Volta a Galicia Discussion thread
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Avin Wargunnson |
Posted on 25-02-2013 13:45
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Iirc, proper attacking on mountain stages was possible in 2008 edition, from that time it goes only worse.
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Spilak23 |
Posted on 25-02-2013 13:51
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DubbelDekker wrote:
ember wrote:
Well, then there is Punta Veleno. Incredibly steep and about 10 kilometers long. 40 riders on the same time. I think it's pretty safe to say the AI doesn't behave like most of us thought it would
That was indeed quite weird. Again, I don't deny the AI produces some strange mountain results this season. I just felt that in the specific case of stage 3 in Galicia, this kind of result was not THAT strange.
I haven't had time to read all race reports so far, but would it be accurate to say that the large groups in mountain stages 'problem' mostly seems to occur when there is a finale with only one serious climb?
Algeria was a great mountain stage. Had lot's of attacks and was the only mountain on the stage.
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DubbelDekker |
Posted on 25-02-2013 13:55
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Does someone know which file(s) contain the PCM AI?
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fjhoekie |
Posted on 25-02-2013 13:56
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In general it seems like CT mountains are pretty good AI-wise, Middle East was just great, except for the last mountainstage.
PT/PCT races are definately worse AI-wise.
Manager of Team Popo4Ever p/b Morshynska in the PCM.Daily Man-Game
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roturn |
Posted on 25-02-2013 13:57
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Check the Catalunya mountain stage. Can`t say it was bad AI there.
It`s more about the profile. Many mountains before the final climb are pretty good. Only one last mountain is quite bad for the AI.
No matter the division.
Edited by roturn on 25-02-2013 13:58
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CrueTrue |
Posted on 25-02-2013 14:08
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So close for Quintana. Would have been an awesome surprise. |
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kumazan |
Posted on 25-02-2013 18:16
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DubbelDekker wrote:
Does someone know which file(s) contain the PCM AI?
Hardcoded, I don't think you can't change it at all.
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Ad Bot |
Posted on 24-11-2024 06:47
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DubbelDekker |
Posted on 25-02-2013 19:51
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But even if it is hardcoded, it's still in one of the game files. It might be possible to change some numbers with a hex editor for example. Or did they encrypt it?
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jt1109 |
Posted on 25-02-2013 20:13
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All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season. |
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CountArach |
Posted on 25-02-2013 21:27
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DubbelDekker wrote:
But even if it is hardcoded, it's still in one of the game files. It might be possible to change some numbers with a hex editor for example. Or did they encrypt it?
It is located in the exe and thus any attempt to change it would be illegal.
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Avin Wargunnson |
Posted on 26-02-2013 06:01
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jt1109 wrote:
All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season.
Try lower stamina -5 for everyone and half of 65+ now riders will die after 150kms maybe, it could be worse solution, rather than better i fear. I think this is 99% AI problem, no stats. It happens also with Daily database, or official release.
Edited by Avin Wargunnson on 26-02-2013 06:02
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jt1109 |
Posted on 26-02-2013 09:09
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Avin Wargunnson wrote:
jt1109 wrote:
All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season.
Try lower stamina -5 for everyone and half of 65+ now riders will die after 150kms maybe, it could be worse solution, rather than better i fear. I think this is 99% AI problem, no stats. It happens also with Daily database, or official release.
Stamina only comes into affect after 200km plus of racing wouldn't make a difference to them till after then plus everyone else will be lower so the difference between them will still be the same stats wise just instead of everyone being fresh at the end only the stronger ones will be ergo more riders get dropped to be honest stamina isn't even the most important resistance and recovery seem to make much more difference depending on a classic or stage race.
Edited by jt1109 on 26-02-2013 09:11
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Avin Wargunnson |
Posted on 26-02-2013 09:16
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jt1109 wrote:
Avin Wargunnson wrote:
jt1109 wrote:
All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season.
Try lower stamina -5 for everyone and half of 65+ now riders will die after 150kms maybe, it could be worse solution, rather than better i fear. I think this is 99% AI problem, no stats. It happens also with Daily database, or official release.
Stamina only comes into affect after 200km plus of racing wouldn't make a difference to them till after then plus everyone else will be lower so the difference between them will still be the same stats wise just instead of everyone being fresh at the end only the stronger ones will be ergo more riders get dropped to be honest stamina isn't even the most important resistance and recovery seem to make much more difference depending on a classic or stage race.
I agree resistance (especially) and recovery are more important, but i think that it is not confirmed that stamina matters only and really only with 200kms+ stages. And also, these problems happens also with daily database and official release, where resistance is lower.
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CountArach |
Posted on 26-02-2013 10:30
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Avin Wargunnson wrote:
jt1109 wrote:
Avin Wargunnson wrote:
jt1109 wrote:
All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season.
Try lower stamina -5 for everyone and half of 65+ now riders will die after 150kms maybe, it could be worse solution, rather than better i fear. I think this is 99% AI problem, no stats. It happens also with Daily database, or official release.
Stamina only comes into affect after 200km plus of racing wouldn't make a difference to them till after then plus everyone else will be lower so the difference between them will still be the same stats wise just instead of everyone being fresh at the end only the stronger ones will be ergo more riders get dropped to be honest stamina isn't even the most important resistance and recovery seem to make much more difference depending on a classic or stage race.
I agree resistance (especially) and recovery are more important, but i think that it is not confirmed that stamina matters only and really only with 200kms+ stages. And also, these problems happens also with daily database and official release, where resistance is lower.
Yes it is. it has been that way for several generations of the game now.
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jt1109 |
Posted on 26-02-2013 10:40
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Avin Wargunnson wrote:
And also, these problems happens also with daily database and official release, where resistance is lower.
Hmm i'm not sure about them as i don;t play them but with Oleg's DB which i play there seems to be a lot more gaps with groups because of a lot lower stats of course there is still groups at the end there just a lot smaller |
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Avin Wargunnson |
Posted on 26-02-2013 10:56
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CountArach wrote:
Avin Wargunnson wrote:
jt1109 wrote:
Avin Wargunnson wrote:
jt1109 wrote:
All you need to do is probably lower all the secondary stats in the DB by like 5 as SN has said but no one pointed out that the AI would act this way with high secondary stats so no one knew untill we started racing so i say deal with it for now change at the end of season.
Try lower stamina -5 for everyone and half of 65+ now riders will die after 150kms maybe, it could be worse solution, rather than better i fear. I think this is 99% AI problem, no stats. It happens also with Daily database, or official release.
Stamina only comes into affect after 200km plus of racing wouldn't make a difference to them till after then plus everyone else will be lower so the difference between them will still be the same stats wise just instead of everyone being fresh at the end only the stronger ones will be ergo more riders get dropped to be honest stamina isn't even the most important resistance and recovery seem to make much more difference depending on a classic or stage race.
I agree resistance (especially) and recovery are more important, but i think that it is not confirmed that stamina matters only and really only with 200kms+ stages. And also, these problems happens also with daily database and official release, where resistance is lower.
Yes it is. it has been that way for several generations of the game now.
So it is written in manual, i was not looking there for a while.
I know this is widely believed fact, but it is still pretty strange to me, to have a stat in the game for max5% of all stages
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DubbelDekker |
Posted on 26-02-2013 13:21
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CountArach wrote:
DubbelDekker wrote:
But even if it is hardcoded, it's still in one of the game files. It might be possible to change some numbers with a hex editor for example. Or did they encrypt it?
It is located in the exe and thus any attempt to change it would be illegal.
Every developer knows that an active modding community adds tons of value and replayability to a game. Pretty bad case of Cya-logic to discourage modders from improving the AI.
Avin Wargunnson wrote:
but it is still pretty strange to me, to have a stat in the game for max5% of all stages
Surprised?
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MrOBJ |
Posted on 27-02-2013 07:34
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Very well for Gustav Larsson.. And overall 8th is definitely acceptabel without any TT |
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