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PCM 2013 - First Impressions Thread
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Posted on 13-01-2025 10:21
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Lachi
cio93 wrote:
A thing I noticed with those planners and I'd like to have checked:

It seems if you select a GT as a personal season goal, the fitness curve peaks roundabout at stage one.
Especially with the Vuelta, the fitness seems to drop significantly even before the race is over.

It should not be a problem if AI riders also use these plans.
Edited by Lachi on 19-06-2013 15:40
 
klysa93
cio93 wrote:
A thing I noticed with those planners and I'd like to have checked:

It seems if you select a GT as a personal season goal, the fitness curve peaks roundabout at stage one.
Especially with the Vuelta, the fitness seems to drop significantly even before the race is over.

Is that just me or does someone else spot a possible problem there?

And for anyone already playing: could you try to verify these impressions?


Yes I noticed that when I choosed Vuelta, but I guess its because its right after Tour de France that was main target and Vuelta only Secundary target.
 
cio93
Lachi wrote:
cio93: It should not be a problem if AI riders also use these plans.


It would somehow reduce the late-season player advantage regarding fitness indeed and make the Vuelta harder to win.

On the other hand, you could set the WC or Lombardia as another goal and keep the fitness higher, which would make things even more unbalanced than usual.
 
Alakagom
cio93 wrote:
A thing I noticed with those planners and I'd like to have checked:

It seems if you select a GT as a personal season goal, the fitness curve peaks roundabout at stage one.
Especially with the Vuelta, the fitness seems to drop significantly even before the race is over.

Is that just me or does someone else spot a possible problem there, namely Cyanide not ensuring that GTs will be handled differently (peak in second week) to all other races?

And for anyone already playing: could you try to verify these impressions?


Considering Pinot main goal is Tour in that screen, having poor Vuelta form is very realistic.

If you want focus on Vuelta, don't ride Tour Pfft

..........

Btw, Ian or others that have game. You should play a stage race soon and get used to it Wink With new recovery plan implemented, it's a different kettle of fish Wink
Edited by Alakagom on 19-06-2013 15:48
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Ian Butler
Planning to, Alakagom Grin

A little hint on how it is different? Less attacking, saving more energy? Is it just harder all around?
 
cio93
Alakagom wrote:
Considering Pinot main goal is Tour in that screen, having bad Vuelta form is very realistic.

If you want focus on Vuelta, don't ride Tour Pfft


I know. I was referring to the fact that the Vuelta peak (or what's left of it) is located at the beginning, as if it was a one-day race.

In this case, I would assume the best plan is to give him a bit more rest and have the secondary peak in the second week of the Vuelta.

1. week: build up
2. week: peak
3. week: rest of the peak, slowly decreasing fitness

That would reduce his fatigue going into the race a bit and allows him to compete in the late mountains better
 
Spilak23
It seems if you select a GT as a personal season goal, the fitness curve peaks roundabout at stage one.
Especially with the Vuelta, the fitness seems to drop significantly even before the race is over.


Used to be the same problem with the old training schedules for the Vuelta. The schedules were created in 2007 but the Vuelta has moved earlier since then.
 
DuQuaz
Hello.

Are you taking screenshots at CONTROL + T in PCM13? And if so, which folder do they end in?

Regards,
DuQuaz.
 
cio93
Spilak23 wrote:
It seems if you select a GT as a personal season goal, the fitness curve peaks roundabout at stage one.
Especially with the Vuelta, the fitness seems to drop significantly even before the race is over.


Used to be the same problem with the old training schedules for the Vuelta. The schedules were created in 2007 but the Vuelta has moved earlier since then.


Who used those anyway? Custom schedules ftw.
Still, as we basically only have custom schedules now, it shouldn't occur anymore, or at least it was fixable.
 
Alakagom
Ian Butler wrote:
Planning to, Alakagom Grin

A little hint on how it is different? Less attacking, saving more energy? Is it just harder all around?


You can play as you want, but if you put hard attack as a break rider or a long attack from big favourite, your bars will be depleted a bit on next stage. If next stage is easy, they will slowly replenish depending on his recovery onto next stage.

It's a balancing act. Recovery now you can feels play massive part. Riders can easily bonk as in real life if they had a tough previous day. You attack too much in first week, and you'll pay in last week of GT.

However, this was bit unbalanced in beta, as domestiques rarely survived at least for me, as their bars depleted quite hard even if they didn't work much due to weaker energy stats, will be interesting how it is right now.
Edited by Alakagom on 19-06-2013 15:58
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Alakagom
cio93 wrote:
Alakagom wrote:
Considering Pinot main goal is Tour in that screen, having bad Vuelta form is very realistic.

If you want focus on Vuelta, don't ride Tour Pfft


I know. I was referring to the fact that the Vuelta peak (or what's left of it) is located at the beginning, as if it was a one-day race.

In this case, I would assume the best plan is to give him a bit more rest and have the secondary peak in the second week of the Vuelta.

1. week: build up
2. week: peak
3. week: rest of the peak, slowly decreasing fitness

That would reduce his fatigue going into the race a bit and allows him to compete in the late mountains better


It sounds okay the way you put it, but doesnt work like that in real life in most cases.

Look at biggest example and quite recent, Froome after Tour was able to follow the 3 big names at Vuelta last year in 1st week. And then fell away from them in 2nd and very hard in 3rd.

The way it is, it's pretty realistic in my opinion at least. It's hard to get it absolutely correct that is, but it works quite well.
Edited by Alakagom on 19-06-2013 16:02
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cio93
Alakagom wrote:
It sounds okay the way you put it, but doesnt work like that in real life.


Probably it's more realistic indeed.

I was just wondering as it's a difference to the latest editions, where I could plan it that way with custom schedules.
 
Alakagom
cio93 wrote:
Alakagom wrote:
It sounds okay the way you put it, but doesnt work like that in real life.


Probably it's more realistic indeed.

I was just wondering as it's a difference to the latest editions, where I could plan it that way with custom schedules.


They gave you more control, and it was great indeed but if you dont use right planner, you could get easily lost. So I quite like this objective planner as it simplifies quite an tough task for new games especially.

On other hand, slightly related, 60 days form limit is gone Wink
Edited by Alakagom on 19-06-2013 16:04
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cio93
Alakagom wrote:
On other hand, slightly related, 60 days form limit is gone Wink


Whoa what?
 
CountArach
cio93 wrote:
Alakagom wrote:
On other hand, slightly related, 60 days form limit is gone Wink


Whoa what?


I imagine it has been replaced by the new thing that stops you racing too many days in a row.
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(All opinions expressed are not guaranteed to reflect reality)
 
Jesleyh
60 days limit disappeared? That's a good thing for realistic late season results for sure!
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PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
ThVoets
cio93 wrote:
Alakagom wrote:
On other hand, slightly related, 60 days form limit is gone Wink


Whoa what?


I saw in the live stream that there where riders wiht over 80 race days and still had a decent fitness.
I think it's good the 60 day limit is gone, I had always problems with it Pfft
I was PCM Rulezz in a previous life

Winners never quit, quitters never win.


 
Alakagom
CountArach wrote:
cio93 wrote:
Alakagom wrote:
On other hand, slightly related, 60 days form limit is gone Wink


Whoa what?


I imagine it has been replaced by the new thing that stops you racing too many days in a row.


I wouldn't call it replaced by it. They are unrelated to be fair.
However indeed, if you ride a classic, and next day begin another, your energy bars will be depleted.

I heard that if you are using quick simulation the recovery does not work, hence if you simulate a lot, you will not have this effect, i.e. you will start races with full energy bars even if they are close together. Developer say there was not much that could be done about this.
Edited by Alakagom on 19-06-2013 16:15
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cio93
Alakagom wrote:
I heard that if you are using quick simulation the recovery does not work, hence if you simulate a lot, you will not have this effect, i.e. you will start races with full energy bars even if they are close together. Developer say there was not much that could be done about this.


That's old news. Nothing beats simulating the flat stage(s) before a TT in a GT, since years.
 
Alakagom
cio93 wrote:
Alakagom wrote:
I heard that if you are using quick simulation the recovery does not work, hence if you simulate a lot, you will not have this effect, i.e. you will start races with full energy bars even if they are close together. Developer say there was not much that could be done about this.


That's old news. Nothing beats simulating the flat stage(s) before a TT in a GT, since years.


Well it's new news with the new system, but yeah not a difference from the last.

However as I said, recovery for me had very minimal aspect in other PCM. Most riders with high recoveries had their green bar full.

So there's massive difference finally Not only the green bar is affected, but the red and yellow bar too. If in a GT stage lasting 250km's you go out in early break, your bars the next day I'd expect remembering from beta to be around half full, which makes it quite difficult.

Now I hope they balanced it, as it is quite unfair on domestiques, and could be impossible to be present in breaks regularly to fight for KoM points in the bigger races like Tour that is.
Edited by Alakagom on 19-06-2013 16:26
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