What's the function of the Potential Score 1-8 ?
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krikkern |
Posted on 20-06-2013 14:05
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Junior Rider
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Hey, using the standard Editor that comes with the game Every rider has a set Potential between 1 and 8, where obviously 8 are supermen.
I wondered is there a set number of total stat-points that a rider can have based on this potential? Or does it instead affect the speed at which a rider progresses or what?
obviusly, every single stat/attribute have a set potential-number of its own, f.ex a rider can achieve a maximum number of 78 on mountains and that's okay, that doesn't require any explanation. But I'm I'm just curious as to exactly what function the "total potential"-score from 1 to 8 means. As I said, does it decide how many total stat points a rider can have at most or what exactly is its function?
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Posted on 23-12-2024 04:52
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Jesleyh |
Posted on 20-06-2013 14:47
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Tour de France Champion
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It decides how good a rider can/will develop indeed.
8 potential makes the guy probably very overpowered, 1 means almost no potential, at least not if the guy is already good.
There's no exact stat limit per potential iirc, stat limits are randomized at the start of a career. But you won't see a potential 3 guys develop to the top of the world, never ever. (Unless you give Froome 3 potential, but he already is on top of the world )
Feyenoord(football) and Kelderman fanboy
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krikkern |
Posted on 20-06-2013 15:29
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Junior Rider
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Hm, either the 1-8 potential-score must affect the speed of progression, set a maximum allowed amount of total stat-points (Since you claim to know this isn't the case I believe you) or it must affect a rider's stat-points more individually, like f.ex if a rider's potential is 6 he can have so and so many stats above a certain number at most, and if you reduce his potential to 5 he can have fewer stats above that number, or the set numbers themselves for each stat must decrease. However, using the editor and changing the potential doesn't seem to make any difference on neither current nor potential attribute points. These will only change if we ourselves decide to change them directly... So that can't be it.
If none of the above is true I can't see that the 1-8 potential-number has any effect at all.
Understanding these things will obviosuly make it easier to edit the game to ones own liking. I like to slightly nerf some riders and improve others slightly to what I think more realistic, and the result will most often and hopefully be more even and fun seasons with many winners, rather than only a few taking all the success.
So that's why I try to learn. I know that riders with 8 have nothing to do in my game, too overpowered. Some of the best might have 7, but it's hard to tell exactly how big a difference it is between 6 and 7 or 5 and 6 when I don't know its exact function.
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Jesleyh |
Posted on 20-06-2013 15:34
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It doesn't affect the speed of progression.
It does affect the amount of stat points the cyclist can maximum progress, but I don't think there's an exact number.
if a rider's potential is 6 he can have so and so many stats above a certain number at most, and if you reduce his potential to 5 he can have fewer stats above that number, or the set numbers themselves for each stat must decrease.
Partially true. You can only reduce potential before making a career though. Changing it in career doesn't have effect, potential has only effect at 1 moment, that's when you start a career(when stat limits are set)
And it's hard to tell how big the difference is indeed. Sometimes, potential 5 & 6 end up on top of the world in later seasons as well. Potential 7 is almost certain to get there though.
There might be a complicated formula for it, I just don't know it, and I'm not sure if anyone knows it(except Cyanide)
Feyenoord(football) and Kelderman fanboy
PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
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NTTHRASH |
Posted on 20-06-2013 15:43
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Classics Specialist
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The formula has to do with rider age(I'll use X), potential(use Y), and the stat value for each category(generalized as Z). The equation is similar to Y/X x (85 - Z) = progression total. Or something like that, as I don't know exactly.
EDIT: Here's an example of how this would work. The rider is 25 year of age with a 5 potential. His MO stat is 75. The formula is played out here:
5/25 x (85 - 75) = ?
0.2 x 10 = ?
2 = ?
His max. MO stat is 77.
Now, with a super-potential young gun. 8 potential at 24, MO stat of 60.
8/24 x (85 - 60) = ?
.33 x (25) = ?
8.25 = ?
His max MO stat is about 68 or 69, which really isn't bad for such a low start stat.
Edited by NTTHRASH on 20-06-2013 15:51
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
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krikkern |
Posted on 20-06-2013 16:34
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tnx to you both. It helped. Especially the formula was enlightening
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alex-sonic |
Posted on 21-06-2013 09:58
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Maybe i misread, but higher potential gives a rider a faster progression I think, as a better progression in stats.
I have not played PCM 12 for a lot of time si i can't remember well si have to test it again
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Jesleyh |
Posted on 21-06-2013 11:14
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I don't think it defines progression speed, only stat limits.
But haven't done testing on it, although I heard many people thinking the same thing as I do, I guess
Feyenoord(football) and Kelderman fanboy
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ruben |
Posted on 21-06-2013 11:22
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potential gives a category of stat limits defined in the youngridercarac XML files in the XML directory of your PCM game
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Kentaurus |
Posted on 21-06-2013 18:34
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Classics Specialist
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Okay, I'll end any debate.
Potential only guides the maximum values a rider can have in his skills. The higher the potential, the better chance he can have higher stats. It has zero direct control on how fast a rider progresses.
However because growth is based on the difference between a rider's potential skill, and current skill in any stat, having higher stats will make the rider grow faster if all other conditions are the same.
The is a random hidden attribute given to each rider at the beginning of every season that controls how fast they progress that season, with 1 being very slow, and 5 being very fast. This stat has much more direct control over how fast rider progression is along with the progression slider you can set in the settings.
AZTECA - NBCSN
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Elton |
Posted on 20-07-2013 04:40
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What does the potential in the editor mean?
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lluuiiggii |
Posted on 20-07-2013 04:46
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Did you even read the thread? The answer is right in post above yours
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Elton |
Posted on 20-07-2013 04:57
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lluuiiggii wrote:
Did you even read the thread? The answer is right in post above yours
Must be early or something.
Edit: Know what, I must have commented on the wrong thread. Pretty sure I haven't read this one.
Edited by Elton on 20-07-2013 09:06
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scoup |
Posted on 01-08-2013 20:26
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Can anyone tell me some riders with maximum potencial ? Like a wonderkids ?
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Jesleyh |
Posted on 01-08-2013 20:31
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scoup wrote:
Can anyone tell me some riders with maximum potencial ? Like a wonderkids ?
Depends of Database.
Some wonderkids:
Aru, Dombrowski, Kelderman, Jungels, Edmondson, Ewan, Herklotz, Enger, Van Baarle, Phinney, Valgren Andersen, Moser, Lutsenko, Le Bon, Dennis, Chernetskiy, De Bie, Ulissi, Van Keirsbulck.
(Last half of guys I mentioned are 1 potential lower than first half of the guys I mentioned, most of the time)
Edited by Jesleyh on 01-08-2013 20:31
Feyenoord(football) and Kelderman fanboy
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scoup |
Posted on 08-08-2013 14:11
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Thanks !
But look, Quintana Kwia and Pinot etc shouldn't be too ?
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Lachi |
Posted on 08-08-2013 19:45
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It was explained before why certain riders don't have the highest potential.
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