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22-11-2024 01:09
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2011
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PCM11 General News
Ste117
Finding sprint finishes very difficult, unlike PCM10, I find you need to be setting up the sprint around 20km to go, in checking your leadout men are towards the front before sorting out the train. Highest finish I have had so far is 3rd with Goss, stats are more effective than past games, makes this game really enjoyable Grin
MG Team manager Team Ticos Air Costa Rica

i1253.photobucket.com/albums/hh592/caspervdluijt/gfx/Valverde.png
 
lluuiiggii
Ste117 wrote:
Love this game here is why below:

Stage 1 of Santos Tour Down Under. Thankfully Goss was on Davis wheel when this happened.

i648.photobucket.com/albums/uu204/Ste117_2009/PCM0001-1.png

Only 39 rider's stayed up, rest lost 1''55 including my GC contender's Bak and Pate. But I still love it. Grin


Made me remember this:


 
Norden
Yes
img715.imageshack.us/img715/4100/pcmnorge.png
 
Rauling
A PCM game for your iPhone: https://itunes.app...72020?mt=8
i44.tinypic.com/2efteua.jpg
PCMFreaks.dk - Official Danish Support Site
 
SportingNonsense
Rauling wrote:
A PCM game for your iPhone: https://itunes.app...72020?mt=8


Its not a PCM game. Its a cycling game from another developer - nothing to do with Focus or Cyanide - as far as I am aware
Edited by SportingNonsense on 04-07-2011 19:16
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
mowinckel91
OOOO, nice... Android as well?
 
Alakagom
mowinckel91 wrote:
OOOO, nice... Android as well?


I don't think so Frown
 
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mowinckel91
Alakagom wrote:
mowinckel91 wrote:
OOOO, nice... Android as well?


I don't think so Frown


AA maaaan Sad
 
dakey11
iphone game looks like the worst game ever
www.bikeexchange.com.au/dbimages/news/fn_large/233/GreenEdge.png
 
Thrige
I bought the game last year and it was terrible. Looking at the screens it doesn't seems any better this year.
 
Waghlon
Thrige wrote:
I bought the game last year and it was terrible. Looking at the screens it doesn't seems any better this year.



But the improved bits are the one's you cant see on screenshots.
THE THOMAS VOECKLER PROPHET OF PCM DAILY


pcmdaily.com/files/Awards2016/funniest.png
 
http://www.justfuckinggoogleit.com
Thrige
Waghlon wrote:
Thrige wrote:
I bought the game last year and it was terrible. Looking at the screens it doesn't seems any better this year.



But the improved bits are the one's you cant see on screenshots.


Well, I haven't tried it out, so I should probably just quit it Pfft

However, the reviewers in iTunes don't like it. Apparently the game crashes non-stop.
 
Lachi
Would you please stop talking about the iPhone game in this thread. This thread is about the game Pro Cycling Manager 2011 and NOTHING ELSE
 
mowinckel91
The Giro might be a bit hard on PCM.. Only 86 riders finished Pfft
 
titleist82
Yesterday I finally got the game! installed the latest patch, as tradition I started racing a Milan-Sanremo. apart from the crash at 10km from the end (my fault, details were too high for my PC), a fact left me very puzzled:

having Rabobank with Freire as leader, I choose to set a strong pace to tire pure sprinters on the Manie climb. I put the team in front and LL Sanchez pacing the pack with 80 effort level. the pack broke apart and on the top of the hill was splitted into 3 groups, all my team was in the front group, counting only 40 units. In the last group, already 4 minutes behind (!) there were excellent puncheurs like Sagan, f. Schleck and others. They obviously didn't rejoin the front of the race.

How is it possible that riders like those, with equal level of form (I was in classic mode) loose contact on the Manie???

The fact that riders don't overlap anymore is cool, but if the result is that guys with HILL 80+ loose contact on a tiny hill because they have poor riders in front of them it's not that nice...

(difficulty level was hard)
 
lasol
titleist82: Maybe they were poorly placed (like clentador) and did not expect such high pace so early in the race. It's realistic that ppl are poorly placed. Not all can be at the front. But I agree, overlapping is good, but needs fine-tuning.
 
RHW
Have to say the riders can't ride through each other is only a graphical improvement IMO. It negatively affects the gameplay on mountain stages on narrow roads. You can be as well positioned as you like but if you catch the breakaway your leader can lose thirty places by being stuck behind them. Shit feature
 
roturn
It`s just something you must learn imo. After some weeks you will know how to react in special situations.
In general it`s much more realism and makes the game better imo. I really like it, even if you can get blocked somewhere, where you have a big disadvantage.
 
I_Mayo
RHW wrote:
Have to say the riders can't ride through each other is only a graphical improvement IMO. It negatively affects the gameplay on mountain stages on narrow roads. You can be as well positioned as you like but if you catch the breakaway your leader can lose thirty places by being stuck behind them. Shit feature


But thats how it is in real life.
 
Petii
Guys,i need a serial number! Pls help me.
 
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