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Official: PCM15 will feature 'Be a Pro' mode
Pro Cycling Manager 2015

Cycling Manager Italia have just released the first interview about PCM 15, conducted between emmea90 and Freire from Cyanide. The headline information is undoubtedly the addition of the new 'Pro Cyclist' game mode. This is the much-requested 'Be a Pro' style mode, and here is the first information on it:

"This a brand new mode that has been built from scratch with a totally new experience for players. Instead of managing a team, you'll play a young rider that you'll develop all over his career, that's a whole new story, something that has been ask for long time by the community. The first tests and feedbacks about this new gamemode are very positive.

You start with a young talent between 19 and 22 years old, choose your main speciality (sprinter, climber, etc...) and then sign for a continental team.

During the season, you manage closely your fitness parameters, training (with the possibility to make a pure specialist rider or to develop several domains if you want a more all round rider), race calendar and cyclist evolution."

We commented at the time that the 'Auto' mode added in PCM14 could effectively be used as a 'Be a Pro', and indeed it was after creating this mode that Cyanide realised it would be quite easy to extend that into this new 'Pro Cyclist' addition.

In career mode, Cyanide have been looking at improvements to rider development, scouting and development teams.

They are also making changes to the AI, on the 'easy' hills, cobbles and mountain stages. This includes improving the way that the stronger sprinters perform on hill stages where they might have a chance, allowing for sprint finishes on the cobbled races such as K-B-K, and the possiblity of favourites adopting a 'Sky train' on the final climb of a mountain stage.

You can read the full interview on Cycling Manager Italia, where there were also some questions on the Multiplayer mode.

Comments
#31 | Jesleyh on 25. March 2015 06:54
Don't worry Avin, it's no North-Korea here, we'll just let you complain Pfft
Obviously I see your points, but who says all they did was focus on the Be a Pro and not on career at all? Believe me, they didn't Wink
#32 | trekbmc on 25. March 2015 10:10
Not related to the current conversation, but it is to do with the article.

The only reason I want be-a-pro is that I can't find the motivation to go through all the season planning, all those rider shcedules, I wish you could just give a schedule to a whole group you have selected then edit individual riders yourself. But at least with be-a-pro, you don't have to go through all of it, just my opinion, as I personally don't mind the AI, even if they could use some work.
#33 | Dee-Jay on 25. March 2015 19:57
I basically agree with Avin's and Naxela's comments that the AI is poor and it can spoil the game. I've only been playing the game since PCM2012 and people say 2011 was the best version!Pfft
PCM2013 had the resistance stat deactivated (???) and PCM2014, although improved in some ways, has bad race AI, broken quick sim and has things removed which I liked - the little date ribbon thing. All whilst adding things which don't really enhance the game (Equipment etc). I've never even used the auto ride mode as I can't see it doing anything other than do something wrong!
So I'm naturally a bit worried. I'm all for adding new features, but once they crack the core singleplayer experience.
#34 | TheManxMissile on 25. March 2015 20:07
broken quick sim

Now that's one i hvn't heard before... Certainly not something i've come across and i almost exclusively use Quick-Sim if i'm playing a career...
#35 | Dee-Jay on 25. March 2015 21:01
@Manx

Yeah, I've had some wacky results when quicksimming. I can't really trust it to protect a GC lead through flat stages. Unless of course it's smarter than I think and it's actually simming breaks in the peloton due to echelons and crashes (and I just can't tell)!Pfft Maybe due to the database?

Anyway, enough negativity from me, I'll no doubt end up buying PCM15 irrespective!!! Thanks to you guys with the amazing databases the game ends up way better than the standard released version.
#36 | TheManxMissile on 25. March 2015 21:22
Wacky Quick-Sim results have been part of the game for as long as that feature has existed. Nothing new there even if it would be nice to not have them....
#37 | Avin Wargunnson on 26. March 2015 06:34
So you only use quick sim function, which you know is broken somewhat. Oh gosh, that must be so enjoyable, i suppose we dont need to discuss it futher after this information. Pfft

#35: Yeah, PCM 11 is probably the best from the recent ones, but still far from PCM07 for me, which i probably enjoyed the most in terms of AI.

Since PCM11, the series went the Call of duty way and addition of Be a Pro mode is really a last drop for me. Cyanide rather listens to those screaming for gimmick modes , instead those valid critics since 2011. While it is pretty good business model since you still have loads of customers dedicated to your broken product, i dont think very highly about that company.
#38 | tsmoha on 26. March 2015 14:29
Agree with Avin. Be a Pro is something you can add when you have a working AI. I'm far from being a hater - Avin will know that - but unless Cya did fix some obvious and stupid useless issues with the AI, it's pretty needless to say that at least 60% of the users won't enjoy this gimmick.

Apart from that, I don't think it's too much fun to play a manager game with just one rider. Never been a fan of this. Even a great sportsgame like NBA 2K, I didn't enjoy the be a pro stuff.
#39 | TheManxMissile on 26. March 2015 16:28
#39 Over 100hours so year it's very enjoyable Wink I do agree i would rather they fixed the basic problems first before adding more new modes and ideas. But Be-a-Pro has been so widely asked for, for such a long time... Some good work has gone into it and hopefully the new players attracted means Cyanide gets more money which hopefully they put back into developing a better game
#40 | Christer on 28. March 2015 01:12
To those who complain about the AI: The AI in be a pro mode will most likely be the exact same one as the regular one. Having to make two different AIs for the same engine and the same mode would be pointless. If Cyanide have a dedicated AI designer, then there is no reason to fear that this new mode has taken anything away from the AI development.
#41 | sutty68 on 28. March 2015 02:56
Liking the sound of this Be a Pro mode Smile
#42 | Ton1Mart1n on 30. March 2015 10:26
Now if they do this I would be delighted to see different ryder types and FACES!
#43 | vismitananda on 17. June 2015 02:34
I only wish that in this version they fixed the AI now, I have been dealing w/ this poor AI performance since PCM10.

This be a pro mode is quite nice, I will definitely explore that gameplay.
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