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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2010
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Stagemaking Discussion
roturn
It`s the wrong thread here. But you can`t buy cyclists in PCM as you can`t do it in real cycling. At least that`s the rule, no matter if it is sometimes happening.

 
Enea Viscido
Anybody knows how to add paved or cobbled sections?

I am noob in stagemaking (2nd day), yet allready kinda finished my working Belgian nationals, apart from the cobbles on the 2nd "climd" that is...

Anybody who wants to try it/edit it, feel free to do so!

Enea Viscido attached the following file:
hoogledegits.rar [2.55MB / 164 Downloads]
 
Pellizotti2
Enea Viscido wrote:
Anybody knows how to add paved or cobbled sections?

I am noob in stagemaking (2nd day), yet allready kinda finished my working Belgian nationals, apart from the cobbles on the 2nd "climd" that is...

Anybody who wants to try it/edit it, feel free to do so!


Click a roadpoint and change the road texture to one of the bottom ones. I don't remember the name of the cobbled texture, but it is at the bottom of the textures.


i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png Manager of Kazzinc Procycling i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png

pcmdaily.com/images/awards/2012/storywriter.png

pcmdaily.com/images/awards/2012/stagemaker.png
 
Enea Viscido
thx for the advice, but it didnt help...

(I am talking about the 2011 editor)

 
tsmoha
Enea Viscido wrote:
thx for the advice, but it didnt help...

(I am talking about the 2011 editor)


if you're talking about 2011-editor, post in 2011-forum Wink But it's the same for both editors, so it doesn't matter.


 
Pellizotti2
Enea Viscido wrote:
thx for the advice, but it didnt help...

(I am talking about the 2011 editor)


So am I. That's strange, since that's the way you add cobbles.


i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png Manager of Kazzinc Procycling i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png

pcmdaily.com/images/awards/2012/storywriter.png

pcmdaily.com/images/awards/2012/stagemaker.png
 
Enea Viscido
hmmm, I started a new map to check it out. Now I can indeed change the texture to Road_06 and 07 for cobbles. Only problem is that all roadpoints take the same texture, no mather which one I change.
Giving it another go in my original map, I can change some textures between certain road points, however I can't choose the 06 or 07 texture... Angry

Just making sure: are cobbles possible in circuit races?

 
Juldubke
Can you ride on your own made stage?
So yes, how?

 
brafaj
roturn wrote:
No. You first have to set the road. But why is it harder to make fictional stages?
You can use bikeroutetoaster or bikemap to create the route before. There you see the profile with every change you make.


First of all thank you for the fast reply. By fictional stages I ment stages that do not exist in real life for example if I want a 40km mountain at 10%. Drawing a profile first makes it possible(or at least easier). It is quite difficult to play with the raise terain button to make big mountain stages and than sticking the road to it.
The new editor is deffinitely better(making citys is grat), but I miss some of the features of the old one Sad

 
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Pellizotti2
brafaj wrote:
roturn wrote:
No. You first have to set the road. But why is it harder to make fictional stages?
You can use bikeroutetoaster or bikemap to create the route before. There you see the profile with every change you make.


First of all thank you for the fast reply. By fictional stages I ment stages that do not exist in real life for example if I want a 40km mountain at 10%. Drawing a profile first makes it possible(or at least easier). It is quite difficult to play with the raise terain button to make big mountain stages and than sticking the road to it.
The new editor is deffinitely better(making citys is grat), but I miss some of the features of the old one Sad


That's not possible. You have to raise the terrain if you want to create such mountain.


i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png Manager of Kazzinc Procycling i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys14/kzi.png

pcmdaily.com/images/awards/2012/storywriter.png

pcmdaily.com/images/awards/2012/stagemaker.png
 
Johan92
No, you can uncheck stick to landscape or what it's called and move each waypoint up and down as you want. After that you can raise the terrain around it.


www.pcmnorge.no
 
brafaj
Johan92 wrote:
No, you can uncheck stick to landscape or what it's called and move each waypoint up and down as you want. After that you can raise the terrain around it.


Yes that true, I will try it.

A couple of times I managed to edit the profile directly in the Profile View Window, by randomly clicking on the profile itself. I would manage to make the stage a bit longer or to remove a climb, but that would mean that now the road in the 3D Window was going allover tha map. I didn't manage to understand what I was doing that was changing the profile so each time a change happened it was a random one (not something I wanted).

 
proglang
Does this stage crash your game when you click it as well?
If I remove the cobbles it works just fine for some reason.

proglang attached the following file:
wt_7_cs.zip [297.21kB / 164 Downloads]
 
lluuiiggii
Hey guys, I'm having a small problem trying to create a circuit at the end of a stage. I get to the point where the circuit begins, create the circuit route and finish it, then choose 2 laps. After that the route takes the first part of the circuit again and then goes out of it (quite confusing, see screen attached). But then the problem 'Not enough distance between two ways on a section' appears. The circuit is 11km long, so bigger than 10km.

In the screen, the 2 laps are in green and the part of the circuit before they go out of it is blue. Oh, and those ugly things with the lines are supposed to be direction arrows, awesomely made in Paint Pfft

lluuiiggii attached the following image:
problem_2.jpg

 
tsmoha
Are you sure, that the "not enough distance"-error appears because of the circuit? I guess, you are Wink 10km-distance shouldn't be a problem, but maybe there's a small error within the circuit.. sometimes, the editor generates the laps wrong.. what does the editor say, when you finish the circuit? There's this window where you can choose the number of laps.. if you add 2 laps, is there 30kms in total?


 
roturn
Try to make it a bit bigger. 12,5km or so. I once had a similar problem and this solved it.

 
lluuiiggii
@tsmoha
Yes, without the circuit in the route there's no problem. When I finish it, the normal circuit finish box appears, saying I've completed a circuit of 11.13 km, and how many turns do I want to go. With x2=22.26 kms. Indeed the editor does some strange things with circuits, but this one I made it point by point as there were few of them, and in the end there was no 'double-directed' arrow.

@roturn
Seems to have worked, making it 13,4 kms long (I just spaced the waypoints more than they were, so I'd be sure the problem aren't the roads). I think I'll do some tests with smaller distances until 10kms and also with the PCM 10 editor (or patch the editor to the 6-km criteriums patch to see how it works).

Thanks for the help Smile


 
lluuiiggii
Hm it worked in another Criterium with 10,7 kms, so I don't know what happened. But well I changed the size of it from 11.129m to 11.280 m and it worked, so it ended pretty much the same thing.

Ok so here's another question: when you create cities (at least with me) often there are areas which appear as 'single bloc' but then have no buildings in it (nothing at all). The way I found to solve this is go changing and testing the city points, but this can create other 'blank' areas, so sometimes it's hard to find the point where there will be no areas like those.

So is there another way to fix this? I've found out if you get the part where the problem is on the list on the right, if you click on the zone of it (the thing that appears after click +) you can change from single bloc to QuadSubdiv, which is the most common, but that doesn't fix it.


 
tsmoha
I never found a way to change those empty, single blocks manually.. it's pretty annoying sometimes Wink... but sometimes it's a good idea, to create a city in "small steps", so do not create a big area with several roads in it and better create a "smaller" city inside two or three roads (if you know what I mean)..


 
lluuiiggii
Another question: when you add sprints, more specifically the finish one, what does the category Race means? And do you use the finish Hill for every hill stage, not mattering if it finishes on a flat section?


 
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