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Problem with Punctures and Crashes?
aidanvn13
Posted on 27-02-2012 14:41
Classics Specialist
Posts: 2797
Joined: 06-11-2010
PCM$: 200.00
I have a problem with the crashes and puntures in PCM 10: They are too short and riders don't lose time! For example, I crashed with 10kms to go (while I was at the front of the peleton), I got up and won the race!! Similarly, punctures are way too short. Is there anyway I can increase the time it takes to fix a puncture and lay on the ground?
Edited by aidanvn13 on 27-02-2012 15:12
Lachi
Posted on 27-02-2012 15:43
Grand Tour Champion
Posts: 8516
Joined: 29-06-2007
PCM$: 200.00
No, and if I remember correctly, most people complained that it takes too long, so that made it even shorter in PCM2011.
lluuiiggii
Posted on 27-02-2012 16:00
Grand Tour Champion
Posts: 8542
Joined: 30-07-2010
PCM$: 200.00
I think it depends. If, for example, a rider crashes or punctures in the middle of a flat stage, in a 180-rider calm peloton, he'll get back on the bike before the last rider of the P passes him. However if he crashes with 20 kms to go in a hard stage or a classic like Roubaix (in this case, punctures), he'll be losing 1'30 or 2 minutes to the riders he was if.
The time it takes for a rider to get back should be related to the size of the group he is in. It would also be quite realistic (a rider can't change a wheel in the middle of the peloton, for example, so he'd be forced to 'lose' contact with the P).
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