PCM.daily banner
24-11-2024 14:45
PCM.daily
Users Online
· Guests Online: 63

· Members Online: 1
Mresuperstar

· Total Members: 161,801
· Newest Member: kukras
View Thread
PCM.daily » Off-Topic » Games
 Print Thread
New Cycling Game Project
Ian Butler
Oh, and if the project would become too big to handle, I think if you handle the career part well enough, 3D races wouldn't even be necessary for most of us Smile
 
T-Photon
Cycleman123 wrote:
This sounds amazing! Wish you the very best of luck Smile. Also, it would be great to have another (good) Cycling game on the market to actually motivate Cyanide to work harder.


Exactly, Cyanide moved their focus to the console games ever since PCM11 opening up room for a new manager game to please the PC players.

Imagine a game build and owned by the community in cooperation Smile we already have the best shirt, DB and stage makers in the world - blending that together with an expandable game with much stronger features an you have the game we all want.
 
-
Jesleyh
Hmm, nah, a 3D part should be in I think.
Or maybe a bit FM-like, minute-to-minute with just giving basic orders Wink
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
Shonak
Ian Butler wrote:
Oh, and if the project would become too big to handle, I think if you handle the career part well enough, 3D races wouldn't even be necessary for most of us Smile


Erm, no way, Ian. 3D races have to be included in a cycling manager - at least for me. Wink
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
Cycleman123
Shonak wrote:
Ian Butler wrote:
Oh, and if the project would become too big to handle, I think if you handle the career part well enough, 3D races wouldn't even be necessary for most of us Smile


Erm, no way, Ian. 3D races have to be included in a cycling manager - at least for me. Wink


+1
i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Road%20to%20Le%20Tour_zpsnovshuyf.png

i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Oricav2_zpsc6257c80.png
 
anderspcm
Me to, the best part of PCM is the 3D gameplay, which I actually think has become pretty good Smile
img15.hostingpics.net/pics/8145831post.png
www.pcmdaily.com/images/awards/2013/jersey.png
www.pcmdaily.com/images/awards/2013/graphic.png
 
http://andersvmogensen@live.dk
Stevenag
I have always had one idea for how the 3D-part of a cycling game should be.
I have always thought that PCM is good for what it is, and a competitor should really be a completly seperate game.

You hire someone to sit in the cars, who takes all decicions during the race. Who should go back to get bottles, when should you move the team to the front etc.
The director you hire has skills like the riders, and if your team is focusing on cobbles, you should hire someone with good tactical skills in the cobbles. If your team is big you have many directors.
You are yourself the one who set up the tactic pre-race. Who is our captain, who should help in the sprint, who should go for the early breakaway, but when the race has started it is out of your hands.
This way, you can still influence the race and have a 3D-part, but you could have a much more in dept 3D engine.
The reason the FM engine is so much more in dept than FIFAs is that the FIFA-engine needs to be able to react instantly, while the FM engine can calculate everything up front. The races will be more intelligent, and it would also be more realistic than you saying things like "stop going 76%, you have to go 77%".
You would also then not be forced to sit and watch the entire stage, in case something happens, and could maybe get some sort of highlight reel at the end.
And you could have 1 to 1 stages, with all that adds.

I would also like to suggest some of the abilities i feel PCM is lacking at the moment. You might have them already, but i thought they should be mentioned.

Profesionalism; How focused is the rider in his training. A unprofesional rider might be the big favorite for a big race, but even though he should peak his form toward it, he has not been serious enough, and he is nowhere near where he should be.

Team work: How well does the rider take orders. A low rating here might cause him to do a Gadret. Plus, how much will they kill themself to get the last bottle up to the captain, or to pull for a few 100 meters longer.

Bravery: In mass sprints and downhills, how much risk will the rider take?
High bravery combined with low agility might be a disaster. There might also be a second skill called something else for how brave the rider is when it comes to take high risk like breaking away early to gain seconds on your rival.

Tactical understanding: Even though you have a director, the rider is still responsible for many of the decicions himself. Might be seperated to different diciplines, as a good sprint tactician is not always a good mountain tactician.


Pressure: It is the decisive stage in the Tour de France. You have the yellow jersey and are favorite to win. How well do you handle it?

Positioning: Pretty self explanitory. Important for everyone, but most of all sprinters. A sprinter with low positioning could be saved by a team mate with a high rating.

Plus the mountain/hill in PCM makes no sense, and should really be handled completly different. I think i have written about it before, it should be mentioned again. I would instead like one rating for how good you are at handling steep climbs, and one for how good you are at handling long climbs. A guy like Nibali migh have (in PCM ratings) 70/84, while Rodriguez has 82/82, and Gilbert 84/70. A low "steep" rating makes your stamina/other bars go down faster when the percentage go up, and the "long" rating makes them go down faster when you have been climbing for a long time without stop.

I have been thinking a lot about how i would make a cycling management game, and would love to see your idea come into play, and be helpful in any way possible. (if you want someone to make you food while you make the game, it is not a possible way Smile)
 
T-Photon
@Stevenag

Thx for the suggestions, without spoiling anything i think you can be safe to assume a lot of it will be present in my game Smile

psychology will affect riders perfomance in the stages,
- has he low or high morale?
- how does he handle pressure from the media?
- if in yellow how will he handle attacks from his rivals? if the create a gap can he ride in his own pace or will he give up completely?

All that and more is part of my vision for the gameplay Smile
 
-
Cycleman123
But do we still control the riders?
i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Road%20to%20Le%20Tour_zpsnovshuyf.png

i1193.photobucket.com/albums/aa348/the_hoyle86/Graphics/Oricav2_zpsc6257c80.png
 
Ad Bot
Posted on 24-11-2024 14:45
Bot Agent

Posts: Countless
Joined: 23.11.09

IP: None  
SSJ2Luigi
competition is what makes a market good. look at FIFA, where would it have been without competiting from PES and I'm willing to bet that Madden NFL would be better if the worst company in the United States would have some competition.
 
baseballlover312
It did. NFL 2K. So naturally EA bought exclusive rights.
RIP Exxon Duke, David Veilleux, Double Feature, and Monster Energy
pcmdaily.com/files/Awards2016/avatar.png
pcmdaily.com/files/Awards2019/funniest.png
pcmdaily.com/images/mg/Awards2020/funniest.png
pcmdaily.com/images/mg/Awards2020/forumthread.png
i.imgur.com/VCXYUyF.png
i.imgur.com/4osUjkI.png
 
miggi133
SSJ2Luigi wrote:
competition is what makes a market good. look at FIFA, where would it have been without competiting from PES and I'm willing to bet that Madden NFL would be better if the worst company in the United States would have some competition.


Madden will never have competition... The only competition they had was NFL2k5, after which EA made a pitch for the exclusive rights for the game!
 
SSJ2Luigi
baseballlover312 wrote:
It did. NFL 2K. So naturally EA bought exclusive rights.

meaning no competition

whatever it takes to keep the title: "worst company in the United States" (twice in a row I might add)
 
Shonak
T-Photon wrote:
psychology will affect riders perfomance in the stages,
- has he low or high morale?
- how does he handle pressure from the media?
- if in yellow how will he handle attacks from his rivals? if the create a gap can he ride in his own pace or will he give up completely?


This sounds too good to be true. e.deviantart.net/emoticons/l/love2.gif
Edited by Shonak on 08-01-2014 22:35
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
Ian Butler
You definitely need to have a bicycle handling stat as well Wink
Used mainly for corners, in sprinting, avoid falling and riding on small roads (such as Flandrien roads)

Oh, and you need a winter - cyclo-cross season between road seasons Grin
 
T-Photon
Ian Butler wrote:
You definitely need to have a bicycle handling stat as well Wink
Used mainly for corners, in sprinting, avoid falling and riding on small roads (such as Flandrien roads)

Oh, and you need a winter - cyclo-cross season between road seasons Grin


hahaha Grin if we had the ressources i would love to implement that!

but to be perfectly honest, cyclo-cross and track racing is not on the feature list for this game Pfft but 3D is indeed otherwise i wouldn't spend the next 3 months developing 3D models for the game engine ^^
 
-
admirschleck
We already have great Track mode in PCM so that's not needed. Just try to implement at least half of these things above and game is going to look at least like PCM , if not better. I really hopes that this project won't fail and that you're going to make it, at the end. Best of luck, once again. Smile
Manager of www.dodaj.rs/f/41/er/4zELHZA1/nor.pngTeam Nordeus www.dodaj.rs/f/41/er/4zELHZA1/nor.png
 
CountArach
This does sound great and certainly more professionally done than previous attempts. Best of luck!
i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys/PCT/bps_zps2b426596.png Manager of Team Bpost - Vlaanderen i439.photobucket.com/albums/qq112/Gustavovskiy/microjerseys/PCT/bps_zps2b426596.png

Follow me on Twitter
(All opinions expressed are not guaranteed to reflect reality)
 
cunego59
Wow this looks pretty awesome. You seem to have a lot of great ideas and the enthusiasm. If you ever make it so far that you're going to kickstarter, be sure I'll back you Smile
 
547984
How did I manage to miss this...i hope this turns out amazing! Loving the sound of it as PCM needs a serious career makeover. Wink
baseballlover312, 06-03-14 : "Nuke Moscow...Don't worry Russia, we've got plenty of love to go around your cities"
Sarah Palin, 08-03-14 (CPAC, on Russian aggression) : "The only thing that stops a bad guy with a nuke is a good guy with a nuke"

i1360.photobucket.com/albums/r657/547984/truth-vi.png

Big thanks to jdog for making this AMAZING userbar!
 
Jump to Forum:
Login
Username

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
Latest content
Screenshots
Still in Paris
Still in Paris
PCM09: General Screenshots
Fantasy Betting
Current bets:
No bets available.
Best gamblers:
bullet fighti... 18,376 PCM$
bullet df_Trek 17,374 PCM$
bullet Marcovdw 15,345 PCM$
bullet jseadog1 13,552 PCM$
bullet baseba... 10,439 PCM$

bullet Main Fantasy Betting page
bullet Rankings: Top 100
ManGame Betting
Current bets:
No bets available.
Best gamblers:
bullet Ollfardh 21,890 PCM$
bullet df_Trek 15,520 PCM$
bullet Marcovdw 14,800 PCM$
bullet jseadog1 13,500 PCM$
bullet baseball... 7,332 PCM$

bullet Main MG Betting page
bullet Get weekly MG PCM$
bullet Rankings: Top 100
Render time: 0.51 seconds