Suggestions for the 2017 season
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roturn |
Posted on 16-03-2017 15:39
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Why do PT teams need to compromise heavily?
It`s a tiny thing to do imo. Plan 3 GTs with 7 of your riders. Done. |
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sammyt93 |
Posted on 16-03-2017 16:01
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Trying to get a rider from lvl4- max is so much harder for a CT team than a PCT team as the rider is generally weaker and of less interest for PT teams than one a PCT team has and a CT team can't gain any lvl4 xp, unlike PCT who at least have HC and wildcards under the current system.
So surely if we are going to make it easier to get from level 4 to max we should be doing it to benefit these riders instead of ones that would already be able to find a PT loan.
Got to say I don't like the forced GT/ short term loan idea as to me that favours the loaning out team to much as they only lose a rider for a small time and can still use him the rest of the season so unless you get really unlucky with the calender balance there wouldn't be enough downside to it, even if there was a cost or if they lost those race days.
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SotD |
Posted on 16-03-2017 19:08
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roturn wrote:
Why do PT teams need to compromise heavily?
It`s a tiny thing to do imo. Plan 3 GTs with 7 of your riders. Done.
If PCT teams need to compromise heavily (which was what I quoted), then PT teams are no different.
Let's take this season as an example. I put everyone behind Spilak in the TdF. Why would I have to take on a Loan rider? I dont want that. 1) I want to decide my team and who rides, and 2) Why should be overall team be worse because some PCT team need to develop a rider they decided to buy themselves?
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roturn |
Posted on 16-03-2017 19:28
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1) You basically can still decide by bidding on the rider, that suits your ideas the most.
2) They did decide as they wanted him or his future maxed version. But being PCT it is hard to max themselves. Just like level 1 riders in PT are usually loaned to CT. So nothing different in that direction.
PCT->PT loans though tend to be a lot in favour towards the PT teams. Cheap money, Rider Spot filled, decent rider a lot of times. And then only a small amount of PCT riders get this loan chance. Many more are offered from day 1 in transfers without success. So many remain unmaxed for yet another season.
To balance this chances for all teams in PCT, such system would clearly help as all teams have 3 riders with a defined xp gain.
Of course discussion is good and might lead to another system. But this just my points for such system. |
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Croatia14 |
Posted on 16-03-2017 19:52
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roturn wrote:
To balance this chances for all teams in PCT, such system would clearly help as all teams have 3 riders with a defined xp gain.
And where are the chances of CT teams then, to max a lvl 4 rider by loaning them out?
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roturn |
Posted on 16-03-2017 20:34
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CT -> PT and PT -> CT loaning would still be possible.
Discussions needed if any smaller changes there of course but this would still remain by the look of it.
In couple days I hope to give you a bigger overview of things being discussed/planned to allow a better discussion. |
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SotD |
Posted on 16-03-2017 20:49
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roturn wrote:
1) You basically can still decide by bidding on the rider, that suits your ideas the most.
Yeah but ultimately most loan riders will be worse than my 8th best rider. And I don't want to be forced to put certain riders in certain races. Most definately NOT when they aren't even my riders.
That is, simply put, a horrible concept.
2) They did decide as they wanted him or his future maxed version. But being PCT it is hard to max themselves. Just like level 1 riders in PT are usually loaned to CT. So nothing different in that direction.
So they are forced to take our shitty level 1 riders on a forced loan into they most important race of the season?
PCT->PT loans though tend to be a lot in favour towards the PT teams. Cheap money, Rider Spot filled, decent rider a lot of times. And then only a small amount of PCT riders get this loan chance. Many more are offered from day 1 in transfers without success. So many remain unmaxed for yet another season.
That is because PCT teams pay for being impatient. It is easily possible for a PCT team to develop a level 4 rider in two years time. And if they are valuable enough to score PT points as unmaxed, they are certainly good enough to score on PCT level also.
And which loaned in riders are scoring anything significant?
The same thing happen when PT teams loan out level 1/2 riders to the CT. Then we pay for our impatience.
To balance this chances for all teams in PCT, such system would clearly help as all teams have 3 riders with a defined xp gain.
I can take some random dude with us in the team bus, but no way is he going to ride in our Tour de France setup.
Of course discussion is good and might lead to another system. But this just my points for such system.
I'd much rather just tweak the XP gains so riders can develop Where and how it's suitable.
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TheManxMissile |
Posted on 16-03-2017 20:59
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You can go look at the list of Loans from the recent transfer period. I did a quick comparision against the "Transfer HQ's" and whilst most riders do get the Loans they need it is weighted in favor of the higher teams and divisions.
The PT being more successful in getting their riders loaned out than PCT teams who in turn are more successful than CT teams. And there's still a notable number of riders who don't get the loan.
Now why they don't get the loan can be debated. But whether it's lack of ability or financial issues adding some way to reduce the number of failed loans would be beneficial, as their's enough riders slipping through the gaps for it to be worth looking at.
A Short-term loan could go a long way in this aspect, or an improvement of the loan system. It's like Avenir, where nominating the rider guarantees XP regardless of if they race (although Avenir hasn't been over-subbed in a while). Some safety net where a rider can get some XP would be good, especially for CT teams. The satefy net shouldn't guarantee a Level Up, but if it was say the Net would halve the XP gap (so a rider on 4.00 would go to 4.5, 4.2 > 4.6, 4.6 > 4.8 etg).
There's your short term cost, the rider won't level up for a few years if you can't get out the CT, but they won't stagnate and over time you will surely get them a loan next season.
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Roman |
Posted on 16-03-2017 22:21
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Well what if we just give out 1 XP point in all HC, C1HC and C2HC in lvl 4?
HC = category for both PT and PCT teams; 40 RDs for PT, 40 RDs for PCT
C1HC = category just for PCT teams; 40 RDs
C2HC = category just for CT teams; 60 RDs
HC would be a new expanded PT category that would replace the presence of PCT teams as wildcard teams in PT. From EXP point of view, it should give PT teams a chance to receive RDs for lvl 2 riders. C1HC would be an old HC category, with PCT having only 24 teams, this would be a mini-PT-like PCT calendar. Similarly as C2HC for CT. No bands in these races. Bands would remain just in HC.
In addition to that, we should have these race categories:
GT/PT/M = PT calendar reduced to something like 140 RDs in total
C1/C2 = similarly as now both PCT/CT teams have 50 RDs to select races they like. This could be potentially done in bands as well.
PT would then get 180 RDs, PCT 130, CT 110. Now it is 204/140/120 (if I remember right). The final result of reports needed would be 350 instead of 430 with only a small loss for all teams. Go for 24-24-24 PT-PCT-CT to max the potential of the game.
The clear advantage of this would be that with a tweaked XP system, both PCT and CT could have an easier time to max out their lvl 4 riders without loaning out them. It should be IMO somehow doable in PCT in one year and in two years in CT. My system would result in PCT teams having 80 RDs when their riders receive 1 XP on lvl 4, CT teams would have 60.
The clear disadvantage would remain with PT teams: clear need to loan out lvl 1 riders, the need to loan out lvl 4 riders would remain mainly for CT teams.
And outside of EXP point of view: we have a new exciting racing between both PT/PCT while it would remain only just a small part of calendar for both categories. A lot of PCT teams have riders capable of competing with PT teams, it could be more of similar between PCT/CT. Just add some extra wage cap money to CT teams, but I can see some extra money for PCT as well to give them bigger chances for better riders to really compete. Also I can see a case for expanding minimum roster sizes for teams in all divisions. Extra team depth should result in better racing, similarly it feels really weird that PCT teams have a similar size as PT teams and so on. And lastly: no stat restrictions. These are always making the game unfair to some teams.
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baseballlover312 |
Posted on 16-03-2017 22:42
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I'm really confused as to what the problem with the current loan system is. Last time I checked, there weren't any great CT or PCT talents not getting the PT loans they need (if they are actively looking) unless there is another barrier like salary in the way, or vice versa. Hell, I got all my guys loaned out this year and most of them are blatantly useless for a PT team. There are exceptions but I think managers can work around that themselves. besides, everyone within a division is on the same rules there, and they are the teams you're racing against. It's not a system flaw.
If money is the problem, that's what a team signs up for when they sign a rider. It's written right in the transfer rules. Don't bid on a rider you are not prepared to house for the coming season. Obviously people sign talents with intent to see them grow and sometimes to loan them out, but I disagree with roturn in that I don't believe you purchase a rider for what they can end up being, and are therefore entitled to a loan or XP boost to satisfy that. You buy the riders you can at the time. Future plans are not the right of the manager to see though; they're made in the free market through race planning and XP planning/loans.
Why should PT teams be forced to compromise their GT ambitions more than anyone else to force in the new division and wildcard systems. Certainly there's another way to figure out any concerns in regards to that. If a new idea is compromising a working system, it's the new idea that needs to be reevaluated imo, not the working one.
Short term loans also defeat the sacrifice and strategical aspects for me, so I don't think they make any sense to implement. The training camp thing could be an option I guess. I'm not sure I see its use except to inflate XP (which I don't see as a problem), but if there's a penalty for it in money or race days, I don't see why not.
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Posted on 23-11-2024 01:03
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Croatia14 |
Posted on 21-03-2017 12:53
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How about allowing narrow roads? I mean, PCM handles them pretty decently now, and having spare space left is part of the normal racing circuit, so why don't we just allow them?
That does not mean that I deperately want them in any race, but more of a thing for reporters motivations: To not have to replay stages where narrow roads are discovered afterwards, eventhough they have no unrealistic influence.
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matt17br |
Posted on 21-03-2017 12:57
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How about allowing narrow roads? I mean, PCM handles them pretty decently now, and having spare space left is part of the normal racing circuit, so why don't we just allow them?
PCM handles them pretty well? na m8
That does not mean that I deperately want them in any race, but more of a thing for reporters motivations: To not have to replay stages where narrow roads are discovered afterwards, eventhough they have no unrealistic influence.
I'm sure roturn will enforce measures to make sure no narrow roads are found, we've talked about this kind of things before.
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roturn |
Posted on 21-03-2017 13:04
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I think this season already had just like 3 times that a narrow road led to a re-run. I always tried to double check before uploading but apparently missed on those.
Also the reporter can easily check with the rather new "map" feature before playing the stage. Red line = Narrow, so don`t play basically. Similar to the cobbled stages without a cobbled icon etc.
And as matt said, they are far from well handled. Bad positioning is already a random factor that can`t be controlled. Having narrow roads as well would make that problem even bigger.
And there are enough stages without narrow roads and in perfect case all MG uploads won`t have them. |
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Ollfardh |
Posted on 21-03-2017 13:18
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I don't see how narrow roads have to be avoided at all costs? I mean, we don't turn off crashes or daily form either? It's just part of some races and should be included in a cycling game. But just like the MO/hill ratio, it needs to be mentioned when the calendar is announced.
Changed my sig, this was getting absurd.
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roturn |
Posted on 21-03-2017 13:23
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Well Crash Ratio is another topic, that can be discussed to be changed!
Narrow Roads is just something that the game really badly handles. In especially in a game where it`s AI only, the handleing is even worse. |
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TheManxMissile |
Posted on 21-03-2017 14:42
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PCM can't handle narrow roads, it just can't. If the AI reacted like real riders and would fight for position properly they could happen, but the AI in PCM just can't deal. Taking them out of stages isn' hard and as said it's only cause a couple of re-runs which i'd rather have than continuous bad races from bad AI. Let alone the fact the AI pat finding is pretty rubbish on spline4 roads, we've all seen cases of blocking before.
Crash Ratio, it's fine. I did the analysis earlier in the season and you can read the results in the HQ. If enough people wanted i'd happily expand the data set to include more races, just that it takes time i'm not going to give without the interest from other managers.
Happy to expand and cover something like 200 random race days in the same way if people are genuinely interested in the decision based upon fact. But as said, from the already sampled 53 days with a crash every 0.68 days the ratio i'd say is working fine.
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Shonak |
Posted on 21-03-2017 14:42
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roturn wrote:
Well Crash Ratio is another topic, that can be discussed to be changed! But the crash ratio wasn't really that big of an issue, as people made it out to be around early season, right?
Edited by Shonak on 21-03-2017 15:21
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Croatia14 |
Posted on 21-03-2017 15:11
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My initial thought was that "eventhough nothing has happened there we have to rerun a stage of a race because we ever do so", which did sound rather stupid to me - and my intention was that we don't "have" to do a re-race due to that even if there is no influence measured
crash ratio shouldn't even be a theme, it's fine as it is
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matt17br |
Posted on 21-03-2017 15:19
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My initial thought was that "eventhough nothing has happened there we have to rerun a stage of a race because we ever do so", which did sound rather stupid to me - and my intention was that we don't "have" to do a re-race due to that even if there is no influence measured
This has never happened though. If you're talking about Giro del Capo (?), a split was created due to narrow roads.
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Scorchio |
Posted on 24-03-2017 12:08
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Apologies in advance for what will be a long post, but a lot to comment on!
First key question from me is has there been a decision on whether or not MG is moving from PCM15 -> PCM16 or not? I recall there was quite a bit of chat at the beginning of this season around '16 treating some of the stats differently. Is there a definitive decision, and if moving to '16 is there some generalised learning from those who have experience of testing the MG database what influence these changes have so that we are all on a level playing field of knowledge.
Think this is now put to bed, but thought I should contribute to the discussion about PT rider quality in PCT. For reference, when I had Nutresa in PCT (who managed a mid-table finishing position), in each of the categories my best rider was either only just meeting the existing PT rider limit, or in a number of categories was lesser. I would therefore suggest that increasing the PT quality limit further was not advisable.
Is a different part of the discussion, but (to me, imo), there are a number of riders in PCT who are obvious PT quality who arrive in div 2 due to either teams relegating and hanging on to leaders (which is reasonable), or being sold by PT to support raining costs. Looking at e.g. the GT's, PCT leaders managed as high as podium overall; this might suggest that PT teams should be holding on to more of these riders rather than selling them on (!).
Referencing earlier discussion in the thread, a 24/24/24 league structure solution to me seems to be very sensible, and worthwhile in maximising use of reporters time productively. Although a lot of fun is derived in PCT and CT in the strategising around race selection, I would understand completely if more streamlining of the calendar led to a more fixed race programme. This would potentially address something that I am not so keen on in that part of a successful strategy is to identify under-appreciated events with low numbers of teams on start line to hoover up points. Full race fields seem a good idea to me from both a competiton perspective, and better use of limited reporters availability (by allowing further streamlining of calendars).
I like the thought process that in PCT & CT there would become more of a strategy/conflict arising between teams choosing to specialise in 1 or 2 terrains, and those trying to compete across all terrains.
On discussion around changing approach to XP and Loan system, I like the existing model a lot, and seem to have missed the specifics as to why major changes appear to be desired.
If lack of loans available into PT is the concern (which I would strongly sympathise, having had trouble and failed to get PT loans for solid lvl 4 riders that can't then get maxed), then a small tweak of rules might help. E.g. All PT teams must use a minimum of XYZ RD's (maybe 100) on unmaxed loaned-in riders. PT teams still have freedom to choose which races to use in. Specifying RD's would be better than a number of riders, as prevents them just being left on the bench! This would be a smaller change than some of the radical overhauls that have been listed.
DIscussion on narrow roads. I'm completely against this. Generally the issue here is that early in races, where riders are in bunch is pretty random, hence narrow roads impact is a lottery; already enough randomness in the AI. In real life, teams would respond to narrow roads by fighting for position in advance, PCM AI is not doing this. So around this, I support the current MG approach of removing narrow roads where they do occur.
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