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22-11-2024 22:19
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ICL20 - General | Scouting | Development
df_Trek
Ripley wrote:
All the new dbs this season have a tab with the current base stats.


oh, yeah, I somehow didn't notice it opening the last DB downloaded with smartphone
 
Ulrich Ulriksen
Bikex wrote:
U23 Selection

Download: https://www.mediafire.com/file/1tdt2x....xlsx/file

Please open the last db and sort the riders by their team, copy your entire team and paste it in cell A1 (the red one). Then open the table U23 selection. There you'll see all your riders listed, next to them there is a field either colored red, green or orange. If it's red the rider isn't eligible for your U23 team, if it's green or orange the rider is. The field will be orange if the rider has an average of over 71 or is already 23. These riders will also benefit from the U23 team but not as much as other riders.
Your U23 team needs 8-10 riders.

When done send me columns A-G of the U23 Selection table.


Took a look at this. Cell a1 on the Your Team tab isn't red. And I think I put a 1 in column F to indicate a rider for the u23 team. Is that right?
Man Game: McCormick Pro Cycling
 
df_Trek
I put an "x" and it works well, probably this works whatever you put inside the F column
 
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Fabianski
Shonak wrote:
Upgrading talents is cool but you should also.watch out for the Age of Decline trigger. Might not so be good if your talent loses a year bc being a bit over AVG.

How does that work? Is it explained somewhere? I thought the AoD was random and doesn't change, but that doesn't seem to be the case.
 
Shonak
Fabianski wrote:
Shonak wrote:
Upgrading talents is cool but you should also.watch out for the Age of Decline trigger. Might not so be good if your talent loses a year bc being a bit over AVG.

How does that work? Is it explained somewhere? I thought the AoD was random and doesn't change, but that doesn't seem to be the case.

I think in one of the sticky threads the AoD system should be explained in detail. Wink
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
Shonak
valverde321 wrote:
Ripley wrote:
Yes, maybe slightly confusingly there will be another file to assign the research.

Mabye Bikex can provide a tool to calculate these things. For an approximation (or calculating it yourself): If you spend 100 on a sprint package you will get between 7.5 and 15 base points in SPR (100x0.015x5 up to 100x0.03x5).


dominox wrote:
valverde321 wrote:
Is there anyway to try and guess approximately how a rider would be affected before spending money on the packs as well (like a low and high end depending on how much is spent that would be based on the base stats and stat matrix tabs I'm guessing) ?

As I did some math for myself before research started: In research file where you have those training packs, you have those points from 0 to 6.

For every 100 you spend on training, this is approx. the outcome you can get:

From 1,5 to 3 small stat points when there is 1 in the table
3 to 6 - 2 in the table
4,5 to 9 - 3 in the table
6 to 12 - 4 in the table
7,5 to 15 - 5 in the table
9 to 18 - 6 in the table

To see "small stats" for example just download latest DB Bikex uploaded and check BaseStats, StatMatrix will show what number your rider need for specific stat.

Fe:

76 stat is described as having at least 307 small base stats. 77 needs 351. So to increase certain stat from 76 to 77 your rider needs 44 small base stats.


Perfect, exactly what I was hoping to find out. Thanks a lot both.

So in a way it can help to increase the speed of progression for younger riders, or improve an older riders (main/big) stats if enough "small" stat points are gained to cross the threshold for a higher "main" stat based on the stat matrix tab?

I took up a loan and sold my house on top to get Contador from 81 to 82. In the latter stages it becomes really quite expensive to improve marginally and puts a huge investment on a team. Thankfully the steal system is abolished, so those investments can be better protected. It is really a lot of fun to play with it, especially since it is so dynamic and less static the ManGame which is pretty set in stone. Wait for the dev file at the end of the season, dream come true to re-adjust and develop young riders.
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
Fabianski
Shonak wrote:
I think in one of the sticky threads the AoD system should be explained in detail. Wink

Then I must be blind, or just not have opened the right spoilers... I see how I can increase the AoD by research, but I didn't find other details. Sorry for all those newbie questions...
 
Shonak
Think it kicks in at age 25 to 26

AVG AoD
80+ -3
78+ -2
75+ -1
72- 1
69- 2
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
df_Trek
wait...I never heard about it, this means that a rider with 79.7 AVG with AoD 33 will start to lose stats at aged 31?
 
knockout
df_Trek wrote:
wait...I never heard about it, this means that a rider with 79.7 AVG with AoD 33 will start to lose stats at aged 31?


The AoD changes when a rider is 25/26. A rider that is already at such a high average stat at that age will get his AoD changed to 31. This is done to reduce the maximum number of prime years a dominant rider will have at the top of the DB.

If a 30yo rider has an AVG of 79.7 and an AoD of 33, he will start lose stats at age 33. The change of AoD only happens once and after that point in time, what you see is what you get.
 
Shonak
As knockout mentioned, but a small but important correction: a rider who has AoD of 33 will have the first decline at age 34. E.g. look at Nibali.

AoD 33
+ 2 PoY
Decline Age 36

AoD is colum AH in the DB fyi
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
df_Trek
aaah ok ok, now it's clear. thanks
 
df_Trek
so, a rider aged 26 is already gone under this process...I think yes because I see my one aged 26 with AoD 32...
 
Nemolito
My apologies if I missed this somewhere, but how many extra RD's do you get with a fitness trainer?
www.pcmdaily.com/images/mg/Awards2020/newmember.png
pcmdaily.com/images/mg/Awards2021/mgreporter21.png
pcmdaily.com/images/mg/Awards2022/mgtoty.png
pcmdaily.com/files/Awards2023/moty-cunego.png
 
Shonak
Nemolito wrote:
My apologies if I missed this somewhere, but how many extra RD's do you get with a fitness trainer?

Why not just look it up in the research file it literally has the entire scale there? :lol:
Edited by Shonak on 31-01-2021 10:41
pcmdaily.com/files/Awards2016/team.png
pcmdaily.com/files/Awards2017/manager.png
"It’s a little bit scary when Contador attacks." - Tommy V
 
Ripley
You find it in the research file. There isn't actually a fitness trainer, you just pay 20 to add 1 RD (to one rider), 40 to add 2 RD, 75 to add 3 RD, 125 for 4, 200 for 5.

Try and plan Nerz and see if 1, 2 or 3 extra RDs help him, I don't think it'd be worth it for your other riders.
i.imgur.com/6Km77FO.png

pcmdaily.com/files/Awards2019/team%20story.png
pcmdaily.com/images/mg/Awards2020/avatar.png
 
Nemolito
Ah, I understand now. I misinterpreted and bought one fitness trainer thinking it would add a certain amount of RD/avg to a rider. I'll see if I can use that one extra RD on Nerz and make a profit out of it Smile
www.pcmdaily.com/images/mg/Awards2020/newmember.png
pcmdaily.com/images/mg/Awards2021/mgreporter21.png
pcmdaily.com/images/mg/Awards2022/mgtoty.png
pcmdaily.com/files/Awards2023/moty-cunego.png
 
df_Trek
am I right understanding that in research file the 100 money reserved for scouting aren't added yet?
 
Ripley
If you mean the 100 bonus for scouting, no, that's not included yet.
i.imgur.com/6Km77FO.png

pcmdaily.com/files/Awards2019/team%20story.png
pcmdaily.com/images/mg/Awards2020/avatar.png
 
df_Trek
exactly, thanks
 
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