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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2010
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Basic Tutorial for Accesories and Customized teams
fickman
Hello everyone,

Sorry for my bad english. I hope you can understand. I had some troubles the last few days trying to make some accesories and customizing my team so now that i get it to work i decided to make a tutorial to help other people.

Accesories and Maillot by me, fcancellara and Kenl:

Logo and minilogo:

1) Pick a logo from your sponsor. Then resize it with paint or another program u like to use to 128 x 64 for Logo and 32 x 16 for Minilogo and save it.
2) Open your Logo teamplate with Paint.net;
3). In Paint.net, go to Layers, choose "Import from file";
4). Find your logo and import it;
5). Your logo will show up with a white background;
6). Go to Layers, choose "Layer Properties";
7). A new popup window will appear, in the Blending Mode dropdown menu change from "Normal" to "Multiply". Your Logo will now have a transparent background;
8). Move your logo into place, (Layers/ "Rotate/Zoom" function to move it directionally or skew it);
9). Repeat for your remaining logos;
10). When finished go to Layers, choose "Merge Layer Down" to compress your file;
11). Maillots and accessories are saved as .TGA files so go to File, choose "Save As", choose TGA;
12). A new popup window will appear as well as a preview window. At the top of the preview window you will see the size of your file...default settings are wrong and saved with them will leave you with un-readable TGA files by the game.

Rest of Accessories and Maillot:

1). Open your Accessorie or Maillot teamplate with Paint.net;
2). In Paint.net, go to Layers, choose "Import from file";
3). Find your logo and import it;
4). Your logo will show up;
5). Go to Layers, choose "Layer Properties";
6). A new popup window will appear, in the Blending Mode dropdown menu change from "Normal" to "Multiply". Your Logo will now have a transparent background;
7). Move your logo into place, (Layers/ "Rotate/Zoom" function to move it directionally or skew it);
8). Repeat for your remaining logos;
9). When finished go to Layers, choose "Merge Layer Down" to compress your file;
10). Copy and paste your multilayer with textures;
11). A new popup window will appear, chose add layer
12). Repeat procedure # 5, 6 and 9
13). Maillots and accessories are saved as .TGA files so go to File, choose "Save As", choose TGA;
14). A new popup window will appear as well as a preview window. At the top of the preview window you will see the size of your file...default settings are wrong and saved with them will leave you with un-readable TGA files by the game.

Here are some links for help:

accessories_templates.rar by KenL:

pcmdaily.com/forum/viewthread.php?thr...rowstart=0


small tutorial for jerseys by roturn:

pcmdaily.com/forum/viewthread.php?thr...owstart=20


Creating Screen shot of teams for Reference by KenL:

cyclisterefd.rar
pcmdaily.com/forum/viewthread.php?thr...owstart=40


How to convert Jerseys to tga by laidbackmarc:

pcmdaily.com/forum/viewthread.php?thr...d_id=19033


The Mini Shirt Guide: How to make and add them to the game by CrueTrue:

pcmdaily.com/articles.php?article_id=94

If u want to get .dds files u just have to save it as a .dds file


Where to put files by Deksel:

You will have to replace the name of the folder where u have graphic elements of your team for the abbreviation that you will be using in PCM (eg c00_). if you open the folder you will see almost all graphic elements. which are as follows: _example.tga. for all _ you will have to put the abbreviation that you will be using in pcm (eg c00_).

go back to the folder where u have graphic elements of your team.

:: Gui::
in the folder Gui\team are the folders logo and minilogo.

:: Logo::
the abbreviation (xxx) must be replaced by the abbreviation you want to use in pcm (eg C00).

now go to the folder minilogo.

:: Mini Logo::
you will have to replace the abbreviation (xxx) by the abbreviation you will be using in pcm (eg C00).

back in de folder Gui, you'll find the folder team_shirt. open this folder.

::team_shirt::
you will have to put the abbreviation that you will be using in pcm (eg c00).

And for equipment
go to the folder CM_Textures/cycliste/team/ and reemplace the files in there for your files with the correct abbreviation (eg c00).

For customize a team:

Editing : FAQ by fenian_1234

pcmdaily.com/forum/viewthread.php?thr...rowstart=0

Ok i hope this is going to be helpfull for u.

This tutorial was posible thnxs to the knowledges, help and patience of:

fcancellara
Kenl
roturn
laidbackmarc
CrueTrue
Deksel
fenian_1234
lluuiiggii
Edited by fickman on 14-01-2012 14:28
 
lluuiiggii
When I read the title of the thread, I've got to say I didnt't expected a detailed tutorial like this. Great job, it's good to have all useful information together. Smile
 
fickman
Ty without your help wouldnt be posible to make it.
 
depappie
ttt. this thread is very useful for me.
 
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