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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2011
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Alastairhufc's Queries
Alastairhufc
lluuiiggii wrote:
Well normally the stage makers try to cover the whole route with fields/forests, and some cities in it. Something you can do here to answer you question better is to open some stages in the Stage Viewer and take a look in them Wink


I never knew Stage Viewer existed :lol:

I take it it only need 1/2 fields away from the route not the whole area?
 
Alastairhufc
Also, what is the best way to solve the city to big error?
 
lluuiiggii
Make the city smaller? (can't even remember there exists such an error Pfft)
 
Alastairhufc
lluuiiggii wrote:
Make the city smaller? (can't even remember there exists such an error Pfft)


It appears when you go check stage

I moved it so it is just following the road, I may just make a few different cities and put them all next to each other. I will try tomorrow Smile
 
lluuiiggii
Don't forget that the game has a RAM limit though. Add a lot of big cities together and you'll almost surely get crashes in that point of the race.
 
Alastairhufc
lluuiiggii wrote:
Don't forget that the game has a RAM limit though. Add a lot of big cities together and you'll almost surely get crashes in that point of the race.


Oh, I never knew about that, I may just add it by the sprint then rather than the whole town Cool
 
Alastairhufc
What is a ladder sprint? On the stage editor, you can make a sprint normal, timetrial or ladder

I take it timetrial sprint means a time check?
 
lluuiiggii
Ladder sprint is for ladder (online) games. Normal sprint is normal, TT sprint is time check, yes.
 
Alastairhufc
lluuiiggii wrote:
Ladder sprint is for ladder (online) games. Normal sprint is normal, TT sprint is time check, yes.


Ok then, I will just leave it as normal Smile
 
Alastairhufc
Is there a reason why Stage Editor crashed when I click rebuild all cities? Could I have too many? Is there a way to export the stage without rebuilding them?
 
Pellizotti2
Not possible to export without rebuilding. The cities wont show up in game.

Remember to wait after you've clicked "Rebuild all cities", and not click anywhere. If you do, the editor always crashes. Not sure if many cities can cause problems, but I don't think it should.
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johnnyjur
Alastairhufc wrote:
Is there a reason why Stage Editor crashed when I click rebuild all cities? Could I have too many? Is there a way to export the stage without rebuilding them?


I have had that problem once. Then it was one of the cities which was faulty. Don't remember what I did to fix it though. I rebuilt every city one by one and found out which was causing the crash.
Edited by johnnyjur on 08-07-2012 20:28
Maker of Johnnyjur's stages forPCM11 , PCM12 and PCM15
 
Alastairhufc
Pellizotti2 wrote:
Not possible to export without rebuilding. The cities wont show up in game.

Remember to wait after you've clicked "Rebuild all cities", and not click anywhere. If you do, the editor always crashes. Not sure if many cities can cause problems, but I don't think it should.


I was doing that wrong at first but changed and it still fails Sad


johnnyjur wrote:
Alastairhufc wrote:
Is there a reason why Stage Editor crashed when I click rebuild all cities? Could I have too many? Is there a way to export the stage without rebuilding them?


I have had that problem once. Then it was one of the cities which was faulty. Don't remember what I did to fix it though. I rebuilt every city one by one and found out which was causing the crash.


Ah ok, I will try that and sort it Grin Thanks Smile

I now have 3 stages of my Tour done Grin Only 18 to go Sad I have been trying to make 1 while watching each stage of the tour but have so far only made 2 since the prologue Embarassed
Edited by Alastairhufc on 08-07-2012 20:39
 
lluuiiggii
Pellizotti2 wrote:
Not possible to export without rebuilding. The cities wont show up in game.

You can use "Multiple Exports", then your PC won't need to actually load the cities and if the crash is happening because the stage gets too heavy when rebuilding cities, this is a workaround which might work. However, if the problem is happening because of a faulty city as johnnyjur mentioned, it won't work.
 
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