PCM.daily banner
22-11-2024 13:18
PCM.daily
Users Online
· Guests Online: 88

· Members Online: 1
jaxika

· Total Members: 161,783
· Newest Member: Anthonyruind
View Thread
PCM.daily » PCM Stories & Story Games » Story Games
 Print Thread
ICL18 - General | Development
Shonak
Maybe the coefficient of statreduction can be reduced in response to the lower AoD. Instead of losign 1-2 points every year, they could lose their top level eg MT82 sooner but stay on MT81 for two years then, and so on. Right now top riders fall of drastically once they hit AoD and it's basically a retirement sentence.
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
jaxika
Shonak wrote:
Maybe the coefficient of statreduction can be reduced in response to the lower AoD. Instead of losign 1-2 points every year, they could lose their top level eg MT82 sooner but stay on MT81 for two years then, and so on. Right now top riders fall of drastically once they hit AoD and it's basically a retirement sentence.

Add hes wage and surely does.
 
hillis91
Im to new to have an opinion on this, but it seems that 30 is a bit young to start loosing a step
i.imgur.com/sqJ8APc.png
www.pcmdaily.com/images/mg/Awards2022/jerseydesigner.png
www.pcmdaily.com/images/mg/Awards2022/graphicartist.png
 
OZrocker
This could be a useful tool to level out the playing field of top riders in years to come so I'm not against this new system, but the timing's less than ideal. Just ahead of the first time I'm planning to buy potions of youth Pfft
 
krisa
First riders should start to decline on 31 last on 33. First retires from 34 till around 40
pcmdaily.com/files/Awards2016/jerseydesigner.pngi.imgur.com/vR8EVAA.png
i.imgur.com/psfC63E.png
 
ivaneurope
krisa wrote:
First riders should start to decline on 31 last on 33. First retires from 34 till around 40


Agree, 30 is too early for a rider to start declining
i.imgur.com/rrQH4R2.png
i.imgur.com/KoxIGiG.png
 
matt17br
Most cyclists have their peaks when they're around 30. Van Avermaet peaked this year and he's 32 if I had to give a real life example, and we don't know if this is his ceiling either. Contador was 31 throughout his 2014 season, which was one of his best. Gilbert won AGR and RVV at 35. Basically, this change would even advantage my team because my riders are mostly under 30, but I don't see how it's realistic.

I tend to like the current system and imo there's no huge game breaking reason to fix it, these kinds of changes tend to hamper long-term plans by managers. I don't like the random factor either, I know it was already there when redoing the age of declines a couple seasons ago, but randomness in general is something I don't like outside of the races itself. PCM provides enough of it.
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
http://v.ht/Matt17
DaveTwoBob
Interesting AoD proposal - here are some thoughts.

We currently have 1 rider with an AoD of 30 and 10 with an AoD of 31.

I think 30 should be an absolute lower limit.

If a rider gets an AoD reduction one year they should not be eligible next year, this addresses some of the randomness and possibility of really bad luck, and gives the manager a chance to react.

Potions of youth can mitigate this and I expect managers of top talents will be buying them as insurance. In my case I was planning to buy one for Cav but now I might be buying two for Cav and one for Coppel. This will reduce money planned for training and therefore stat inflation. We really need to know the PoY prices so we can manage our budgets.

Its not clear at what age the riders enter this AoD lottery, or is it all riders?

The idea that if a rider declines early his decline is slower and if he declines late its faster is worth some thought. This would mean if you buy potions of youth to delay the decline it will be bigger when it finally comes which might help with the objective, something like 0.5 points for every year over 29. Don't want to make ICL too complicated though.
Manager of Renault Classic [ICL]
Manager of Kraftwerk Man Machine [Man Game]
 
Bikex
Updated DB: https://www.mediafire.com/file/6dspcd...-R1.3.xlsx
Croatia agreed to "pay" 70 more for the Nieve transfer so Santos is not in debt anymore.

I still have some differences in the wages compared to what OZrocker posted, please check the second post in the transfer thread and the db for any mistakes, especially Lufthansa and Carbonsports.

Spoiler
1Vegeta Cycling TeamCT200
5Cool RunningsCT3450
6Filliers - Mora Pro Cycling TeamWT6050
7Liberty SegurosWT7851
11Sugoi - XanterraWT25701
12Allianz - BMW Cycling TeamWT8004
15Ceramica Panaria - Autogrill - CipolliniWT20752
19Bunzl - CentricaWT3752
20CarbonSports Cycling - LightweightWT118012
23Italo - VentilairWT4052
32Team Cymru WalesCT6300
34SAP - BianchiWT12250
40Pedal Africa for QhubekaCT24254
41Grupo Argos - QualaWT100010
42Team AlitaliaWT6655
43TVM Cycling TeamWT7754
44Suntory Lucozade SportWT16201
46ICBC Cycling TeamCT17702
50CCC Sprandi PolkowiceCT00
52Santos - EuskadiWT02
53Sevilla Cycling TeamWT34908
58Équipe Cycliste PeugeotWT7953
61VisitUkraine p/b NemiroffWT200
62Wiggle presented by Boardman BikesCT9502
63Lufthansa Racing TeamWT9654
68Credit Suisse Pro CyclingCT1600
70Polestar Cyan ProCyclingCT17006
71Spidertech - Argon18CT29109
72An PostCT17501
73Vittel - Havas CommunicationsCT32858
74Wilier TriestinaCT14352
75Bosch Cycling TeamCT00
76Jeep Pro CyclingCT440017
77Veranclassic - AGOCT-250
78The Balkan Cycling ProjectCT6603
79Trek - SegafredoCT26157
80Statoil Pro Cycling TeamCT7304
81Team WWECT1550
82Aviva Cycling TeamCT1801


Round 2 will also start today.
 
Bikex
Research Prices

image.prntscr.com/image/rKUb6WxTRxCJkCAjsYc4TA.png


Changes in PoY and Recalc compared to last season.

image.prntscr.com/image/aAXY0SDdSOyxutWdyENqdQ.png


Training packages will likely stay the same, possibly some minor changes but the highest numbers of the packages will stay the same.
The formula for the gained bonus will be:
Coeff * $ * Points
Coeff = Random number between 1,5% and 3%
$ = Spent Money
Points = Points from packages stats table (1-6)

I updated the BaseStatDB so you can check how much is missing: https://www.dropbox.com/s/lgtsgzbx3zt....xlsx?dl=0
 
hillis91
What does the Recalc include? Is that the one you pay if you want to make a rider better?
i.imgur.com/sqJ8APc.png
www.pcmdaily.com/images/mg/Awards2022/jerseydesigner.png
www.pcmdaily.com/images/mg/Awards2022/graphicartist.png
 
Ad Bot
Posted on 22-11-2024 13:18
Bot Agent

Posts: Countless
Joined: 23.11.09

IP: None  
Bikex
Free Agents Round 2

Link: https://www.mediafire.com/file/g1ysw2...s%202.xlsx
Rules: https://pcmdaily.com/forum/viewthread....st_1254995

Veranclassic is in minus by 50 after the transfer round so will need to sack one rider to get back out of this.

Most teams with development teams don't have enough riders signed yet or won't reach the 1000 wage barrier. The file will tell if that's the case, so keep an eye on it.
It is possible to stay below that 1000 for the season, but in that case you'll have to pay a fine of 1,5 times the amount your dev team wage is below 1000!

Send this round to me.
 
Ripley
Done!
i.imgur.com/6Km77FO.png

pcmdaily.com/files/Awards2019/team%20story.png
pcmdaily.com/images/mg/Awards2020/avatar.png
 
jaxika
There will be a bonus +100 for Research for everyone? (So we count on that or not)
 
DaveTwoBob
DaveTwoBob wrote:
Potions of youth can mitigate this and I expect managers of top talents will be buying them as insurance. In my case I was planning to buy one for Cav but now I might be buying two for Cav and one for Coppel. This will reduce money planned for training and therefore stat inflation. We really need to know the PoY prices so we can manage our budgets.

With the new Potion of Youth prices two for Cav and one for Coppel = 1000! Thats a hefty bill at this stage of transfers, might have to take my chances in the AoD lottery.
Manager of Renault Classic [ICL]
Manager of Kraftwerk Man Machine [Man Game]
 
ivaneurope
How many riders you need in a Dev Team? I thought it was 8
i.imgur.com/rrQH4R2.png
i.imgur.com/KoxIGiG.png
 
jaxika
ivaneurope wrote:
How many riders you need in a Dev Team? I thought it was 8

Yes, but min. wage is 1000, so if you have 8*100 wage riders, isnt enough.
 
krisa
My opinion on rider decreasement and retirement, definately after seing visconti decrease so hard.

In my opinion all ICL riders should develop until they reach the age of 30.

First decreases should start with riders tha reach the age of 31 last riders that start to decrease at the age of 33. Riders that reach their Age of decline shouldn't be allowed to get trained anymore to keep them at the same level.

31 Age of decrease32 Age of decrease33 Age of Decrease
31 -> 32-100
32 -> 33-1-10
33 -> 34-1-2-2
34 -> 35-1-1-2
35 -> 36-2-2-2
36 -> 37-2-2-2
37 -> 38-2-2-2
38 -> 39RetirementRetirementRetirement


To give an example what will happen when someone has reached the max stat of 82.
31 Age of decrease32 Age of decrease33 Age of Decrease
MAX828282
31 -> 32818282
32 -> 33808182
33 -> 34797980
34 -> 35787878
35 -> 36767676
36 -> 37747474
37 -> 38727272
38 -> 39RetirementRetirementRetirement


Riders who have hit the 35 years old and don't have a team should get removed from the db. However other riders should not all race till the age of 39, Instead I want to prevent of them all reaching the age of 39. Which you could easily prevent by adding a higher minimum wage for the best riders of a generation. Riders who are in Categorie 1 ever reached 82 on at least one of the five main stats (Hill, Sprint, TT, Cobbles or Mountain). Riders who hit 81 on one of those stat in categorie 2, third categorie for the guys who hit 80. This minimum wages will prevent riders to retire at 39 instead of the managers who really love to keep them (moneys are just examples).

Cat.1 riders (82)Cat.2 riders (81)Cat.3 riders (80)
Minimum Wage650500400


Of course this all is just an example, but isn't as random as the one you would like to use, and it seems more realistic to me.
pcmdaily.com/files/Awards2016/jerseydesigner.pngi.imgur.com/vR8EVAA.png
i.imgur.com/psfC63E.png
 
ivaneurope
jaxika wrote:
ivaneurope wrote:
How many riders you need in a Dev Team? I thought it was 8

Yes, but min. wage is 1000, so if you have 8*100 wage riders, isnt enough.


So basicly you need 10 riders
i.imgur.com/rrQH4R2.png
i.imgur.com/KoxIGiG.png
 
hillis91
I think it's done.

You need a total of 8 riders for your devolpment team right? So 6*100 + 2*200 = 1000?
i.imgur.com/sqJ8APc.png
www.pcmdaily.com/images/mg/Awards2022/jerseydesigner.png
www.pcmdaily.com/images/mg/Awards2022/graphicartist.png
 
Jump to Forum:
Login
Username

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
Latest content
Screenshots
Writing history
Writing history
PCM13: General Screenshots
Fantasy Betting
Current bets:
No bets available.
Best gamblers:
bullet fighti... 18,376 PCM$
bullet df_Trek 17,374 PCM$
bullet Marcovdw 15,345 PCM$
bullet jseadog1 13,552 PCM$
bullet baseba... 10,439 PCM$

bullet Main Fantasy Betting page
bullet Rankings: Top 100
ManGame Betting
Current bets:
No bets available.
Best gamblers:
bullet Ollfardh 21,890 PCM$
bullet df_Trek 15,520 PCM$
bullet Marcovdw 14,800 PCM$
bullet jseadog1 13,500 PCM$
bullet baseball... 7,332 PCM$

bullet Main MG Betting page
bullet Get weekly MG PCM$
bullet Rankings: Top 100
Render time: 0.54 seconds