No changes for training cost in comparison to recent years:
Average or Stat
Cost
85
2,700,000
84
2,300,000
83
2,000,000
82
1,700,000
81
1,400,000
80
1,200,000
79
1,000,000
78
850,000
77
700,000
76
600,000
75
500,000
74
450,000
73
400,000
72
350,000
71
300,000
70
250,000
69
200,000
68
175,000
67
150,000
66
125,000
≤65
100,000
If the rider's average is higher than the stat you want to train, then the cost relates to the current average.
If the stat you want to train is higher than the rider's average, then the cost relates to the new value of that stat
The average value is always rounded: 74.4 = 74, 74.5 = 75
Rider Average Exemption
If the stat you want to train is more than 10 values worse than the rider's average, then the cost is different
The maximum a stat can be raised to using this method is 67.
A stat can only be raised by 2 points under this "rider average exemption" where the new value of the stat is more than 10 values less than the rider's rounded overall average. Also, no more than 2 different stats can be raised using this exemption method per season.
The following table is important:
67
150,000
66
125,000
65 or less
100,000
1st Increase: The cost relates to the table above.
2nd Increase: The cost is double that of the table above.
Restrictions
A rider can only be trained by a total of 2 stats each season. (Either twice in one stat, or once in two stats).
I just checked the previous years' threads, and still have some questions:
- Is the average exemption limit of 2 different stats per rider or per team? I.e. can I raise 2 stats for each rider using the exemption or 2 stats in total?
- If I raise a stat twice for a rider (not using the exemption), does the current OVL count for both increases, or will it be recalculated after the first increase? Could make quite a huge difference in cost.