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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2012
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You're hoping for PCM 12
la_triestina
be a pro mode would probably be a more likely addition on the ps3 and xnox version if they add it at all
 
Winnersaint
PCM 11 runs 3D races fine on my PC albeit with no trees, buildings etc, so what would really be useful is no silly upping of the machine specs to run the game.
 
Lachi
The games specs have not changed much since PCM2010. It has been announced that they will not change much in the next release. Many more info can be found on the home page of this forum.
 
jph27
Cover:

fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash3/556274_10150787740116204_66605481203_11611631_2028583618_n.jpg
 
olabj
Now who could that possibly beWink
i453.photobucket.com/albums/qq256/olabj/jackgarm.png

i453.photobucket.com/albums/qq256/olabj/greendaysig.png
 
Miguel98
it looks like Sylvain Chavanel
 
hemsedal
I have a few things I would like for the new version of the game:

1. Rider personalities.
2. Like others have said, the transfer system needs to be renewed.
3. Simply more "manager stuff" to do.
 
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tyriion
More realistic rider evolving would be nice too. Like sta keeps growing over all career, but sprinting starts to decline earlier etc. Just so its less a get to peak and then sit there till you retire world.
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baseballlover312
jph27 wrote:
Cover:

fbcdn-sphotos-a.akamaihd.net/hphotos-ak-ash3/556274_10150787740116204_66605481203_11611631_2028583618_n.jpg

I hoping that that cover is just an April Fools joke.
RIP Exxon Duke, David Veilleux, Double Feature, and Monster Energy
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Humlesnur
As a small thing I believe has not been mentioned, I would like to see some variance in how breakaways are initiated. It is extremely monotonous because the AI is programmed to always reel in the first couple of breakaways that always consist of a big number of riders (10+). After a little experience it is simply too easy to know when the actual breakaway (the one that gets away properly) occurs. One just need to wait around 30 km (less for shorter stages and more for longer) and for all big breakaways (+10) riders to be caught up and then use counter attack when a new small group is formed.

Of course in reality the first breakaways are often caught quickly, but surely not always and it is significantly more difficult getting into the right breakaway even the rider is determined to breakaway. In PCM you can get into the right breakaway on first attempt every time barely spending any energy (counter attack).
 
DaBobScotts
I would like to see AI chase not based on GC position, but on time AND rider abilities. I won the Tour with Brajkovic, by only being 30 seconds down, but placed 11th. I attacked on a mountain stage (hard BTW) and won by 7 minutes. Managed to hod out the lead and won by over a minute.
 
CrueTrue
Humlesnur wrote:
As a small thing I believe has not been mentioned, I would like to see some variance in how breakaways are initiated. It is extremely monotonous because the AI is programmed to always reel in the first couple of breakaways that always consist of a big number of riders (10+). After a little experience it is simply too easy to know when the actual breakaway (the one that gets away properly) occurs. One just need to wait around 30 km (less for shorter stages and more for longer) and for all big breakaways (+10) riders to be caught up and then use counter attack when a new small group is formed.

Of course in reality the first breakaways are often caught quickly, but surely not always and it is significantly more difficult getting into the right breakaway even the rider is determined to breakaway. In PCM you can get into the right breakaway on first attempt every time barely spending any energy (counter attack).


Check the front page. This is one of the things Cyanide have said they have improved.
 
http://www.pcmdaily.com
cactus-jack
I must say, unless there are some major changes to the manager-aspect of the game that Cyanide hasn't told us about yet then I doubt I'll be purchasing it. However, it is probably highly unlikely that Cyanide is still holding back any MAJOR news, if we get anymore info it will probably be small pickings.

Besides, I think PCM11 was pretty good and I have a good career going, I wouldn't mind continuing it for another year.
 
ravenation
Absolutely main thing for me is season planning from the AI.

Every season you know for sure that Paris-Nice ad Tirreno you win with out any problems, because, the AI riders dont have any race form for early season.

Furthermore all races after the Tour De France is also to easy to win. It is horrible that AI dont plan season better.

In the races it seems like the AI many times dont have responces to early attacks. In real life no one would let one of the favourites away early on the stage as it is to dangerous.
 
Alakagom
ravenation wrote:
Absolutely main thing for me is season planning from the AI.

Every season you know for sure that Paris-Nice ad Tirreno you win with out any problems, because, the AI riders dont have any race form for early season.

Furthermore all races after the Tour De France is also to easy to win. It is horrible that AI dont plan season better.

In the races it seems like the AI many times dont have responces to early attacks. In real life no one would let one of the favourites away early on the stage as it is to dangerous.


Play on extreme then and with lower ranked team Wink There are certain riders that hit good level early on though, depends on AI every time. It's too random, I would give you that. Sometimes S.Sanchez had 22 days at Paris Nice, sometimes only 4 days. Second part I completely agree and I think Cyanide took that issue and will try to fix it according to intervierws.
Edited by Alakagom on 05-04-2012 18:38
pcmdaily.com/images/awards/2012/avatar.png


pcmdaily.com/images/awards/2012/admin.png
 
lokytrew
I'm hoping that they will make a track career mode.
 
Lachi
As CrueTrue said, the features of the next game have already posted on the front page, so no hoping or guessing is needed any longer.
 
sam1196
I'm hoping for scenarios, like the giro 2012 beginning with the real standings at stage 12 or so and than playing further to "rewrite history"
VINO VINO VINO VINO VINO VINO VINO VINO VINO
 
ravenation
Alakagom wrote:
ravenation wrote:
Absolutely main thing for me is season planning from the AI.

Every season you know for sure that Paris-Nice ad Tirreno you win with out any problems, because, the AI riders dont have any race form for early season.

Furthermore all races after the Tour De France is also to easy to win. It is horrible that AI dont plan season better.

In the races it seems like the AI many times dont have responces to early attacks. In real life no one would let one of the favourites away early on the stage as it is to dangerous.


Play on extreme then and with lower ranked team Wink There are certain riders that hit good level early on though, depends on AI every time. It's too random, I would give you that. Sometimes S.Sanchez had 22 days at Paris Nice, sometimes only 4 days. Second part I completely agree and I think Cyanide took that issue and will try to fix it according to intervierws.


Well, i play at Extreme and started with Farnese Vini - Now Ferrari with a budget 3,0 mil.

Won giro, Vuelta, Trirreno, Paris-Nice etc. in 3rd season and of course the Pro Tour and Super Prestige tour.

I think it is to easy if you plan your season correctly - even with a mid-size budget.

The Giro for instance - only Anton seems to be in shape every season for this race and at the Vuelta, the AI riders might be in shape, but still have so many racedays, that you beat riders like Cunego, Contador, Anton with Joaquim Rodriquez or Kreuziger with 79 or 80 in mountain skill. Every season so far Basso has cycled the Giro, but lost tons of time. Come on - hes italian - if he cycles the Giro he cycles to win.
 
greco
Alakagom wrote:
ravenation wrote:
Absolutely main thing for me is season planning from the AI.

Every season you know for sure that Paris-Nice ad Tirreno you win with out any problems, because, the AI riders dont have any race form for early season.

Furthermore all races after the Tour De France is also to easy to win. It is horrible that AI dont plan season better.

In the races it seems like the AI many times dont have responces to early attacks. In real life no one would let one of the favourites away early on the stage as it is to dangerous.


Play on extreme then and with lower ranked team Wink There are certain riders that hit good level early on though, depends on AI every time. It's too random, I would give you that. Sometimes S.Sanchez had 22 days at Paris Nice, sometimes only 4 days. Second part I completely agree and I think Cyanide took that issue and will try to fix it according to intervierws.


if you play the game, with an excellent rider and compete against an excellent rider, that should be shown in the standings. You should not play it like golf, with a handicap, its a matter of getting as close as possible to reality. With the way the ai plans ,that reality is only present for aprox 3 months.

one other thing i would like to see changed, is how the ai can attack 3-4-5 times on the final mountain, without having any effect - it seems - on the ai´s endurance. ive tried to counter attack the ai, but if i do that, my rider is finito.

if cyanide delivers what they have stated, then we will se a huge progress in the pcm series.
 
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