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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Stages by stardrummer91- Tour of Rügen
sutty68
It looks good Smile
 
bigggassi
Like the screens very much. Nice details along the roads.
 
stardrummer91
bigggassi wrote:
Like the screens very much. Nice details along the roads.


Thanks =)

I have some problems with my next race.
maybe anybody can help me!?

I build two roads very close together.
The race tooks place on both roads. After I generated the border objects. Many people, cars and fences were on the road. I deleted all the objects.
In the editor the roads were "clean" but when I tested it in the game, there were people and other objects on the road, which didn't exist in the editor!
Any ideas how to fix that?
 
lluuiiggii
If there were only a few people, it could be that the SE re-generated the borders when exporting and added some new ones. If there were lots of people (the same as if you hadn't deleted any of them), try changing the setting "Display of spectators" to 4 (it won't solve for everyone, but if it does for you, just tell people to do that when they download the stage Pfft).
 
stardrummer91
lluuiiggii wrote:
If there were only a few people, it could be that the SE re-generated the borders when exporting and added some new ones. If there were lots of people (the same as if you hadn't deleted any of them), try changing the setting "Display of spectators" to 4 (it won't solve for everyone, but if it does for you, just tell people to do that when they download the stage Pfft).


No there are only a few people, one car, a phone cell and a fence or something else. but that bother me
 
lluuiiggii
Then it might be the first case. So you should open the stage, generate the borders and delete the ones that you don't want. Perhaps you should do this a few times, so that the chances that PCM add new ones will be slim.
 
stardrummer91
i1164.photobucket.com/albums/q580/stardrummer91/editortest.jpg

i1164.photobucket.com/albums/q580/stardrummer91/gametest.jpg


In the first picture, you see the final version in the editor and in the second picture the same intersection ingame.
You see in the game there are a few more people, the flag and the car on the road. They didn't exist in the editor.

I generated boders maybe ten times and then there weren't any border objects on the road....
No idea what to do....
 
lluuiiggii
You could also try un-ticking the "merge" box, maybe it helps... besides, I'm not sure if the fact that it's inside a city changes something (iirc cities have their own few spectators that you can't delete with borders), but you could try deleting the city and seeing if it works. But the borders seem to be quite buggy in PCM13 indeed Frown
 
Margh Norway
Yep, whenever dealing with overlapping roads the invisible border objects issue might appear... and makes one mad.
As luigi said, untick merge finish line will at least help to get rid of flags, some people and the double barriers, although you might lose objects at the finish line (grue, stands, vip,...)
I there are still people hanging around at this corner (ingame) it might be necessary to waive the two intersections at this place and make it just a corner with two parallel roads as it seems it is most of the other time at the (final) circuit.
 
stardrummer91
After many many tries.
I found a solution. I am not realy contented with it, there a still a few cars and people on the road, but a least nobody rides through any objects.

But if someone want to try it, too
here ist the editor file:
https://www.mediafire.com/download/wu1...tage1.zcts
 
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stardrummer91
.
Edited by stardrummer91 on 18-08-2013 20:14
 
NTTHRASH
Mine is actually finished! The download is on my thread. Wink
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
stardrummer91
Czech Cycling Tour (2/4)



Unicov - Unicov ITT (22.1km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-15.jpg

i1164.photobucket.com/albums/q580/stardrummer91/1-8.jpg

i1164.photobucket.com/albums/q580/stardrummer91/4-7.jpg

i1164.photobucket.com/albums/q580/stardrummer91/3-7.jpg




Olomouc - Mohelnice (156km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-16.jpg

i1164.photobucket.com/albums/q580/stardrummer91/3-8.jpg

i1164.photobucket.com/albums/q580/stardrummer91/1-9.jpg

i1164.photobucket.com/albums/q580/stardrummer91/4-8.jpg

i1164.photobucket.com/albums/q580/stardrummer91/5-6.jpg
Edited by stardrummer91 on 26-08-2013 09:20
 
stardrummer91
Czech Cycling Tour (4/4)

Zábreh - Sternberk (174.4 km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-19.jpg

i1164.photobucket.com/albums/q580/stardrummer91/1-10.jpg

i1164.photobucket.com/albums/q580/stardrummer91/2-10.jpg


Olomouc - Svaty Kopecek (143.3 km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-18.jpg

i1164.photobucket.com/albums/q580/stardrummer91/2-9.jpg

i1164.photobucket.com/albums/q580/stardrummer91/3-9.jpg

i1164.photobucket.com/albums/q580/stardrummer91/4-9.jpg

Downloadlink in the first post!
 
lluuiiggii
Czech Cycling Tour looks nice Smile Really like the penultimate screen, with the buildings looking higher as the city follows the hill. Nice job Wink
 
stardrummer91
Thanks =)

That was the first time, I spend very much time in building a city.
And I am little bit proud of it Grin

But it is hard to catch the city only in one screen
 
stardrummer91
Next race:

Sachsen Rundfahrt 2.2

Fantasy-tour of this former race in Germany.

participating teams:

-Argos Shimano
-Bauknecht
-C. Watches
-CCC
-Lkt Brandenburg
-Nutrixxon
-NetApp-Endura
-Quantec-Indeland
-Team NSP
-Thüringer Energie Team
-Team Vorarlberg


Stage 1:

Leipzig - Chemnitz (172.9 km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-20.jpg

i1164.photobucket.com/albums/q580/stardrummer91/route-1.jpg

i1164.photobucket.com/albums/q580/stardrummer91/1-11.jpg

i1164.photobucket.com/albums/q580/stardrummer91/2-11.jpg

i1164.photobucket.com/albums/q580/stardrummer91/3-10.jpg

i1164.photobucket.com/albums/q580/stardrummer91/4-10.jpg

i1164.photobucket.com/albums/q580/stardrummer91/5-7.jpg

i1164.photobucket.com/albums/q580/stardrummer91/6-3.jpg

i1164.photobucket.com/albums/q580/stardrummer91/7-1.jpg
 
sutty68
Not a bad looking race Wink
 
stardrummer91
Sachsen Rundfahrt 2.2

Stage 2:

Chemnitz - Zwickau (177.7 km)

i1164.photobucket.com/albums/q580/stardrummer91/profil-21.jpg

i1164.photobucket.com/albums/q580/stardrummer91/route-2.jpg

i1164.photobucket.com/albums/q580/stardrummer91/1-12.jpg

i1164.photobucket.com/albums/q580/stardrummer91/2-12.jpg

i1164.photobucket.com/albums/q580/stardrummer91/4-11.jpg

i1164.photobucket.com/albums/q580/stardrummer91/3-11.jpg

i1164.photobucket.com/albums/q580/stardrummer91/5-8.jpg

i1164.photobucket.com/albums/q580/stardrummer91/6-4.jpg

i1164.photobucket.com/albums/q580/stardrummer91/7-2.jpg
 
Jacky Durand
Good work mate
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