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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2016
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PCM 16/17: Wishlist
emre99
swsquires wrote:


When I offer contracts to riders why do I offer them what they are asking for, then they come back saying they are hesitating, so ask for what I've already offered them. They then come back again saying they are hesitating, I offer them more than they want, but they still hesitate. Football manager has this done well - you offer terms and they agree. Simple as that.


That is because that he is being offered by a lot of teams. Simple as that.
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TTtheGladiator
Pro Cyclist
I don't know if this has been said yet or not, and it is only a small thing, but achievements for Be A Pro would be pretty neat.
When you can't decide between two options, flip a coin. Not because the result of the coin will choose for you, but because, in that split second before the coin lands, you'll know what side you want it to fall on.
 
MartijnVDD
Career
Probably wishful thinking, but I would love to see track and x-cross integrated into Career mode.
 
RazzorBunny02
IDEA Cyclocross
Why? When the road season ends, you can play the cyclocross season, if you have a team (Example: Lotto - Soudal) And you select (Example: Gert Dockx) you can get the option "Prepare for cyclocross" you can ride with Gert Dockx in cyclocross races. But , Gert Dockx will be more popular for CX-Teams so they going to contact him faster for an contract. But if you let a rider in the cyclocross , you have to pay (Example: 20 000) for the material etc. Maybe it will be better if you have the "Pro Cyclist View" for Cyclocross.
 
ivaneurope
Career - add a buy-out clause for riders. While the practice of signing riders with an existing contract is not that common in pro-cycling, but a buy-out clause in PCM's career mode won't be a bad addition IMO. Plus a manager won't be limited to just riders with expiring contracts, but he could sign a contracted rider as long as he can afford it. The clause could be a percentage of his sallary.

Speaking of rider offers a edit offer feature without being notified by the rider in question would be great. Also include in list the offers from competitor teams.
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clamel
Well, why not have a look at the system for Intermediate sprints and those different classifications.
Today the game is very strict which is not the case in RL.
First of course should be that not all stage-races have the simple Time-Points-KOM-Young classifications.
In many races the sprints are separate from the finish point class. This shouldn't be to hard to implement.
Taking the Giro in mind you got 3 different point setups for intermediate sprints, depending on what kind of stage it is. Flat, hilly or Mountain.
Having this implemented must be easy as hell. We already got different setup on the finish line, so if the game had these values when it's intermediate sprint time it would be easy to fix the XML in that similar mode.
With some settings races could even have that "national" best rider added with his own jersey. Many many races have this instead of the youth classification.

Have in mind that these options play a very important role in many stageraces of today and we all see how the riders fight or those jerseys.
Cyanide is stuck in thinking TDF is the only one system.

****
Do a bit for the popular man-games !!!
Have a look at Football Manager to find this finess.
The oppertunity to just watch a race (career and single-race) without having your own team competing in it
In FM you can attend a game if you don't have any games with your own club at that day.
This will be fab if playing a smaller Cont-team, and you can still "watch" the GT if your boys aren't racing that specific day.
I think it would be eaasier also to "scout" other racers in races you are not in with your own team. You are looking for a breakaway rider and this way you could scout him in several races your team isn't in.

In Man-game (as I understand) you don't have to have a "control-team", just "watch" the race happens as a spectator.

This of course takes a little more programming than implementing my wishes for better handling the different classifications in stage-races.

Heck one could even throw in special sprint and KOM setup for one-day races. Like the Mountain competition in Quebec. Many other races have this and it could bring extra money to you and your bad economy for the career-race
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clamel
I forget that the stupid limit on how many race_rules you could set-up.
For heavens sake each race should be able to have it's own rul. Bring that parameter into the Stages table. Easy as hell. Wasn't it in that table some years ago ???

Also the limits on Helmets/Wheels/Frames and such is very limiting with soooo many great creations of almost every bike, helmet and wheels. It is almost as mportant as the jerseys in my book.

Limits within a table is very limting in bringing this game further realism Angry

This can't be too hard to think and do for the next version.
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--------------------
“We are all in the gutter, but some of us are looking at the stars.” Rolling Eyes

"If thou gaze long into an abyss, the abyss will also gaze into thee."
--------------------
 
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jpgm97
Immproving recovery impact would be very good, as it is unrealistic for a rider with less than 70 recovery to finish on the top 10 of a Grand Tour, wich happens in game.
Edited by jpgm97 on 19-09-2016 16:52
 
I_Mayo
Idea: BRING BACK INDIVIDUAL GOAL OBJECTIVES & FITNESS CURVES.
Explanation: BRING BACK INDIVIDUAL GOAL OBJECTIVES & FITNESS CURVES.
Why: BECAUSE REMOVING THEM WAS THE DUMBEST IDEA EVER.
 
andriy
Idea: In-game Race Leader options in Pro Cyclist
Explanation: It would be nice in pro cyclist mode, when you are your team's race leader, to ask/suggest a strategy for your team, like ask somebody to increase pace, to breakaway, etc.
Why: Would allow players in this mode to be more involved in game.
 
Aquarius97
andriy wrote:
Idea: In-game Race Leader options in Pro Cyclist
Explanation: It would be nice in pro cyclist mode, when you are your team's race leader, to ask/suggest a strategy for your team, like ask somebody to increase pace, to breakaway, etc.
Why: Would allow players in this mode to be more involved in game.


This has been implemented for this year's game. If you have been assigned team leader, you can control your "equipiers", and tell them to relay, protect you, go for water...
 
jpgm97
I think there is a stat that is missing. One that rates the abilitie of a rider being more regular than others during the season and do many WT races during the season, always at great level, For example Valverde, Sagan, Van Avermaet, Quintana, Contador and Rui Costa,etc.... And others who only have one or two goals by season should have lower values.
 
clamel
jpgm97 wrote:
I think there is a stat that is missing. One that rates the abilitie of a rider being more regular than others during the season and do many WT races during the season, always at great level, For example Valverde, Sagan, Van Avermaet, Quintana, Contador and Rui Costa,etc.... And others who only have one or two goals by season should have lower values.


Perhaps Experience-stat would do. A stat that of course increase after more important races for the riders. This might be in the game but not as a stat to be seen.
Younger riders will improve better over time after some bigger races. Not sure if it works this way already, but it could have been nice with such stat.
Naturally this experience would play a part of inteligance with certain riders on how to act in certain situations.
I agree that some riders never learn how to position themselves in a sprint, and some younger is very good at it from the start. Similar when to make a good breakaway, based on what you as a DS inform them to do.

The issue of a road-captain could be included for the teams with this stat.
Making the race with you as a DS (in the back car) more interresting.
Smile____________________________________________Smile


--------------------
“We are all in the gutter, but some of us are looking at the stars.” Rolling Eyes

"If thou gaze long into an abyss, the abyss will also gaze into thee."
--------------------
 
mikeyfreedom
Be a Pro Mode
Idea: Slight adjustment to the development rate
Explanation: At the moment you can be running HC cat races in your first season, which is unrealistic in my view. First season could be restricted to national races/criteriums. Also training exp should be affected by race results and not just through achievements
Why: It feels more natural, and more rewarding to "work your way up". Cyclists become more known and get opportunities through good results, not what they do on the road grind in training.

Idea: Less say in your yearly program, but smarter AI scheduling
Explanation: There should be several program categories that you can choose form at the start of the year as to what you focus on...GT rider, classics rider, WT race calendar national race rider etc. Based on these the scheduler should place you in warmup races. But done properly. I had a be a pro game with Team Sky that wanted me to run 160 days of racing (all 3 grand tours, and the vast majority of WT races), despite the fact that i had low stamina and no cobble potential.

That being said though, it makes absolutely no sense that you have completely free reign(when you get to GT level) over your calendar. Imagine if Chris Froome decided next year he only wanted to run the classics. Brailsford would tell him to take a running jump. Team Managers should become a staff member(with their own motivations) and as a rider on that team should be subject to that. Or have an overall motivation for a team and have limits on the number of different riders you can have in each category based on that.
Why: Realism. GT riders do not race the Down Under Tour, and their team would not want them to so as to make sure they are at peak for the tour season. And makes the team feel important.

Idea:Make team orders matter
Explanation: At the moment your team leader can tell you to drive the peloton, but you can do nothing and not face a penalty. Again using the Team Sky example. Poels decides one day he doesn't want to lead Froome up a mountain. Is that realistic. Having some system to judge how much your team like you should affect how much they help when you are leader, and how likely a team is to offer you a new contract. If you are not liked by your team, the chances of you being leader on a race should be decreased.
Why: Real life comparisons. No one would get away with not doing team-mate duties in this day and age. It also means that switching teams requires much more thought. Do you really want to go to a World Tour team and play total domestique for a season if you're not truly ready for the big time? Conversely, do you want to stay where you are even if you haven't been doing your job, even though you are the best rider on the squad...
 
the_hoyle
clamel wrote:
In Man-game (as I understand) you don't have to have a "control-team", just "watch" the race happens as a spectator.

There is a control team in MG - it is just 3 riders who are all 55 stat riders
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depappie
for me options to simply career mode, it seems to cluttered, could include reduce race calendar, simple training, less upset riders. I just want to enjoy the races without having to be scentific with the management. Take a step back and focus on why we love the game.
 
Naxela
1. Possibility to merge two teams after the first season is finished. 2. Buy-out clause for any rider, current contract length determine price. 3. Make it possible for a team to dissolve, meaning all riders contracts ends when a team cannot find a new sponsor (A new team builds up a new roster).
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Vadmiza
- Please, please, PLEASE, get rid of the stupid stupid freshness thing that destroys all your season planning. It is not realistic, it is not fun, it completely defeats the purpose of career mode. There is nothing worse than carefully mapping out your season only to find that your riders that are supposed to be in form are completely useless because their "objective" is the race tomorrow not the race today. Please get rid of it.
- In game play, make it possible to do a proper train in the mountains, crosswinds, and cobbles. It would be much more realistic to see Sky/Movistar trains up the mountains, and to see 4 or 5 trains in parallel racing into cobbled sections.
- Massive improvements to the editors are needed. For the stage editor, make it possible to create a stage based on profile alone, without having to faff about building hills.
- Season planning could be improved. I preferred more flexibility from previous editions. I sometimes find that riders are only happy when I give them a program that includes races that I clearly amn't actually going to participate in.
- Include womens cycling

The first two are really really important.
 
Meta
I don't know if t his is allowed but:

Idea: I'd like to see another engine? if that's even possible?
Explanation: Not to nag on PCM, i've been enjoying it for a long long time now (tho i still play on normal difficulty). But the load times and the graphics, tho they gotten a lot better in '16 are still a bit of a hickup for me.
Why: Idek it just came to mind that it might be easier for developers, community and just players. But I might be wrong and they're already using the things that are perfect for them. If so this post can be deleted
 
Meta
Another idea, but this one might have been suggested already:
Idea: Making bonds with cyclist
Explanation: In real life Sagan will take his brother with him to new teams. Contador also took some friends I believe to tinkoff.
Why: it would make you feel more like you're in the cycling world and you'd care more about your rider but you'll also have some friends.
 
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