Well many people know about this now so I may aswell reveal details in full - this was discovered by Aab-ern yesterday.
When you download the Graphic viewer file which was released a couple of days ago, it contains many files and folders. Go to UserHome and then AppData and there is a Local.cdb file.
You can open that file inb Hannes Converter 2.0 and in it, are details which shows that Track Cycling looks set to be added into PCM08!
STA_Gamemode gives the first clue, as listed below Career, Race, Stage, Season, Classic and Tutorial is Track.
If you look into STA_Race and scroll down, you will see three races below Japan Cup, called Vitesse, Keirin and Elimination Race. These are track events, Vitesse is basically the Sprint, Keirin is Keirin (Well duh!) and Elimination Race sounds like a sudden death type of event, there isnt actually a track event that is like it, but it sounds interesting.
If you look in DYN_Team, you can see that there will be Seperate track teams as if you scroll down to the bottom and look in the CONSTANT column you will see: 'TRACK_TEAM01', 'TRACK_TEAM02', 'TRACK_TEAM03' etc etc
There are track references in a variety of tables, for example, in SYS_game_action, at the bottom are 'ConnectTrack', 'StartTrack', 'TrackChooseCyclist' and 'TrackCyclistsOk'. In STA_Stagetype 'TRACK' 'TRACK_SPRINT' 'TRACK_KEIRIN' and 'TRACK_ELIMINATION' are all listed, below the three game types that are normally there.
Sadly, the track races are currently only in Paris, as in STA_Race, Paris 1, Paris 3 and Paris 4 are the track races. Since there is no Paris 2 there, this does suggest that there will be more track events added during the development period.
If you close the DB, and look for graphics, you'll find some interesting stuff too:
First thing in PCM-Viewer\Gui\ingame, is 6 "bars". It's thoose where you see your riders energy, effort level(%'s), tiredness and punch.
barreEffortTrack00.tga: A bar, connected to barreEffortTrack01.tga, shows the riders effort. barreEffortTrack01.tga: A bar, connected to barreEffortTrack00.tga, shows the riders effort. barreEnergyTrack00.tga: A bar, which is showing the riders energy. Connected to barreEnergyTrack01.tga and barreEnergyTrack02.tga barreEnergyTrack01.tga: A bar, which is showing the riders energy. Connected to barreEnergyTrack00.tga and barreEnergyTrack02.tga barreEnergyTrack02.tga: A bar, which is showing the riders energy. Connected to barreEnergyTrack00.tga and barreEnergyTrack01.tga barreSpeedTrack.tga: A bar, showing the riders speed.
And the second is some kind of logo or image:
LogoTrackMax.tga: Some kind of logo, showing "MAX" og and a red arrow. I can't guess for what.
Something unrelated but quite funny, in DYN_Team, if you look midway up in the CONSTANT column you will see 'LOOSER_TEAM' and two columns to the right of that is 'cyanide.com'
that would take a gigantic overhaul of the energy system, since having domestiques would be the only thing that mattered.
unless of course the leader could get bottles for himself as well, only at a slightly higher energy cost. but that's basically the same effect as the "protection" that already exists, only more tiresome to manage.
I hope they will add all the team cars at the back of the peloton, and if there's a breakaway group or in mountains the cars will follow their main riders