PCM.daily banner
28-11-2024 03:00
PCM.daily
Users Online
· Guests Online: 39

· Members Online: 0

· Total Members: 161,839
· Newest Member: NickTar
View Thread
PCM.daily » PCM.daily's Management Game » [Cont-Man-Game] General
 Print Thread
Clasico RCN Discussion
Scorchio
Bring it on TSM! (please).
Manager of ISA - Hexacta in the MG
 
jph27
Tuguldur!!! Grin
 
cio93
This could've been huge for TomTom but instead it's huge for Azteca!
 
Ollfardh
Right, Peeters will likely be sold after his latest fiasco..
Changed my sig, this was getting absurd.
 
cio93
Ollfardh wrote:
Right, Peeters will likely be sold after his latest fiasco..


Well, have you checked his hill stat recently?
 
SportingNonsense
Having played Stage 3 for tsmoha, it is nice to see how the GC got to it's position prior to that - and kinda odd to see tsmoha's report of the one I played!

Kentaurus wrote:
(As a note, perhaps raising the rider limit to 8 riders per race would make a huge difference, that would give each team one more man of firepower to help bring back breakaways which might make a big difference. With this change also increase the rider limit and money for CT teams to help compensate.)


Already planned to look at allowing 8 riders per team in all races - will need to assess how that might affect the size of CT squads though, as I don't want to add too much money into the market.
Edited by SportingNonsense on 22-02-2015 21:11
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
Scorchio
Thanks TS & SN.

A bit of an odd finale, obviously complicated by the final rise. At least no silly soft break that a rampaging peloton fail to catch! Had hoped for better from Haedo once it came down to a sprint, but seen as we didn't seem to give him any assistance, will settle for 7th.

@ SN 8 riders would seem sensible if it doesn't impact # of teams per race, would also help CT team balance a competitive line-up with developing riders (which benefits all the divisions in the long run). I don't see that it would necessitate an increase in CT squad sizes - looking at my own situation I have 18 riders signed this season, with a potential RD total of 1303 (ignoring stagiere). This easily copes with the available 1050 race days - so an increase to (e.g. 8 x 150 = 1200) would still cope. Would also suggest that a new rule forcing a minimum of e.g. 6 riders starting per team in each race would be desirable, as there have been some odd abberationss this season. With 6 as minimum, would still enable teams to field 3 teams on the overall limit of 20 riders assuming such an unusual clash (3 races) was to occur. Interesting potential development at any rate.
Manager of ISA - Hexacta in the MG
 
Ad Bot
Posted on 28-11-2024 03:00
Bot Agent

Posts: Countless
Joined: 23.11.09

IP: None  
Deadpool
Fun little sprint there. Although PCM doesn't always do the best with up and then down endings (as it seemed to not here, with Moreno sitting up) it is really interesting to see how the trains handle it.
 
SportingNonsense
Moreno's AI cock-up is something we used to see a lot more in PCMs of a couple of years (perhaps even the much fabled PCM11) where the leadout man would sometimes pull away from main sprinter (like Napolitano did to win Paris-Tours) because the main sprinter was too tired, but then leadout guy would stop despite being in a winning position.

Clearly still happens, but it is less noticeable now.

Scorchio wrote:
@ SN 8 riders would seem sensible if it doesn't impact # of teams per race, would also help CT team balance a competitive line-up with developing riders (which benefits all the divisions in the long run). I don't see that it would necessitate an increase in CT squad sizes - looking at my own situation I have 18 riders signed this season, with a potential RD total of 1303 (ignoring stagiere). This easily copes with the available 1050 race days - so an increase to (e.g. 8 x 150 = 1200) would still cope. Would also suggest that a new rule forcing a minimum of e.g. 6 riders starting per team in each race would be desirable, as there have been some odd abberationss this season. With 6 as minimum, would still enable teams to field 3 teams on the overall limit of 20 riders assuming such an unusual clash (3 races) was to occur. Interesting potential development at any rate.


For some reason I had in my head that there was a max squad size of 15, which is obviously wrong. Yes, with squads of 15-20 then there won't be any need to change salary cap. If it discourages teams from entering into 3 way race clashes - or even 2 way - then that is no bad thing either. Agreed that a minimum should be considered - can screw up AI if you enter one of the top favourites but few support teams, as I think ONCE may have done with Guillen at some point this year.

It wouldn't affect the number of teams per race as the max for that is 24, and 24 x 8 = 192, which is under the 200 rider limit, and allows space for the Control team.
Edited by SportingNonsense on 22-02-2015 22:22
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
NTTHRASH
Nice to see my team trying if nothing else. Props to Tuulhangai, didn't expect that. Smile
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
cio93
SportingNonsense wrote:
Agreed that a minimum should be considered - can screw up AI if you enter one of the top favourites but few support teams, as I think ONCE may have done with Guillen at some point this year.


I remember reporting a race with 3 ONCE riders + Guillen and it worked out damn fine for them...with a 63 flat rider being able to leadout after working all stage long.
 
Deadpool
SportingNonsense wrote:
Moreno's AI cock-up is something we used to see a lot more in PCMs of a couple of years (perhaps even the much fabled PCM11) where the leadout man would sometimes pull away from main sprinter (like Napolitano did to win Paris-Tours) because the main sprinter was too tired, but then leadout guy would stop despite being in a winning position.

Clearly still happens, but it is less noticeable now.


Issues like that have always plagued all video games. Anytime the AI is built to replicate a specific strategy or action, the need to hardcode (or heavily weight) the system to institute it will almost always cause the AI to not break out and reevaluate until far too late.

The Total War games have always had this issue on the tactical battle level. You can pretty much always win by doing the unexpected, even if the unexpected is foolhardy. Basketball games tend to be similar, the NBA 2k games will have players like Tim Duncan trying to take jump hooks from fifteen feet over two players because it thinks and offense built around Tim Duncan should have him taking jump hooks.

So I can't really blame Cyanide for having little quirks like that, especially on more unusual finishes. It is good they seem to be straightening out some of the game's corners.
Edited by Deadpool on 22-02-2015 22:31
 
Bikex
I was shortly gone and I come back to see already 3 stages up. Thanks for the great pace and 3 good reports so far. Of course as having a race favourite in my team I'll have to say something on the stages. Grin

Stage 1: Really sucks to see a break win this stage, especially with that big of a gap and riders like Rodriguez and Godoy in it. It's not the first time this season that Maloja and ONCE wouldn't help narrowing the gap.

Stage 2: After loosing already a lot of time we had to think of something for this stage and our tactic perfectly played out. Wu with, yet again, an outstanding effort at helping team leader Rodrigues to get a gap. In the end he spent a lot of energy otherwise he maybe would have been able to stay with his former breakaway companions and get a top 4. But at least he got the KoM and U25 jerseys. In the end a nice stage win for Vitor, he seems to be in a good shape. He only missed out by 17 seconds to already get yellow, but I'm confident now that it's only a matter of time until he'll do so. Iglinsky and Arroyo don't seem to be a threat anymore.

Stage 3: Nice to see an Asian stage winner. In the transfer season I almost bought Tuulhangai but in the end decided against. Also great to see Sai-Udomsin in the top 10. Every gained point is precious in the battle for the rankings top 10.
 
Kentaurus
Wow, great finish for my boys, who are really putting on a show at this race. Millan and Rodriguez did a fantastic job, doing as expected (both are 73 sprinters) so I was really looking to this stage after taking the lead in stage 1, realizing that with the bumpy ride to the finish there would be a serious chance for Jackson to gain some precious seconds, and he did just that.

Now it is time to defend like crazy, I'm not too worried about the next two stages as Jackson Rodriguez should be able to hold his own on the mountains, but as someone mentioned before he is a silly low 64 rating in the hills, and that final stage is scary.
AZTECA - NBCSN pcmdaily.com/files/Micros16/azt.png
 
maxime86
3 stages in and really nothing going on for us, at least we got into a breakaway
 
Deadpool
Always interesting to see a mountain stage in a C2 race get comfortably controlled by the pack, frequently they lack the strength.

One quick critique on the writeup. The line

Let's keep this one short: he won't, as none of today's KoM/intermediate sprints is contested by those six in the escaping group.

made me thing the break gets caught before the sprints, not that the sprints weren't contested out of the group, and so the rider in question never built up any additional (or a notable number) of points out of them. I had to go back and read it a couple of times. Otherwise great reporting.
Edited by Deadpool on 23-02-2015 17:58
 
Atlantius
Well at least Chris tried. Tried and failed but tried nonetheless...
Really surprised and somewhat disappointed to see so large groups at the finishes.

pcmdaily.com/images/awards/2013/teamstory.png

Svensk Proffscykling - Your gateway to news about Swedish Cycling
Twitter | Facebook | Instagram | Web
 
dev4ever
Can my team get any less agressive?
What's the point of controlling the pack if your best rider is almost 3 minutes behind in the overall?
Now the chances are that we won't get anyone in the top 5 in our only win goal race if Arroyo don't start to deliver soon or maybe Kulhavi could be the savior once again :lol:

Sometimes I wonder if my team would be more active/ perform better if I didn't bring Arroyo in the squad?


.: Manager of :.
.: Hugo Boss :.
 
cio93
Just as TomTom sees their promotion rivals have a brilliant race, they strike back..
 
Stromeon
These reports really are coming out at a very commendable pace Grin

Can't really complain about the last stage, good to see that we've got in the break two races in a row giving the local fans something to shout about, and Chamorro finally secured us some, albeit a meagre amount, of points from the race so we don't return with another embarrassing 0-pointer. Although I have noticed rather annoyingly that we seem to get in a few winning breaks but our rider is always somewhere in 4th-6th. Perhaps that will change next season as many of our young riders level up.
i.imgur.com/55sT7og.png Coldeportes i.imgur.com/55sT7og.png

Vamos Nairo! #SueƱoAmarillo
 
Jump to Forum:
Login
Username

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
Latest content
Screenshots
Long Peloton
Long Peloton
PCM13: General Screenshots
Fantasy Betting
Current bets:
No bets available.
Best gamblers:
bullet fighti... 18,476 PCM$
bullet df_Trek 17,374 PCM$
bullet Marcovdw 15,445 PCM$
bullet jseadog1 13,552 PCM$
bullet baseba... 10,439 PCM$

bullet Main Fantasy Betting page
bullet Rankings: Top 100
ManGame Betting
Current bets:
No bets available.
Best gamblers:
bullet Ollfardh 21,890 PCM$
bullet df_Trek 15,520 PCM$
bullet Marcovdw 14,900 PCM$
bullet jseadog1 13,500 PCM$
bullet baseball... 7,332 PCM$

bullet Main MG Betting page
bullet Get weekly MG PCM$
bullet Rankings: Top 100
Render time: 0.39 seconds