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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2015
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Sprint trains on automatic
diabolicpanda
I love the directeur sportif feeling from setting a strategy and then playing the stage with every rider on automatic (and of course altering the strategy during the race).

Great new addition to the PCM universe.

I have one question however.

How do I get my team to form a sprint train?

Seems my sprinter just basically clings on to a wheel come 20 km to go - even though I have four more than decent lead out-men in the team set to be helpers.

Is it a question of having the sprinter as the only captain? Tried it, but it didn't change anything.

Any of you guys have any luck?
 
matt17br
Setting a sprint train is quite easy once you get around it.
All it takes is putting a man in the front with a high dot (85 to 99) with about 17-15 kms to go (normally the one with the weakest flat stat) and let him be followed (right click on him or his name and click on the "follow" icon) by your second worst flat man in that race and so on, until your main sprinter.

For a better result you can also protect (selecting the leadout, right click on the actual sprinter and click on the "protect" icon) your leader or even all the riders except the first in line, obviously. Remember that all of them should be high in dot so that they can keep up with the other sprint trains.
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udoi
thanks matt17br
 
https://www.youtube.com/watch?v=8km8B7A0L9Y
togo95
diabolicpanda was asking about something else though and that is why your team doesn't create sprint trains like other teams do, in case you set all your riders on automatic setting. A similar thing has been noticed by people when playing for a sprinter in Pro Cyclist mode iirc.

What I think is that the automatic setting is not polished yet and creation of sprint trains by your own team doesn't really work as it should. I may be wrong though.
Hopefully, for the next year's game, Cyanide will focus a little bit on AI bugs like this one and others.
 
TiemenD
I always play on automatic mode and sprint trains are made for your sprinter. You should set him as sprinter and the other cyclists as helper (the ones you want to be part of the sprint train, but also some other, so the sprint train cyclists are not used to chase down breakaways)

but important to know, you're team will only try to create a sprint train when your sprinter & sprint train is among the top 2 (or 3) best. If you have a top sprinter but your 2 best leadout men are not as good as another team's leadout, no leadout will be setup.
For example: I was etixx, with Cav in the tour, it was always Kittel & Kristoff that got leadout trains and not me, but in the Vuelta, Cav was in higher form, Kittel didn't bring Veelers & Degenkolb and Cav got a leadout train on 3 sprint stages.

I'm now 3 seasons in playing on full-automatic mode and I'm planning on writing a guide with everything i've found out, so you can let your team ride as if it was an AI team, and they don't do any strange things you never see AI teams do.
 
TiemenD
I've started a seperate thread with my experiences on automatic:
https://pcmdaily.c...st_1148459
 
diabolicpanda
Thanks to all.

Tiemen: I went over the races, and playing as Etixx it seems (surprise, surprise) I was always up against Katusha and Giant with better lead outs. I'll try picking every top sprinter in the team for the Vuelta.

Thanx a bunch Smile
 
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diabolicpanda
Another thing that really bugs me is the protection of the captain.

Seems the AI picks your worst rider to do the job until he takes the backdoor of the peloton.

Should be the helper most suited for the job in a given terrain.

I fixed this by gibving any rider that runs out of energy a free role, though.
 
TiemenD
You have to indeed exclude the cyclists you don't want as helper anymore, it's normal that the AI selects the worst cyclist first, because it wants to consume the bad riders first and save the good ones for later. however when you reach the finish or a mountain you should deselect the ones that can't be of any help.
also always remember to check & uncheck a instruction after you changed a helper to a free rider, otherwise it doesn't have any effect. more on this in the other thread I've started about automatic mode: https://pcmdaily.c...st_1148459
 
diabolicpanda
Your guide is fantastic. Well done.

I get that the AI wants to burn the bad riders first - but the moment a protector is not actually protecting the captain any longer, it would be a nice touch if the torch was passed on. But it might just be me being lazy Smile

I solved it more or less by only picking riders as helpers that will actually be worth their pay in a given terrain andd then unticking them, when they run out of yellow, as you write in the guide.

Then I manually send the others for water at the right times, as the AI is horrible picking the moments to do so. Usually sending the lead out sprinter for bottles in the middle of a climb.

When I hit the last climb I give everyone except the captain a free role with licence to attack, which has actually given a few stage wins to lesser riders with fantastic legs on the day.

Thanks again for the help and the guide.
 
TiemenD
AFter playing tons of more sprints I had now 4 sprint trains out of 5 sprints.
I've tested with my career game in the TDF 2016 (season 2). I've tested both with Giant and Etixx. Kittel is the number 1 ranked sprinter and has Degenkolb with him. Cavendish is number 5 ranked sprinter and has no real leadout.

I put all cyclists as helper for the sprinter, and when the stage start I give all helpers the instruction "ride when in breakaway". doing this with Giant, I had 3 sprint trains out of 3 tests. doing this with Cavendish I didn't had a sprint train the first time, but the next stage I did have a sprint train. (Kwiatkowski - Stybar)

I don't know if I'm onto something here, but at least it has giving me the best succes sprint train ratio so far and it also acknowledges the fact that the rating of your sprinter (and sprint train?) is also taken into account wether or not you're having a sprint train
 
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