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First details of Pro Cycling Manager '11
Pro Cycling Manager 2011

The Cyanide Team has been pretty silent since they released the last patch for PCM10 a couple of months ago. I'm glad to announce that they are in fact still alive and working on this year's version of the game, Pro Cycling Manager 2011.

While they didn't have time for a 'proper' interview with lots of new information, we did manage to get a couple of interesting PCM11-improvements out of them:

1. Teams can get new head sponsors, including new team names and jerseys. So no more Team RadioShack in 2020 - in PCM11, RadioShack can pull its sponsorship, and the team can get a new sponsor with a new jersey.

2. Riders magically passing through each other? I'm sure most of us have learned to live with this, but we won't have to in PCM11 - it's gone! It can happen very rarely, Cyanide says, but other than that, no.

3. Another AI-thing - and compared to the other two points, this is quite minor, I guess - there will be a noticeable difference in the bunch depending on the pace. "When the pace is high you can see the peloton being more and more stretched, while it's a big large pack when the pace is cool," Clément Pinget. member of the PCM development team, explains.

He also assures that the sprint AI/gameplay is one of the highest priorities for PCM11, and that there will be several other interesting "surprises" that are yet to be revealed.

Comments
#31 | neve57 on 19. January 2011 21:44
to all you party boopers! shut up!

I'll give up my life for for this game! Smile

Great!!!
#32 | 0buKKaKe on 19. January 2011 22:03
same here as OlegTinkov, they should just make the game "working" and "playable", and leave those stupid features which will screw the game even more. yes it all sounds good, but i just cant trust cyanide anymore. btw does anybody tried imagine how the gameplay will look like without passing through riders? if somehow you stuck your leader (sprinter, classic rider,...) few riders back so you never get back in front because there is no space and you can be cancellara or superman you just cant get to front because of others. i know it is like that in real, but in game i dont think its a good idea, it will be much more frustrating than fun though.
#33 | CrueTrue on 19. January 2011 23:12
Clément said that they were very aware of that problem (that it'd be harder to move forward in the peloton), but that they were working on the AI to somehow avoid this problem.

Concerning "making the game playable". It's playable. Making it bug-free is not possible. But let's say that they worked an entire year to correct bugs instead of adding anything new -- how would you go about selling that to people?

"Hey, we've made a new game. Well, in fact, we just corrected a few bugs in the previous game, but you should buy it anyway"

Won't work, I think.
#34 | 0buKKaKe on 20. January 2011 08:42
with the new updated rooster, perfect sprints, time gaps, scout system, and all other troubles, i would say AWESOME, where can i buy it !?! and i mean that, i would buy them a beer, if they would add more teams and more riders and more stages and races, and thats it, who could ask for more? that would be perfect game. at least to me, maybe im the only one. but i dont need all those new features, i just want the "game to play". and you are not right, pcm10 WAS NOT PLAYABLE, first month or two and ppl should not forget so easily! otherwise there soon will be another holocaust or communism back in eastern europe with that attitude.
#35 | Lachi on 20. January 2011 09:08
I said it before, you are stupid Obukkake. PCM has nothing to do with holocaust or communism. It is just a game.
Also, the publishers (FOCUS not CYANIDE) has the "right" to sell a non working game if they patch it "in time". Go voting or speak to your representative if you don't like this law.
#36 | kumazan on 20. January 2011 09:39
So, you don't like a new feature to be added to a game, just because you assume it'll cause the game to be unplayable? It's ok to not to have much confidence in Cyanide after what happened the last year, but to prefer a not developed at all game rather than one which gets new features which, working well, make it more realistic, is stupid.
#37 | 0buKKaKe on 20. January 2011 11:46
ok, ok, im stupid, just because i had the different opinion than others, great work guys, i applaude you. i will shut my stupid mouth than. enjoy celebrating your developer and publisher, am curious if those who are sooo happy now, wont be crying when it comes out and they will buy it. but i wont spent a single cent on it, maybe i will PIRATE it !!! after all those yrs i payed for unfinished and last yr nonworking product. and yes im f**d up and angry. howgh

btw Lachi you totally didnt got the point, maybe when you grow up a little and would be courious about history. and see i dont call you stupid, im not that low, i respect others opinions, of course when they have one.
#38 | CrueTrue on 20. January 2011 11:56
It's fine to have a different opinion, but comparing a game to "holocaust" and "communism" may not be entirely fair...

My point is that the game is playable out of the box. I agree that it wasn't a very good game, but that doesn't change the fact that it strictly speaking was playable.

Also -- while you, as an 'experienced' PCM-player, would be happy with a game only containing bug fixes, I doubt the Average Joe would be very satisfied with the back of the box saying: "This is PCM10 with bug corrections. Please pay the full price". It's simply not realistic. You have to add new features to the game each year, otherwise no one are going to buy it. It's as simple as that.
#39 | Martin_TB on 20. January 2011 14:19
As a new player, there are only a couple of things about the game that have irked me so far, that I'd like them to look at.

Punctures: When a rider at the head of the peleton gets a puncture, he's always back on his bike before the peleton has passed him. Granted, he could have swapped bikes with a team mate, but a rider shouldn't be able to just leap back into the race without at least waiting for the support car to get to him. If he gets a bike swap, another team member should wait.

Pacing back into the Peleton: See above, and also fallers. If your leader falls, I would like to see a button that enables you to send 1 or more of your team back to him to pace him back into the peleton. Obvisouly, it's going to be hard to code riders to ride the wrong way on a course, but there should be an option where they can wait for him. Maybe It's already there and I can't find it, but I tried reducing effort to 10% and they stayed with the pack. I tried reducing it to 0% to wait and they abandoned!

Collision avoidance I am well used to, most games have it (where the characters pass through each other) - WoW would be unplayable without it. PCM's version doesn't bother me, as I still see some of my team pausing a lot when I try to push them up through the Peleton if the road is narrow, or there are a lot of corners. Although I agree that your sprinter passing right through his lead-out (without at least trying to jink sideways) is not realistic and could be looked at.

As someone already posted above, the peleton can be seriously stretched already. if the roads are narrower or if they are going over the top of a long climb. The Oman and Qatar stages could be a bit more strung out though, especially if there is a decent breeze.
#40 | SportingNonsense on 20. January 2011 14:22
Pacing back into the peloton:
If you put your riders on 10% and on dot effort, they will fall back
#41 | Martin_TB on 20. January 2011 14:25
Ahh - I forgot the damn dot again!

Thanks for the swift response Smile
#42 | HarryCallaghan on 20. January 2011 16:48
It seems like there were only 3 people working on the game. I mean, those three features are minor improvements, they are just anecdotic. That game needs a huge improvement and a lot of additions in terms of management and a better A.I during the playable race.
#43 | SportingNonsense on 20. January 2011 17:20
Theyre hardly going to give away all their plans for new features in January Wink Some of the new features won't be announced at all until the game is released
#44 | EintrachtFan on 20. January 2011 17:37
The 2nd point is a real good point, but in my opinion, they have do redo the animations - or to say it better: the way the riders are riding on the street/on hills/on mountains/on curves/on downhills - completely! (and that includes also A.I./gameplay changes)
Although some might not agree, but the 3d mode is a total mess at the moment. Compared, it is like 100 times worse than PCM 2006! And 2006 wasn't perfect, but good and solid.
Just imagine a PCM with 2010 graphics and 2006 gameplay + the things mentioned in the article. That would be epic!

Even if this is a management game, i'd still prefer if they would concentrate on the 3d gameplay/A.I. for this years edition.
#45 | depappie on 20. January 2011 18:14
the peleton streches out anyway in PCM2010, i'm a bit worried if this is exaggerated more in 2011 then we will see Cancellara, Flecha and such riders pull away on most flat stages.
#46 | harleyrules170 on 21. January 2011 01:32
Huge thumbs up to the first two, though i'm not sure about the stretching out bit, i guess we will have to wait to see what happens.
#47 | R_Funk on 21. January 2011 11:06
Yeah looking forward to the game. No complaints here. Smile
#48 | Pellizotti2 on 21. January 2011 21:05
I don't like the first one, I think it will result in ugly shirts and weird sponsors, but I really like the other two.
#49 | EintrachtFan on 21. January 2011 22:56
@CrueTrue: So, can you get some more infos from Clement? Pfft I'm really excited about the new game, but we definitely need more infos about it!
They really could get better at advertising...For example a twitter account or something like a developers diary or a blog... Nothing gets you more customers, than being closer to the community, i tell you!
#50 | dakey11 on 22. January 2011 02:28
OMG OMG SOUNDS WICKED
#51 | Johan92 on 22. January 2011 17:21
EintrachFan: As Clement himself says, the moment they have more communication with the community, there will be less time spend in development of the game.
#52 | Robbidinio on 22. January 2011 17:45
I really like the first one, have been thinking about it self eitherWink really col
#53 | EintrachtFan on 22. January 2011 18:14
@Johan92: Well then they should hire someone who does have the time..Even if it's someone from the community doing it for free...

Don't get me wrong, i understand that it's hard to find time for them, but for example in last years edition i had to search all the informations about the game at pcmdaily. And no offense to pcmdaily, but they do have some other news than directly new-pcm-related ones. Either they make this the official number one source for informations about the new game, or they make some place on their own - and no, not their french-speaking forum.

This isn't about getting a better game, this is about supporting them to not let that game series get extinct. And i wouldn't hesitate to support or buy the game, if they were closer to us letting us know that they are working their asses off, trying to create a new good game. Then i even wouldn't complain on the Bug/Patch-Section...
#54 | kumazan on 23. January 2011 11:17
What's wrong about their forum? They usually post interesting info about the upcoming game/patches there. I agree that a developer's blog or something like SI did when FM2011 was about to be released would be cool (and not just for the community, it could even convince some people to buy the game), but it's not like you buy the game without knowing anything about it.
#55 | Ithaca on 23. January 2011 13:44
#54: Personally, I'm having trouble navigating it. I also think that French is a poor language choice for international communicaton - I'd rather use English myself, as my French is, quite frankly, bad. Real bad.

They've got the right idea, it's just that the official forums tend to exclude more than they include.
#56 | Ildabaoth on 23. January 2011 17:24
#39 I do agree with Martin about the punctures. Comparing to previous PCM games, punctures now don't have quite a meaning. But, on the other hand, it was quite stupid to lose more than 2 minutes because of a puncture, like it happened before. I remember winning a TdF in PCM08 or 09 just because the three favorites got punctured in different stages close to the finish line, so it wasn't rewarding. However, because of the distance scale in the game, I guess it is not easy to put a realistic gap. I think it could work if any punctured rider gets back on the bike just slightly behind his current group, regardless where he was, because he has to wait for the team/assistance car anyways.
#57 | CrueTrue on 23. January 2011 21:59
About the communication:

One of the reasons why PCM.daily was started to begin with was to improve the communication between the English-speaking community and Cyanide. Back in 2006, the information was posted in (French) tid-bits on the French part of the official forum. It was nearly impossible for English-speaking people to get any info unless you Google-translated all threads of the forum every day.

Now it's the French people who are complaining about not getting enough info -- and apparently also you guys.

In my opinion, it's got a lot better since 2006. We get regular updates (the first details have been revealed on PCM.daily every January since 2007 - except for last year where Focus Home was exceptionally early with info), and when non-English communities have news, people are quick to let us know here at PCM.daily.

It's fair to say that it shouldn't be up to the communities to deliver news - that Cyanide should provide some sort of official news channel - but I don't really see any problem in the various communities doing this for Cyanide.
#58 | EintrachtFan on 23. January 2011 23:39
Of course it's not all that bad, as i've maybe described it. It's great that we have you pcmdaily guys, who get a lot of informations about the new game. And yes, with pcmdaily it got better since the earlier years.
But you're saying it: Now both sides of the community are complaining about it. And that's because there is now a situation, where you have to gather your informations from various places. There are some exclusive informations on pcmdaily, maybe some other informations on pcmbenelux.. and so on.
Well, the most informations end up on pcmdaily anyway, but i still don't think that this is the best situation for the whole community. As i said, you guys here also have other news than only new pcm related ones. It's not impossible, but it's not that easy to get a full overview over the latest informations. That's why i think there should be an official place to gather the important informations.

I'd like to take EA Sports' Fifa manager as an example here: They have their official site and blog where they announce the big features and additionally they are giving interviews or smaller informations to the fansites. And that's what would be great here too.

Again: The situation is not bad, it's just there is so much room for improvement on this area.
#59 | valverde321 on 24. January 2011 03:16
I think cycling-manager.com (the official site) has info a month before the release, and you can "join them on facebook".
And daily has news articles all the time on new info which I find good enough.
But there's always gonna be people disapointed with the way things are because it's the Internet.
#60 | ruben on 24. January 2011 12:30
It would also be nice if you could make future kits for current teams.

For example, that Rabobank switches jerseys every 3/4 years.
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