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Kents tests and trials.
Kentaurus
Okay so starting to work on the effects of the game. Doing some testing and trials, will keep results here.

Please feel free to ask me for a test of something, I don't have too many ideas of things that need tested out, so willing to help where I can.

All tests I do will be using a test DB which has as many controls as possible, leaving only the stat or object in question as the variable.

For all purposes, riders will have a 70 in all stats except the stat in question, in which one rider will have an 80 (referenced as the 80 rider), and the other will have a 60 (referenced as the 60 rider).
Edited by Kentaurus on 20-06-2014 03:30
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Kentaurus
Resistance Test: Finished.
Test stage: Hoofddorp - Noordwijk (First half of stage), Olypmia's Tour.

Short Answer: Affects yellow bar only.

Test 1:
Test: Time to slow at 83 effort.
Results:
60 Rider: 25km
80 Rider: 33.2km
Both riders stayed side-by-side until 60 rider ran out of energy.

Notes: I call it time to slow, as riders would actually use their yellow bar, then deplete their red bar before slowing down. There was no difference in the time it took for them to use their red bars.

Test 2:
Test: Effect on Red bar using attack.
Results:
Both riders used red bar at the same speed when attacking and stayed side-by-side.

Test 3:
Test: Effect of Red bar using dot 99.
Results:
Both riders stayed side-by-side and depleted red bar at the same rate.
Edited by Kentaurus on 20-06-2014 04:35
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Kentaurus
Acceleration Test: Finished.
Test stage: Hoofddorp - Noordwijk (First half of stage), Olympia's Tour

Short Answer:
Affects time to top speed only.
A speed graph would appear like a radical, rapid acceleration at start, slower improvements to speed when near top speed.

Test 1:
Test: From slow pace (7 Dot), both riders attack.
Results:
80 Rider reaches top speed (65kph) in 1.2km.
60 Rider reaches top speed (65kph) in 1.6km.

Notes:
Both riders deplete red and yellow bar at same pace.
While both riders were at max speed (before bar completely gone) 80 rider had a 0.1km advantage over 60 rider.
Has no effect on deceleration.

Test 2:
Test: From a sustained pace (80 dot) both riders attack.
Results:
80 Rider: Reached top speed in 0.7km
60 Rider: Reached top speed in 1.2km

Notes: Effect is also noticeable when adjusting riders from their slow pace (7 Dot) to their fast pace (80 dot) as 80 rider would reach speed quicker.

Test 3:
Test: Riders sprint at intermediate sprint.
Results:
Similar to both previous experiments, acceleration appears to have no different effect during a sprint than normal.
Edited by Kentaurus on 20-06-2014 04:37
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Jesleyh
Very nice work Wink
Maybe you could've made some photo's, but I don't mind Wink
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Kentaurus
Jesleyh wrote:
Very nice work Wink
Maybe you could've made some photo's, but I don't mind Wink


I did take photos, and tried with them in the post, but it made it too bulky didn't like it.
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Ollfardh
Great work, if you get bored, maybe you can take a look at these:

-Fighter in 3D or simul
-Flat in TT
-Flat in cobbled races

Changed my sig, this was getting absurd.
 
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Kentaurus
Ollfardh wrote:
Great work, if you get bored, maybe you can take a look at these:

-Fighter in 3D or simul
-Flat in TT
-Flat in cobbled races


Certainly can do the flat stuff, not sure exactly what I'd be testing for on the fighter? Just looking for frequency of attacks, if that is the case it would honestly take way too long to get a decent sample size to make any sort of accurate claim.
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admirschleck
Great work Kent! This will surely help us to understand how some new features work and to see whether some old changed, too. Smile


Manager of www.dodaj.rs/f/41/er/4zELHZA1/nor.pngTeam Nordeus www.dodaj.rs/f/41/er/4zELHZA1/nor.png
 
Kentaurus
Time-Trial Test: Finished
Test stage: Reuver, Olympia's Tour (11.8km).

Short Answer: Flat stat has no effect on time-trialing.

Test 1:
Test: Put riders at 70 effort (about correct, finished with just a bit of green left).
Results:
60 Rider finished course in 15'41"
80 Rider finished course in 15'41"

Notes: Would say this is very conclusive, both riders finished with the exact same time.
Here your picture btw... (as a reference note, Porter was the 60 Flat Moses was the 80 Flat, not going to buy that difference being the difference in their ranking though...)
i12.photobucket.com/albums/a218/Centaursunder/Misc/tttest.jpg
Edited by Kentaurus on 20-06-2014 10:00
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Avin Wargunnson
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!
I'll be back
 
Kentaurus
Avin Wargunnson wrote:
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!


Hill, and Mountain certainly does on stages that aren't perfectly flat, perhaps a test for another day.
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Ian Butler
Could you also test the impact of HILL on a hilly time trial, possibly?
Keep up the good work!
 
Avin Wargunnson
Kentaurus wrote:
Avin Wargunnson wrote:
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!


Hill, and Mountain certainly does on stages that aren't perfectly flat, perhaps a test for another day.

Okay. So it would be completely without sense, when hill/mountain is concerned, but no flat in flat TT stage. Rolling Eyes
I'll be back
 
lluuiiggii
Avin Wargunnson wrote:
Kentaurus wrote:
Avin Wargunnson wrote:
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!


Hill, and Mountain certainly does on stages that aren't perfectly flat, perhaps a test for another day.

Okay. So it would be completely without sense, when hill/mountain is concerned, but no flat in flat TT stage. Rolling Eyes

I'm fairly sure it has been this way for several games Wink That said, it does make a lot more sense for hill/mountain to affect the performance when it's a hilly/mountainous TT than for flat to affect when it's a flat TT. It is a bit surprising indeed but in fact I don't see any reason why TT/PRL replacing the FL stat in TTs would be a bad thing Wink
 
Kentaurus
Flat/Cobbles Test: Finished
Test stage: Paris - Roubaix
Adjustments: 2 riders, Flat rated 80 and 60. All other stats 70.

Short Answer: Flat has effect on cobbled stages, less effect while actually on cobbles though.

Test 1:
Test: Both riders same effort on non-cobbled section.
Results:
80 rider faster than 60 rider.

Test 2:
Test: Both riders same effort on cobbled section.
Results:
80 rider faster than 60 rider.

Test 3:
Test: Riders at side-by-side paces entering cobbles.
Results:
60 rider pulls away from 80 rider.

Test 4:
Test: Riders at side-by-side paces exiting cobbles.
Results:
80 rider pulls away from 60 rider.
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Lachi
Avin Wargunnson wrote:
Kentaurus wrote:
Avin Wargunnson wrote:
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!


Hill, and Mountain certainly does on stages that aren't perfectly flat, perhaps a test for another day.

Okay. So it would be completely without sense, when hill/mountain is concerned, but no flat in flat TT stage. Rolling Eyes

No, it is totally reasonable. TT and PRL stat replace the FL stat in time trial stages so that it is easier to make databases. If the FL stat would also be used, the TT stat would have to be set in relation to the FL stat, which would give a huge mess and you could not compare different riders.

Of course we could discuss the need for "HI TT" and "MO TT" stats, but I am against it for simplicity and also because there never was a rider whos MO and TT performance didn't match their "MO TT" performance or the other way around.

You should test the impact of TT in a hilly or mountain TT but as far as I read, it is not huge.
 
Jesleyh
Test 3 of the last post can't be right. Wouldn't make sense Pfft
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Lachi
Kentaurus wrote:
Test 3:
Test: Riders at side-by-side paces entering cobbles.
Results:
60 rider pulls away from 80 rider.

Did you make an error here or does the FL stat really slow down a rider on cobbles?
 
Avin Wargunnson
Lachi wrote:
Avin Wargunnson wrote:
Kentaurus wrote:
Avin Wargunnson wrote:
Wut, i thought flat always had big impact on TT, or it was just my thought? It would be strange to exclude it from it completely.

Anway, thanks for this Kent!


Hill, and Mountain certainly does on stages that aren't perfectly flat, perhaps a test for another day.

Okay. So it would be completely without sense, when hill/mountain is concerned, but no flat in flat TT stage. Rolling Eyes

No, it is totally reasonable. TT and PRL stat replace the FL stat in time trial stages so that it is easier to make databases. If the FL stat would also be used, the TT stat would have to be set in relation to the FL stat, which would give a huge mess and you could not compare different riders.

Of course we could discuss the need for "HI TT" and "MO TT" stats, but I am against it for simplicity and also because there never was a rider whos MO and TT performance didn't match their "MO TT" performance or the other way around.

You should test the impact of TT in a hilly or mountain TT but as far as I read, it is not huge.

That makes sense, thanks for clarification to you and lluuiiggii. Smile

So what is actually flat for? Only for "speed" and energy usage in flat sections?
Edited by Avin Wargunnson on 20-06-2014 11:16
I'll be back
 
Kentaurus
Lachi wrote:
Kentaurus wrote:
Test 3:
Test: Riders at side-by-side paces entering cobbles.
Results:
60 rider pulls away from 80 rider.

Did you make an error here or does the FL stat really slow down a rider on cobbles?


Guess I need to explain it better...

Before they go onto the cobbles they are riding side by side (at a constant speed). The 60 rider is at a higher dot effort than the 80 rider to accomplish this. (33dot and 30dot respectively).

So when they enter to cobbles the 60rider at 33dot is faster than the 80 rider at 30dot. Essentially meaning that flat takes on less of a role on the cobbles than it did off the cobbles.
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