Documents\Pro Cycling Manager 2011\Users\mugno\Database\Solo\Mugno\Historia Pro._1.cdb>
(0000): version: 1.0.4.4
(0000): MS : Inform clients of race start:
(0000): User mugno in race with team Team Eurosport
(0000): TeamRaceId:543
(0000): System_CM5_OnInRaceStart _iForceRace=1 IRC_IsClientRunning=0
(0000): System_CM5_OnInRaceStart is launching race
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2239): [game] switching from state 5 to state 1 with action 18
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0671): start prestage (3075)...
ine\Trunk\Dev\CM\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0681): prestage ok!
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 12.086] <SFLB_CTStageApplication_OpenStage()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 12.087] normal map loading is ON
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 12.088] FileStream >> Loading file "CM_Stages/Tour de Mugno Stage 11.zces" (Decompression=true, TempFile=true)
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 12.994] ,- FillAssetNames
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 12.998] `- FillAssetNames
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.007] unknown texture type for './3D/Cyclists/Cyc_XXXXXX_XXXXXX_00_D.tga'
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.146] <SFLB_CTStage_LinkNodes()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.161] </SFLB_CTStage_LinkNodes()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.174] FileStream >> Loading finished
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.174] ,- Delete unused features
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.174] | `- Delete road border
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.174] `- Delete unused features
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.175] ,- Application create stage
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.175] | ,- Build stage
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.175] | | ,- PreBuild vegetation
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.175] | | | ,- Vegetation trees
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.177] | | | | ,- Init instancing data
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.178] | | | | | ,- Build instancing geometries
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.596] | | | | | `- Build instancing geometries
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.596] | | | | | ,- Create instancing atlas
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.597] | | | | | `- Create instancing atlas
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.987] | | | | `- Init instancing data
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.987] | | | `- Vegetation trees
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.989] | | `- PreBuild vegetation
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 13.989] | | ,- Build sky
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.002] | | | ,- Build sun
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.007] | | | `- Build sun
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.007] | | | ,- Build cloud
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.010] | | `- Build sky
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.037] | | ,- Build audience
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.127] | | | ,- Create instancing atlas
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.199] | | `- Build audience
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.622] | | ,- Build route
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.629] | | `- Build route
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.629] | | ,- Build vegetation preset managers
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.641] | | `- Build vegetation preset managers
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.657] | | ,- Build rivers geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.676] | | `- Build rivers geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.676] | | ,- Build isolated geometries
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.743] | | `- Build isolated geometries
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 14.743] | | ,- Build podium geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 15.116] | | `- Build podium geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 16.704] | | ,- Build monument manager
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 16.704] | | ,- PostBuild vegetation
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 16.705] | | `- PostBuild vegetation
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 16.716] | | ,- Trees Instancing Generation : 1497 instances
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.432] | | | [Trees done in 715.69 ms]
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.432] | | `- Trees Instancing Generation : 1497 instances
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.534] | | after build purge...
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.537] | | 84 unused textures freed
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E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.538] | `- Build stage
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.538] | ,- Apply stage configuration
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.538] | `- Apply stage configuration
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.539] | <SFLB_CT3DRenderView_AddScenesAndCameraToRenderProcess()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.547] | </SFLB_CT3DRenderView_AddScenesAndCameraToRenderProcess()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.615] | unknown texture type for './3D/Landscapes/Skydome/Sky_Shadow_Clouds_00_L.dds'
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.617] | unknown texture type for './3D/Lighting/Txt_Shadow_DefltX_XX.dds'
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.621] | ,- First stage update
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.698] | | ,- Water build geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.699] | | | ,- Water build border geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.699] | | | `- Water build border geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.762] | | `- Water build geometry
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.762] | | unknown texture type for './3D/Landscapes/Skydome/Sky_Shadow_Clouds_00_L.dds'
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.766] | `- First stage update
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.766] `- Application create stage
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.766] </SFLB_CTStageApplication_OpenStage()>
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 17.767] Open stage: 1 Used mem : 465Mo Used mem peak : 468Mo
hine\Trunk\Dev\CM\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0373): [server] init cyclists...
hine\Trunk\Dev\CM\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0565): [server] num cyclists: 0
hine\Trunk\Dev\CM\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0566): [server] num teams: 0
hine\Trunk\Dev\CM\Sources\GameCycling\InRaceServer\IRS2_Race_Abstract.cpp(0575): [server] init cyclists done.
ine\Trunk\Dev\CM\Sources\GameCycling\InRaceServer\IRS2_Race_TimeTrial.cpp(0326): [server] time trial server created!
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(2619): [game] state transition ok
(0000): GameManager_FireDoAction:18
(0000): race has started on server
(0000): Stage Tour de Mugno Stage 11 Id:3075
(0000): Init race client...
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 18.253] ,- recompute ground mask
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 18.340] | [recompute ground mask done in 87.11 ms]
E\cym11buildmachine\Trunk\Dev\CM\Sources\GameCycling\Game\GameCycling.cpp(3158): [ 18.340] `- recompute ground mask
(0000): Time to run the race!!
(0000): System_CM5_OnInRaceStart _iForceRace=1 IRC_IsClientRunning=0
(0000): System_CM5_OnInRaceStart is launching race
 
lluuiiggii
Perhaps try loading a weekly save and simming to see if the problem's still there?
 
fickman
Ok I will try that.
 
fickman
Happend the same thing on the last Stage everyone is gone. If I dim the game doesnt crash but the last day is not raced. What can the Problem be???
 
lluuiiggii
Perhaps something wrong with the editing? I see that the problem is happening in your custom tour, so check that line of STA_stage Wink
 
fickman
Well everything seems to be right, but in the middel of the tour I decided to add a rest day. Maybe that could be the problem. Something with the gene_i_computed_date. But how could I solve that if thats the Problem? What show be the gene_i_computed_date for March 12???
 
lluuiiggii
I guess adding 162 in gene_i_computed should work. (50x3 + 12)
 
fickman
Didnt work. The date from the 11 March is: 1331380800 so I think it should be something like that.
 
lluuiiggii
fickman wrote:
Didnt work. The date from the 11 March is: 1331380800 so I think it should be something like that.

Well, both the 50xmonth + day thingy and the unix timestamps appear on the DB (the first on non-savegames, the second on savegames), so I thought it could work. Then try this unix timestamp: 1331424000 - if it doesn't work the problem could be somewhere else.
 
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