Will try to further elaborate these points, but some improvements I'd like to see implemented:
- Introduce "skill categories" (main stat, support stat, irrelevant stat) and base training prices on these -> some ideas are already in the 2026 Training thread.
- Find a way to resolve the "triple punishment" of exaggerated OVL values. OVL is linked to RDs AND wage (renewals), and due to the low amount of RDs you get low scoring. I get it that the formula is needed, and it cannot (and should not) be changed every year, so basically the RD punishment will be hard to come around. But in renewals, it should be possible to go BELOW what usually is the minimum wage for a given OVL value. I guess many of us noticed that high scoring riders want a bonus, but it would also be good if you could go, let's say, up to 20% below the reference value if a rider had a really bad season. It has to be limited, otherwise tanking on purpose (when you know you'll relegate anyway) would be too attractive in some situations.
I'm sure there are other ways that could soften the pain of unfitting OVL calculation (I fully understand that it's really hard to get a good formula in particular after a game version change). And yes, I'm obviously on the losing end currently with Schmid. Maybe if I had Evenepoel who is so far underrated (I mean, he outscored Schmid by x2 and yet has more RDs available!) I'd just be happy, but I feel the current system cannot really balance out such cases. You could also just say be smart and get those underrated high-performers, but it might still not be that fair ^^
If things are done to renewals, i'd like to see acknowledged that 100-120 points for a PT rider is not overperformance for min wage guys and should not stop a rider from accepting 50k. That's just too easy to get simply by racing a ton...
It's not just PT imho. I had none of my talents who just did a 1->3 signing for 50k. I get it for one of them who took a white jersey and quite some points, but for the others I don't get it...
Also what I would propose for the future is a slightly higher CT wage budget or loan cap. 1.2 mil is extremely low if you need ot sign a minimum of 15 riders. I think raising it just by 0.1 mil to 1.3 mil would make CT teams much more versatile for the long run.
With this budget you have a hard time signing good talents if you want to do a slow and steady way.
If you want to go for scorers to fight for promotion, you don't get very far with 1.2 mil. I think 1.3 mil would be the slight bit of cap more that is needed to keep teams from going up and bouncing back again because you can combine score now riders with a bit of future riders.