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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2018
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Editor - improved ?
Tamijo
How about the stage editor (compared to the 2015 version I have got)
Can someone comment on the level of improvement/New contence ?

Is there more buildings ect.

Guess that would be my reason to get a new version, and reading first impressions seems this could be the right one.
 
Selwink
The features of the stage editor have hardly, if at all changed compared to 2015. I think the major new feature is the fact that you can use the Spawn Wallhouse to create villages. For the rest, more houses and other IBs, such as warehouses have been added, but nothing too special in that regard.
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Tamijo
Selwink wrote:
The features of the stage editor have hardly, if at all changed compared to 2015. I think the major new feature is the fact that you can use the Spawn Wallhouse to create villages. For the rest, more houses and other IBs, such as warehouses have been added, but nothing too special in that regard.


Well more houses is not too bad, guess i'll download it, making stages for a 3 yeats old game is not that much fun.
 
SportingNonsense
Tamijo wrote:
Selwink wrote:
The features of the stage editor have hardly, if at all changed compared to 2015. I think the major new feature is the fact that you can use the Spawn Wallhouse to create villages. For the rest, more houses and other IBs, such as warehouses have been added, but nothing too special in that regard.


Well more houses is not too bad, guess i'll download it, making stages for a 3 yeats old game is not that much fun.


There are advantages to making stages in an 'old' editor though, when not much has changed. Converting forward always possible, but not converting back.
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
Tamijo
Yes I know, still think it choose to work with the new game.
Also for diffrent reasons like storywriting online gaming ect.
 
Tamijo
After playing with it for a while, i'd say the editor has improved a lot.
Not only more buildings but also it is a lot easier to Zoom in very close and thereby get a much better idear of what you are doing. (as mentioned compared to 2015)
 
clamel
Sad you didn't take SportingNonsense advice.
Lots of folks stay longer at older versions and it takes a little time to figure out if stages can be converted down. I made it work from pcm15 to pcm14, but when pcm16 hit the market that feature mentioned wallhouse/village messed up any file ever saved in pcm16.

I have had zcts-files from pcm12 that still can be loaded into pcm17 and adjust/upgrade/convert into nice races.

But I understand your point of view even if it restricts the player using your stages.
I say the added warehouses and industrial buildings isn't anything compared to Johostiles mass of IBs, and Vinzzz. Then I think NO other stuff has been improved.
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--------------------
 
Tamijo
Sad you didn't take SportingNonsense advice.


Well I just bought the game, it is not like I cant make stages in 2015 if I want too.

My point was that the editor feels a lot better than 2015, besides the face that there is more buldings and other stuff (no it is not only warehouses)
 
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