Kentaurus wrote:
Okay, so this isn't a big of deal as you guys think it is. With just a little bit of work I made an acceptable fix. (Note it isn't near as good, but its workable. I'll let you graphics guys fix it up).
So the top is my changes, putting in BMCs jerseys. Using the 13bmc file from my PCM13 files.
With that I also had to replace the minishirt which is the exact same as before as 256x256 file located in ".../Gui/team_shirt" (the current files are .dds, however the .tga seems to work.)
Also the new one the big shirt on the right needs changed, this is where it gets a bit more difficult. This file is a 1024x1024 .dds (I saved it in pdn as .dds using DXT5).
To make the shirt, I used the old blender program, moved the camera just a bit to get the angle and instead made the size 800x800 (really I think the premade shirts are probably closer to 800x900, but doesn't matter). With that new file, just expand the canvas in a paint program to 1024x1024 and anchor to the bottom right (so the added canvas goes up and left).
This new file goes into ".../Gui/Single/Background"
I dont need to make a new thread for this question. You answered alot of it in this post.
However, here is my question, because I have not seen a full answer yet.
How much really has changed from 2013 creation and 2014?
If you have a jersey from 2013 and want to use it. Can you just add it to 2014 or will you need to make changes and if so how big of one?
Example: (numbers are examples not even close to real)
If you have a 2013 jersey that is 600x600 can you just drop it in the correct folder, name it and use it. Or for 2014 do you have to switch to 900x900 and change the file type (TGA was what 2012?) as an example.
Im very curious, as I have yet to buy the game. But I can try to find the zip file in the thread my 2013 jersey was made in (my computer died and I lost all PCM stuff till 2 days ago). Then when I get 2014, after the bug fixes. I want to see if its worth looking for the zip file or starting fresh. I have asked someone for a new 2013 jersey (hope they do it), because I want a different team. I used my old one for months...until my comp crashed. But, if its easy, I am considering bringing my old team back at some point in 2014. Its a full kit, hence why Im very curious how hard/easy it would be to put the kit in 2014.
I dont need to make a new thread for this question. You answered alot of it in this post.
However, here is my question, because I have not seen a full answer yet.
How much really has changed from 2013 creation and 2014?
If you have a jersey from 2013 and want to use it. Can you just add it to 2014 or will you need to make changes and if so how big of one?
Example: (numbers are examples not even close to real)
If you have a 2013 jersey that is 600x600 can you just drop it in the correct folder, name it and use it. Or for 2014 do you have to switch to 900x900 and change the file type (TGA was what 2012?) as an example.
Im very curious, as I have yet to buy the game. But I can try to find the zip file in the thread my 2013 jersey was made in (my computer died and I lost all PCM stuff till 2 days ago). Then when I get 2014, after the bug fixes. I want to see if its worth looking for the zip file or starting fresh. I have asked someone for a new 2013 jersey (hope they do it), because I want a different team. I used my old one for months...until my comp crashed. But, if its easy, I am considering bringing my old team back at some point in 2014. Its a full kit, hence why Im very curious how hard/easy it would be to put the kit in 2014.
Hi Matrix,
From what I understood from all the messages about 2014 (bear in mind I don't have the game) are PCM13 kits perfectly usable for PCM14. The only thing is that the majority of the PCM13 kits has a plis on it, which wasn't needed and still isn't. This plis will give you a slightly other result ingame (more shadows), nothing serious though. Also it is said that a minishirt maker will be released by Cyanide, which also doesn't use this plis, so preferably you would want a kit without a plis, but PCM13 kits with plisses are not at all unusable.
I dont need to make a new thread for this question. You answered alot of it in this post.
However, here is my question, because I have not seen a full answer yet.
How much really has changed from 2013 creation and 2014?
If you have a jersey from 2013 and want to use it. Can you just add it to 2014 or will you need to make changes and if so how big of one?
Example: (numbers are examples not even close to real)
If you have a 2013 jersey that is 600x600 can you just drop it in the correct folder, name it and use it. Or for 2014 do you have to switch to 900x900 and change the file type (TGA was what 2012?) as an example.
Im very curious, as I have yet to buy the game. But I can try to find the zip file in the thread my 2013 jersey was made in (my computer died and I lost all PCM stuff till 2 days ago). Then when I get 2014, after the bug fixes. I want to see if its worth looking for the zip file or starting fresh. I have asked someone for a new 2013 jersey (hope they do it), because I want a different team. I used my old one for months...until my comp crashed. But, if its easy, I am considering bringing my old team back at some point in 2014. Its a full kit, hence why Im very curious how hard/easy it would be to put the kit in 2014.
Hi Matrix,
From what I understood from all the messages about 2014 (bear in mind I don't have the game) are PCM13 kits perfectly usable for PCM14. The only thing is that the majority of the PCM13 kits has a plis on it, which wasn't needed and still isn't. This plis will give you a slightly other result ingame (more shadows), nothing serious though. Also it is said that a minishirt maker will be released by Cyanide, which also doesn't use this plis, so preferably you would want a kit without a plis, but PCM13 kits with plisses are not at all unusable.
Thanks, Ill have to search and try to locate the thread my kit is in. And see what it has. With luck, when I do get 2014, if I want to use it...I can.