PCM 16/17: Wishlist
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TTtheGladiator |
Posted on 15-09-2016 03:11
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Free Agent

Posts: 145
Joined: 03-04-2013
PCM$: 200.00
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Pro Cyclist
I don't know if this has been said yet or not, and it is only a small thing, but achievements for Be A Pro would be pretty neat.
When you can't decide between two options, flip a coin. Not because the result of the coin will choose for you, but because, in that split second before the coin lands, you'll know what side you want it to fall on.
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MartijnVDD |
Posted on 16-09-2016 15:06
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Breakaway Specialist

Posts: 801
Joined: 26-06-2012
PCM$: 200.00
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Career
Probably wishful thinking, but I would love to see track and x-cross integrated into Career mode. |
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RazzorBunny02 |
Posted on 16-09-2016 17:53
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Amateur

Posts: 7
Joined: 18-04-2015
PCM$: 200.00
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IDEA Cyclocross
Why? When the road season ends, you can play the cyclocross season, if you have a team (Example: Lotto - Soudal) And you select (Example: Gert Dockx) you can get the option "Prepare for cyclocross" you can ride with Gert Dockx in cyclocross races. But , Gert Dockx will be more popular for CX-Teams so they going to contact him faster for an contract. But if you let a rider in the cyclocross , you have to pay (Example: 20 000) for the material etc. Maybe it will be better if you have the "Pro Cyclist View" for Cyclocross. |
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ivaneurope |
Posted on 18-09-2016 16:19
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Classics Specialist

Posts: 2970
Joined: 09-05-2011
PCM$: 300.00
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Career - add a buy-out clause for riders. While the practice of signing riders with an existing contract is not that common in pro-cycling, but a buy-out clause in PCM's career mode won't be a bad addition IMO. Plus a manager won't be limited to just riders with expiring contracts, but he could sign a contracted rider as long as he can afford it. The clause could be a percentage of his sallary.
Speaking of rider offers a edit offer feature without being notified by the rider in question would be great. Also include in list the offers from competitor teams.
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clamel |
Posted on 19-09-2016 13:33
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Protected Rider

Posts: 1361
Joined: 13-07-2010
PCM$: 200.00
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Well, why not have a look at the system for Intermediate sprints and those different classifications.
Today the game is very strict which is not the case in RL.
First of course should be that not all stage-races have the simple Time-Points-KOM-Young classifications.
In many races the sprints are separate from the finish point class. This shouldn't be to hard to implement.
Taking the Giro in mind you got 3 different point setups for intermediate sprints, depending on what kind of stage it is. Flat, hilly or Mountain.
Having this implemented must be easy as hell. We already got different setup on the finish line, so if the game had these values when it's intermediate sprint time it would be easy to fix the XML in that similar mode.
With some settings races could even have that "national" best rider added with his own jersey. Many many races have this instead of the youth classification.
Have in mind that these options play a very important role in many stageraces of today and we all see how the riders fight or those jerseys.
Cyanide is stuck in thinking TDF is the only one system.
****
Do a bit for the popular man-games !!!
Have a look at Football Manager to find this finess.
The oppertunity to just watch a race (career and single-race) without having your own team competing in it
In FM you can attend a game if you don't have any games with your own club at that day.
This will be fab if playing a smaller Cont-team, and you can still "watch" the GT if your boys aren't racing that specific day.
I think it would be eaasier also to "scout" other racers in races you are not in with your own team. You are looking for a breakaway rider and this way you could scout him in several races your team isn't in.
In Man-game (as I understand) you don't have to have a "control-team", just "watch" the race happens as a spectator.
This of course takes a little more programming than implementing my wishes for better handling the different classifications in stage-races.
Heck one could even throw in special sprint and KOM setup for one-day races. Like the Mountain competition in Quebec. Many other races have this and it could bring extra money to you and your bad economy for the career-race
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“We are all in the gutter, but some of us are looking at the stars.”
"If thou gaze long into an abyss, the abyss will also gaze into thee."
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clamel |
Posted on 19-09-2016 13:38
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Protected Rider

Posts: 1361
Joined: 13-07-2010
PCM$: 200.00
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I forget that the stupid limit on how many race_rules you could set-up.
For heavens sake each race should be able to have it's own rul. Bring that parameter into the Stages table. Easy as hell. Wasn't it in that table some years ago ???
Also the limits on Helmets/Wheels/Frames and such is very limiting with soooo many great creations of almost every bike, helmet and wheels. It is almost as mportant as the jerseys in my book.
Limits within a table is very limting in bringing this game further realism 
This can't be too hard to think and do for the next version.
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“We are all in the gutter, but some of us are looking at the stars.”
"If thou gaze long into an abyss, the abyss will also gaze into thee."
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jpgm97 |
Posted on 19-09-2016 16:24
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Free Agent

Posts: 100
Joined: 14-08-2015
PCM$: 200.00
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Immproving recovery impact would be very good, as it is unrealistic for a rider with less than 70 recovery to finish on the top 10 of a Grand Tour, wich happens in game.
Edited by jpgm97 on 19-09-2016 16:52
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I_Mayo |
Posted on 19-09-2016 17:19
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Protected Rider

Posts: 1481
Joined: 25-05-2009
PCM$: 200.00
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Idea: BRING BACK INDIVIDUAL GOAL OBJECTIVES & FITNESS CURVES.
Explanation: BRING BACK INDIVIDUAL GOAL OBJECTIVES & FITNESS CURVES.
Why: BECAUSE REMOVING THEM WAS THE DUMBEST IDEA EVER. |
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Ad Bot |
Posted on 02-04-2025 20:11
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Bot Agent
Posts: Countless
Joined: 23.11.09
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andriy |
Posted on 19-09-2016 23:26
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Junior Rider

Posts: 26
Joined: 13-09-2012
PCM$: 200.00
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Idea: In-game Race Leader options in Pro Cyclist
Explanation: It would be nice in pro cyclist mode, when you are your team's race leader, to ask/suggest a strategy for your team, like ask somebody to increase pace, to breakaway, etc.
Why: Would allow players in this mode to be more involved in game. |
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Aquarius97 |
Posted on 19-09-2016 23:32
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Grand Tour Specialist

Posts: 4191
Joined: 13-09-2015
PCM$: 300.00
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andriy wrote:
Idea: In-game Race Leader options in Pro Cyclist
Explanation: It would be nice in pro cyclist mode, when you are your team's race leader, to ask/suggest a strategy for your team, like ask somebody to increase pace, to breakaway, etc.
Why: Would allow players in this mode to be more involved in game.
This has been implemented for this year's game. If you have been assigned team leader, you can control your "equipiers", and tell them to relay, protect you, go for water... |
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jpgm97 |
Posted on 20-09-2016 11:03
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Free Agent

Posts: 100
Joined: 14-08-2015
PCM$: 200.00
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I think there is a stat that is missing. One that rates the abilitie of a rider being more regular than others during the season and do many WT races during the season, always at great level, For example Valverde, Sagan, Van Avermaet, Quintana, Contador and Rui Costa,etc.... And others who only have one or two goals by season should have lower values. |
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clamel |
Posted on 20-09-2016 13:21
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Protected Rider

Posts: 1361
Joined: 13-07-2010
PCM$: 200.00
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jpgm97 wrote:
I think there is a stat that is missing. One that rates the abilitie of a rider being more regular than others during the season and do many WT races during the season, always at great level, For example Valverde, Sagan, Van Avermaet, Quintana, Contador and Rui Costa,etc.... And others who only have one or two goals by season should have lower values.
Perhaps Experience-stat would do. A stat that of course increase after more important races for the riders. This might be in the game but not as a stat to be seen.
Younger riders will improve better over time after some bigger races. Not sure if it works this way already, but it could have been nice with such stat.
Naturally this experience would play a part of inteligance with certain riders on how to act in certain situations.
I agree that some riders never learn how to position themselves in a sprint, and some younger is very good at it from the start. Similar when to make a good breakaway, based on what you as a DS inform them to do.
The issue of a road-captain could be included for the teams with this stat.
Making the race with you as a DS (in the back car) more interresting.
 ____________________________________________ 
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“We are all in the gutter, but some of us are looking at the stars.”
"If thou gaze long into an abyss, the abyss will also gaze into thee."
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mikeyfreedom |
Posted on 20-09-2016 14:33
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Amateur

Posts: 23
Joined: 10-08-2011
PCM$: 200.00
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Be a Pro Mode
Idea: Slight adjustment to the development rate
Explanation: At the moment you can be running HC cat races in your first season, which is unrealistic in my view. First season could be restricted to national races/criteriums. Also training exp should be affected by race results and not just through achievements
Why: It feels more natural, and more rewarding to "work your way up". Cyclists become more known and get opportunities through good results, not what they do on the road grind in training.
Idea: Less say in your yearly program, but smarter AI scheduling
Explanation: There should be several program categories that you can choose form at the start of the year as to what you focus on...GT rider, classics rider, WT race calendar national race rider etc. Based on these the scheduler should place you in warmup races. But done properly. I had a be a pro game with Team Sky that wanted me to run 160 days of racing (all 3 grand tours, and the vast majority of WT races), despite the fact that i had low stamina and no cobble potential.
That being said though, it makes absolutely no sense that you have completely free reign(when you get to GT level) over your calendar. Imagine if Chris Froome decided next year he only wanted to run the classics. Brailsford would tell him to take a running jump. Team Managers should become a staff member(with their own motivations) and as a rider on that team should be subject to that. Or have an overall motivation for a team and have limits on the number of different riders you can have in each category based on that.
Why: Realism. GT riders do not race the Down Under Tour, and their team would not want them to so as to make sure they are at peak for the tour season. And makes the team feel important.
Idea:Make team orders matter
Explanation: At the moment your team leader can tell you to drive the peloton, but you can do nothing and not face a penalty. Again using the Team Sky example. Poels decides one day he doesn't want to lead Froome up a mountain. Is that realistic. Having some system to judge how much your team like you should affect how much they help when you are leader, and how likely a team is to offer you a new contract. If you are not liked by your team, the chances of you being leader on a race should be decreased.
Why: Real life comparisons. No one would get away with not doing team-mate duties in this day and age. It also means that switching teams requires much more thought. Do you really want to go to a World Tour team and play total domestique for a season if you're not truly ready for the big time? Conversely, do you want to stay where you are even if you haven't been doing your job, even though you are the best rider on the squad... |
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the_hoyle |
Posted on 20-09-2016 14:47
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Grand Tour Champion

Posts: 7651
Joined: 28-05-2009
PCM$: 200.00
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clamel wrote:
In Man-game (as I understand) you don't have to have a "control-team", just "watch" the race happens as a spectator.
There is a control team in MG - it is just 3 riders who are all 55 stat riders
.: Manager of :.
.: My Awards :.

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depappie |
Posted on 20-09-2016 18:30
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Neo-Pro

Posts: 259
Joined: 20-03-2007
PCM$: 200.00
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for me options to simply career mode, it seems to cluttered, could include reduce race calendar, simple training, less upset riders. I just want to enjoy the races without having to be scentific with the management. Take a step back and focus on why we love the game. |
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Naxela |
Posted on 24-09-2016 12:02
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Stagiare

Posts: 169
Joined: 25-02-2015
PCM$: 200.00
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1. Possibility to merge two teams after the first season is finished. 2. Buy-out clause for any rider, current contract length determine price. 3. Make it possible for a team to dissolve, meaning all riders contracts ends when a team cannot find a new sponsor (A new team builds up a new roster).
New York Knicks - Bardiani CFS - AG2R - Millwall FC - Le Havre AC
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Vadmiza |
Posted on 12-10-2016 21:28
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Amateur

Posts: 1
Joined: 28-02-2013
PCM$: 200.00
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- Please, please, PLEASE, get rid of the stupid stupid freshness thing that destroys all your season planning. It is not realistic, it is not fun, it completely defeats the purpose of career mode. There is nothing worse than carefully mapping out your season only to find that your riders that are supposed to be in form are completely useless because their "objective" is the race tomorrow not the race today. Please get rid of it.
- In game play, make it possible to do a proper train in the mountains, crosswinds, and cobbles. It would be much more realistic to see Sky/Movistar trains up the mountains, and to see 4 or 5 trains in parallel racing into cobbled sections.
- Massive improvements to the editors are needed. For the stage editor, make it possible to create a stage based on profile alone, without having to faff about building hills.
- Season planning could be improved. I preferred more flexibility from previous editions. I sometimes find that riders are only happy when I give them a program that includes races that I clearly amn't actually going to participate in.
- Include womens cycling
The first two are really really important. |
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Meta |
Posted on 26-10-2016 21:17
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Amateur

Posts: 6
Joined: 01-07-2010
PCM$: 200.00
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I don't know if t his is allowed but:
Idea: I'd like to see another engine? if that's even possible?
Explanation: Not to nag on PCM, i've been enjoying it for a long long time now (tho i still play on normal difficulty). But the load times and the graphics, tho they gotten a lot better in '16 are still a bit of a hickup for me.
Why: Idek it just came to mind that it might be easier for developers, community and just players. But I might be wrong and they're already using the things that are perfect for them. If so this post can be deleted |
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Meta |
Posted on 27-10-2016 12:54
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Amateur

Posts: 6
Joined: 01-07-2010
PCM$: 200.00
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Another idea, but this one might have been suggested already:
Idea: Making bonds with cyclist
Explanation: In real life Sagan will take his brother with him to new teams. Contador also took some friends I believe to tinkoff.
Why: it would make you feel more like you're in the cycling world and you'd care more about your rider but you'll also have some friends. |
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florian96 |
Posted on 30-10-2016 13:43
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Under 23

Posts: 64
Joined: 24-07-2009
PCM$: 200.00
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Year after year I get late with my wishes, but I hope Cyanide can get used to it. Also great to hear that they take notice of the wishlist. I didn't read through all of the wishes but as all the years this year there are some great suggestions in it.
My older posts from last year:
some ideas have alredy found their way into the game
PCM 15/16: Wishlist
PCM 15/16: Wishlist
Now as last year I have got all ideas in spoilers to hold it tight.
Idea: Game saving during 3D-Race (Gameplay)
Spoiler Explanation of idea:
Save running races would be a great opportunity sometimes there are moments, where you have to leave somewhere and you can't come back in a few moments. So a save of the actual standings would make it more comfortable. Further more the save will be deleted automatically after the race is over. Or making this save a "training" option to give it some more tries on maybe the last hill or on a mountainfinish (but as I guess this would end up in cheating by getting multiple tries on races)
Why:
I know the situation myself in leaving the PC on good positioning in 3D race. Then the race is on pause for hours and you are somewhere around and hope it won't shut down.
Idea: equipment coloring and helmet again (Gameplay, others)
Spoiler Explanation of idea:
The possibility to select different equipment for every rider was great except the helmet thing.
So it would be great to see the helmet come back to the selection. So this must be in for next year. Maybe also with some new designs of frames and helmets.
I also thought about special painting for bikes. I can select the different frames for a race. So why couldn't I select the color or the texture (.dds) of a riders frame (.nif) too.
example: If I select a frame for team Orica. I want the bike of Chaves not to be held in the team colors, but in some other color like red (maybe with a RGB color tool), or select another texture only for his frame. So when he is leading the KOM in the Tour I want to be able to select a red dotted texture for the frame of Chaves. Like we can already do with the leader and NC jerseys.
in detail: the *.nif file stays the same, only the *.dds file changes
Why:
The helmet selection is a must have for 2017. One of the most important revolutions in aero and we don't have it in game.
The texture and color selection would be a very nice feature. Back in 2010 I was able to create multiple frames in different colors. Now with the development of the frame this is not possible anymore, so texture changes on one frame model would be a good solution.
It became also standard in todays peloton to see teams/riders leading a classment wearing the same colored equipments.
Idea: evolution and potential of riders; trainers and training (Career)
Spoiler Explanation of idea:
One thing I pray for every year to see something revolutional.
Bring back the potential of the riders for every stat to see what is possible with him and where to focus him on.
Away with the modern, traditional, trainers and back to the special trainers for punchers, time trailing, sprinters,... + more detailed info of the trainer > his basic skill to train riders, to motivate them, increase potential overall and specific,...
The relationship to the trainer stars are good, but also need some more enhancement and detail to see what happens when a rider and a trainer have problems with their work together.
The possibility to not only select the training method of the rider give the players the opportunity to create the training plan of the rider so we get 100% and we can choice where we want the rider to get better (30% flat, 50% time trial, 20% prolog).
P.S. Make the results also get some influence on the rider not only in happiness also in stats. So if a good rider is having bad results his stats may decrease and he needs to regain them also by showing good performances in races again.
Why:
this is one part getting worse every year. This is the heart of a manager game and the only thing is to connect riders with trainers and select some training methods. This is to simple.
Idea: daily form (Gameplay)
Spoiler Explanation of Idea:
yes this one was good the see in the game but it needs some more work on.
Maybe get in some random favorite weather conditions for the riders so this will get more influence on all riders. And stay logic with Spains love heat and dry conditions and guys of the Bretagne like it rainy and cold.
Also the overall moral can play a role in this.
The infoscreen is most of the time showing the same +1 or +2 daily forms and not maybe bad ones or very good ones I know this is only a preview but this may get a little more detailed. Also when a game crashes the daily form and more (weather) gets calculated new so before the crash you have got +4 after the restart of the game it's going down to +1. I also had luck some time it was the other way round but maybe this can stay static after a restart.
What also can be helpful a button or whatever to multiply the dailyform and basic stats together, more on this later on.
Why:
good new feature but for me it seems it's not finished yet. There are some little things to tweak and then it fits perfect in the game.
Idea: observation (gameplay)
Spoiler Explanation of idea:
Also an old feature back in the days. Maybe not showing the full potential of the opponent rider for the day but giving a little knowledge of how good his feeling is today. Like after observation you get one of 3 possible smiles with the face showing you the approximate daily form of an opponent.
Why:
I real cycling you can also read your opponents and approximately know their form by just looking at them. So this can also be possible in the game.
Idea: daily form stats (Gameplay)
Spoiler Explanation of idea:
put in a button in the 3d race to switch between stats including daily form and the window with the numbers standing beside the basic stats. So It is easier to see the stats clearly.
Like mountain: 75 +5 with switching the button you only see 80.
Why:
It would be a nice comfort to not always calculate the numbers to see the actual stat during the race. And the Button or whatever it may be is placed right in the info screen of the stats so it is there where it needs to be.
Idea: season planning (Career)
Spoiler Explanation of idea:
Back to the older models and more detail on recovery freshness possible fitness on specific races. Also some more overview on the whole fitness scheduling with all races. I miss the stars of the favourited races of riders,...
Why:
The season planning is getting worse every year. I can't set the goal Giro-Tour. How that?
I want to set my goals free. And for those who doesn't want to plan hours on the fitness schedule there could be a option before the career starts to switch it of and very one is riding with the same fitness in every race. This may be boring, but it's an option and so nobody can talk bad about it. If you don't want it don't use it.
Idea: races, stages and national championships (Career)
Spoiler Explanation of idea:
I want to see at least the WT and HC.1-2 races with full coverage of the original profile up to date. Which also leads me to national championships. More actual profiles and the possibility if I add a NC myself to delete the e-mail of the new (wrong) champion after the race!!!
Why:
Don't understand me wrong but I don't think we need tons of races, what we need is more quality in important or traditional races. It is frustrating to see the same stage on another race again. Or have a race where all stages are picked together.
Idea: lighter expansion packs (others)
Spoiler Explanation of idea:
The pcm.daily pack always was my favourite , but with the years this 5GB pack was to much for me. So I ask you (pcm.daily) to maybe get one step back for not to enthusiast players and make a small lite pack with real names and not much more. Maybe one with the great pcm.daily stats and rider enhancement too, but this would be everything it sometimes needs.
Why:
I love this forum and the guys taking their free time to create great stuff on here. But for me this is to much. I was looking for a simple basic realname database, but was not able to find one, or at least a good one.
Idea: forum discussion (others)
Spoiler Explanation of idea:
A sub thread for the Wishlist and more to talk about the ideas of others and maybe bring in some own ideas and corrections on it. Like "PCM 16/17: Wishlist open talk on ideas" or something like that. Also a thread for good features and possible ideas to that and what makes this feature great. Not only the threads where we shout on the bugs and the bad AI.
A good solution so far was the categorisation of the ideas.
What I miss on the wishlist is our profile on how we play the game like I'm a 3D player and not a simulator. I only play like 1 or 2 seasons but every game in 3D Mode.
Which databes is used default or customized (stats)?
What kind of career is played: Be A Pro mode or Career Mode
Why:
I always want to comment on some great ideas and give my own words and thoughts about it. But writing comments in the Wishlist would make the wishlist thread worthless. So a separate thread to write to some ideas would be fine.
A thread to write about the good features in the game could also be great to show Cyanide where they go in the right direction. And maybe give some clues for further action on it.
The player profile gives the developers more insight on certain things. I know that I'm not very often here to write in the forum, but I do make me worries about all that and want to see this game come forward. And this forum seems to be the best place to do so.
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