Reminds me of a game in PCM 1 where my team (AG2R) at on the front of the pack nailing it up the hill at the end of the stage and all eight riders breaking free and gaining around a min on the opposition.
1, 2, 3, 4. Flatstage, custom made team (cleditor), difficult level, a little 2-3% climb to the finish line. It arrived on a small tour in July with only 8 minor teams. (My best rider was 75 ACC and 71 SP but was launched by a good rider 75 VAL + 2 other riders)