CrueTrue wrote:
If your PC can run PCM12, it's more than likely to be able to run PCM13.
Ok, thanks. I can run PCM 2012 on the highest settings. But playing PCM 2013 on a lower level will not be the end of the world. This game is a "must have"
Winners never quit, quitters never win.
It's difficult not to be happy when you're surrounded by Belgians. - Mark Cavendish
PCM 13 will have 6 easy-to-use levels (or pre-customized). N°5 will be highest settings in PCM12, there is a new level but even Cyanide couldn't handle that in their stream
CrueTrue wrote:
If your PC can run PCM12, it's more than likely to be able to run PCM13.
Ok, thanks. I can run PCM 2012 on the highest settings. But playing PCM 2013 on a lower level will not be the end of the world. This game is a "must have"
Rub it in to those if us that have genuine concern about whether PCM13 will run...
TheManxMissile you know that pcm rulezz is lying,no?
on page 5 he asked about pcm 2013 requirements
on page 7 i posted a link from a site where pcm 2013 minimum requirements are exaggerated at gpu(video card),a desktop gpu radeon hd 6530d
here's a comparation between my laptop gpu and this desktop gpu https://www.game-d...n-hd-6530d
48% way better that desktop gpu then my laptop gpu
if you scroll down,you can compare a game(pro cycling manager 2012 included) on these 2 gpu
results: my gpu can run smooth medium to high on 1280x1024,that hd 6530d can run smooth on high settings on 1280x1024
i can check box from pcm 2012 game with force graphic card but will not run so smooth
if i press x2 speed offline it will become laggy
online it's more laggy
i have an intel core i5 2nd gen 2450m at 2,5 ghz
this processor has intel boost tehnology 2.0,which is a overcloaking maded more safer and it's temporary.it's automatic on when you need that litlle extra of strenght/speed on your cpu
so normally it's running at 2,5 ghz,but when i need more power it's working at 3,0ghz
i know that intel core i5 on laptops aren't real quad cores,but still pretty decent cpu
and with this intel boost 2.0 and having checked that box force graphic card,still not helping to run smooth
on that page 7 i wrote that i can use lots of options without checking the box force graphic card
well pcm rulezz with a weaker gpu and probably and a weaker cpu(he didn't post his cpu spec),he wrote full options(all options)
let's see a comparation between our gpu https://www.game-d...on-hd-5470
24 % better my laptop gpu then pcm rulezz laptop gpu
results: my gpu run medium to high settings on pcm 2012,his low to medium
Jesleyh wrote:
Don't be so rude superrider, maybe he has f.e a new pc?
a new pc when he posted on page 7 in this topic?
of course he has the same laptop
he just simply can't run high details smooth with that video card and i don't know all his laptop hardware but after that video card which has 2010 january release date,his laptop was on market 3 years ago my laptop has like 1 year on the market
laptops aren't so powerfull like desktop pcs and cost much more
these laptops at 400-500 euro aren't gamming laptops
if you want a gamming laptop it will cost easily over 1000 euros right now,see brand alienware which is set on custom gamming desktops and laptops
i wanted to run smooth pcm 2012 on high settings,but i can't
has 1 year and 2-3 mounths from release date and from start it's a piece of shit for pc gamming
that's why i have 2 consoles.on that platforms doesn't exist minimum and recomanded requirements like on pc
PCM rulezz wrote:
I'm not lying at all, PCM 2012 works absolutely fine on my laptop with the highest settings. Here is the prove.
systemlab has just minimum requirements on pcm 2012,everyone can pass that test
Edited by superider2010 on 03-06-2013 23:31
When speaking abou rubbing the faces, i am having shipped now the i7 with 16GB Ram and GeForce680, so i am looking forward to play on extreme graphics once again, after having problems with Pcm 12.
It is a desktop of course, there is nothing like gaming laptop, that is just advertisment...
Also from where is that info about new difficulty? Because i would be looking forward to it very much ,as the game with my favourite strong teams is sometimes too unchallenging on extreme.
Edited by Avin Wargunnson on 04-06-2013 08:24
On the topic of system requirements: What about maximum graphics settings with the PCMDaily DB?
I remember when I tried to do max settings in PCM11 with the Daily DB, my game crashed very very often. This wasn't because of my PC (i5-2500k, Sapphire 6950 2GB, 8 GB RAM, Crucial M4 SSD, Z68 motherboard) but according to the forum this was because the Daily DB was so big, combined with the fact that PCM can't handle large DB's on high settings.
I think it was Cruetrue that explained to me that even though my PC was fast and strong enough, the scale of the DB meant that PCM would crash if I turned my settings high, because PCM wasn't programmed to deal with large DB's on max settings.
Some examples we discussed back then were the fact that PCM was 32-bit software, so it couldn't actually use more than 1.8GB of RAM, even though I had 8.
Have you guys tried the Daily DB on max settings in PCM12 and had crashes? Or do you think crashes will still happen in PCM13 with max setttings and the Daily DB?
ShortsNL wrote:
On the topic of system requirements: What about maximum graphics settings with the PCMDaily DB?
I remember when I tried to do max settings in PCM11 with the Daily DB, my game crashed very very often. This wasn't because of my PC (i5-2500k, Sapphire 6950 2GB, 8 GB RAM, Crucial M4 SSD, Z68 motherboard) but according to the forum this was because the Daily DB was so big, combined with the fact that PCM can't handle large DB's on high settings.
I think it was Cruetrue that explained to me that even though my PC was fast and strong enough, the scale of the DB meant that PCM would crash if I turned my settings high, because PCM wasn't programmed to deal with large DB's on max settings.
Some examples we discussed back then were the fact that PCM was 32-bit software, so it couldn't actually use more than 1.8GB of RAM, even though I had 8.
Have you guys tried the Daily DB on max settings in PCM12 and had crashes? Or do you think crashes will still happen in PCM13 with max setttings and the Daily DB?
i tryed today to run fullscreen with all options(never tryed before) and it was laggy
because of that,something happened and screw up my gameplay
now even if i play on extreme level i win a montain stage with domestique rider which has 73 montain,probably even with a sprinter by minutes away of main contenders
i did this first to see what lag i will have and then record
i lowered settings and still same problem on extreme,hard level
it's like AI play on easy everywhere now
you can see that doesn't run smooth the game on full options and my game it's screwed after i putted on full options
i played in carrer mode tour de flande/rvv and my best riders on cobble are good but not the best.thomas,eisel,sagan,hagen with 79 cobble stat and leaving from the group boonen-cancellara 83-82 cobble in the last 50km and i gave them 8 minutes with these 4 riders
Edited by superider2010 on 04-06-2013 15:13
ShortsNL wrote:
On the topic of system requirements: What about maximum graphics settings with the PCMDaily DB?
I remember when I tried to do max settings in PCM11 with the Daily DB, my game crashed very very often. This wasn't because of my PC (i5-2500k, Sapphire 6950 2GB, 8 GB RAM, Crucial M4 SSD, Z68 motherboard) but according to the forum this was because the Daily DB was so big, combined with the fact that PCM can't handle large DB's on high settings.
I think it was Cruetrue that explained to me that even though my PC was fast and strong enough, the scale of the DB meant that PCM would crash if I turned my settings high, because PCM wasn't programmed to deal with large DB's on max settings.
Some examples we discussed back then were the fact that PCM was 32-bit software, so it couldn't actually use more than 1.8GB of RAM, even though I had 8.
Have you guys tried the Daily DB on max settings in PCM12 and had crashes? Or do you think crashes will still happen in PCM13 with max setttings and the Daily DB?
As far as I know, crashes have only got to do with the DB when it comes to new stuff the DB uses in 3D (and nothing to do with number of teams, riders, etc), at least assuming you're talking about 3D crashes. And indeed, it didn't matter the computer you had, the game would crash if the 1.8 GB RAM limit was reached. However, this limit has been increased in PCM12, so the game's less likely to crash because of that.
As for what does the DB in 3D add that could make the game crash, it's mainly new equipment (in the Off. Release there are e.g. only 8 different textures for frames, while in Daily you could have more than 20 loaded in a race), more rider faces, etc.
This (performance side-effects) is the reason for two of the 2013 DB Extras: the no-equipment version is for those who want some more performance and don't care as much for equipment, and the faces pack is only included as an extra and not in the main download because it makes the game heavier and imo, unlike equipment, doesn't add that much (you can only see the details when you are really zoomed into a rider's face, which I guess isn't the most used camera angle, and even then several riders aren't much distinguishable because of PCM12's rider/face model).
So to sum up, crashes are less likely in PCM13 because of the RAM limit that has been increased. If they still happen, though, then you'd have to make a choice between lower graphical settings, less equipment, no faces, etc, that's a game limit and there's not much that can be done about it. But tbh, I don't think it should crash often. The reports of 3D crashes have been considerably lower in PCM12 than in PCM11~earlier iirc
@superider2010: did you try replacing your Local.cdb (to get back to how it was before your changes)? Local.cdb does have something to do with difficulty, but changing graphical settings shouldn't affect anything on it.
Avin Wargunnson wrote:
Also from where is that info about new difficulty? Because i would be looking forward to it very much ,as the game with my favourite strong teams is sometimes too unchallenging on extreme.
Well, assuming that the new difficulty affects the gameplay like the current difficulties (a bonus or penalty on AI stats), it probably won't be anything that isn't achievable today by editing Local.cdb -> STA_race_difficulty (editing the coefficients of bonus/penalty of AI stats per difficulty). Pelizzoti used this some time ago I think to play his story in "Extreme+"