Beta Update: Patch 1.0.5.3 - Teammates Fitness Fix
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luluvanimpe |
Posted on 05-07-2017 11:17
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Stagiare
Posts: 217
Joined: 26-02-2007
PCM$: 200.00
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Hello,
On the Dashboard of the game, I see 1.0.3.4.
But the new patch is downloaded...
Normal ? |
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Thatguyeveryonehates |
Posted on 05-07-2017 11:41
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Domestique
Posts: 447
Joined: 01-05-2014
PCM$: 200.00
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luluvanimpe wrote:
Hello,
On the Dashboard of the game, I see 1.0.3.4.
But the new patch is downloaded...
Normal ?
its a beta patch not public yet
you can sign up for the patch by choosing to install beta patches on steam but if you do that dont complain about bugs remember its beta
or wait a few days until its released to the public |
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cio93 |
Posted on 05-07-2017 13:06
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World Champion
Posts: 10845
Joined: 29-10-2007
PCM$: 500.00
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undertaker wrote:
Patch 1.0.4.0
Change Log:
- The MO stat is now 100% used on a slope of 7% incline.
Does anybody have more information on that? The way this is phrased, it sounds like
6,9% incline: mixture of MO and HIL
7,0% incline: only MO
7,1% incline: mixture of MO and HIL
And that is obviously not what it means, but I also cannot guess from the possible interpretations what it is supposed to mean. Easy climbs are always MO only? Hard climbs are always MO only? What about the influence of speed (sounds like they made effort levels irrelevant again)?
A puncheur hill can be 5% and it can be 15%.
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Ad Bot |
Posted on 21-12-2024 18:04
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Bot Agent
Posts: Countless
Joined: 23.11.09
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IP: None |
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Thatguyeveryonehates |
Posted on 05-07-2017 13:28
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Domestique
Posts: 447
Joined: 01-05-2014
PCM$: 200.00
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its not about which climbing stat (MO or HI) is used
its a separate different thing
its about when does the climbing stat kick in and flat stops being used
until now less than 3% it was only FL
from 3% to 5% it was FL and the climbing stat (MO or HI or both)
5% and more only the climbing stat
now same thing but change 5% to 7%
effort % decides which climbing stat is used
slope % decides if climbing stat or flat stat is used
this change is to stop landa quintana bardet chaves etc winning time trials just because theres a 3.5% climb of 10kms |
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vascofcporto |
Posted on 05-07-2017 15:43
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Amateur
Posts: 9
Joined: 19-06-2015
PCM$: 200.00
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matt17br wrote:
There's no full patches. Cyanide makes new patches for the game to fix different issues. My guess is that it won't take a while for them to release another patch.
ok, but pcm daily release every year a full expansion patch , this year u will release? or no? |
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matt17br |
Posted on 05-07-2017 16:33
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Directeur Sportif
Posts: 10525
Joined: 28-09-2013
PCM$: 200.00
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Yes, but with no context this is not the best thread you could have asked this question in
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luluvanimpe |
Posted on 05-07-2017 17:35
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Stagiare
Posts: 217
Joined: 26-02-2007
PCM$: 200.00
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Thatguyeveryonehates wrote:
luluvanimpe wrote:
Hello,
On the Dashboard of the game, I see 1.0.3.4.
But the new patch is downloaded...
Normal ?
its a beta patch not public yet
you can sign up for the patch by choosing to install beta patches on steam but if you do that dont complain about bugs remember its beta
or wait a few days until its released to the public
Thanks for your answer. I understand. I'm going to wait... |
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Rossipop |
Posted on 05-07-2017 18:31
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Amateur
Posts: 12
Joined: 10-07-2014
PCM$: 200.00
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Does anybody know, if new patches are save game compatible? Or do I have to start a new game, for instance, if I want the changes in the upcoming 1.0.4.0 to apply when released? |
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matt17br |
Posted on 05-07-2017 19:44
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Directeur Sportif
Posts: 10525
Joined: 28-09-2013
PCM$: 200.00
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Most changes don't require a new career because they're game engine related. Tweaks to the database itself need a new savegame, though.
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Rossipop |
Posted on 05-07-2017 20:21
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Amateur
Posts: 12
Joined: 10-07-2014
PCM$: 200.00
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matt17br: Thank you very much for the reply. So if I understand correctly the new hill/mo relation will automatically apply formy save game, if it is implemented in a new patch? |
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matt17br |
Posted on 05-07-2017 20:31
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Directeur Sportif
Posts: 10525
Joined: 28-09-2013
PCM$: 200.00
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Yes.
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undertaker |
Posted on 06-07-2017 16:47
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Under 23
Posts: 80
Joined: 19-09-2007
PCM$: 200.00
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already out for everyone. |
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Rossipop |
Posted on 06-07-2017 16:55
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Amateur
Posts: 12
Joined: 10-07-2014
PCM$: 200.00
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Great - Thanks. And keep up the good work here at pcmdaily, it is highly appreciated! |
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BernardoF107 |
Posted on 07-07-2017 19:38
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Junior Rider
Posts: 28
Joined: 06-07-2017
PCM$: 200.00
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When i install the patch, it works in a saved game or have to start a new one? |
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matt17br |
Posted on 07-07-2017 19:57
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Directeur Sportif
Posts: 10525
Joined: 28-09-2013
PCM$: 200.00
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It works in already started careers
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OPQS93 |
Posted on 08-07-2017 16:52
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Stagiare
Posts: 211
Joined: 10-07-2014
PCM$: 200.00
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Just me who find sprints easy and weird after update? Not played much after update, so not saying it is a problem now or if it just was 2 weird stages, which is not unlikely in PCM... But on the intermediate sprints NOONE cared and in the sprint in the final for the stage there was no trains, and all sprinters came from far behind |
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undertaker |
Posted on 08-07-2017 17:39
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Under 23
Posts: 80
Joined: 19-09-2007
PCM$: 200.00
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OPQS93 wrote:
Just me who find sprints easy and weird after update? Not played much after update, so not saying it is a problem now or if it just was 2 weird stages, which is not unlikely in PCM... But on the intermediate sprints NOONE cared and in the sprint in the final for the stage there was no trains, and all sprinters came from far behind gameplay is weird imo. i'm have no fun playing this compared to other editions. |
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binga58 |
Posted on 13-07-2017 13:49
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Neo-Pro
Posts: 339
Joined: 03-08-2008
PCM$: 200.00
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So, has the latest patch resolved most or some of the mountain finish issues?
Need to know whether to fork out for this game while I have my TdF buzz on? |
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undertaker |
Posted on 13-07-2017 17:13
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Under 23
Posts: 80
Joined: 19-09-2007
PCM$: 200.00
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Changelog
AI
Breakaways
AI are now less quick to react when there is an attack or an acceleration on flat areas.
The draft effect has been tweaked to ease a breakaway a little.
It should now be a little easier to break away in Pro Cyclist mode.
Leaders’ behaviour
Leaders will now their energy better so their attacks will be more effective.
Strong leaders now stop their attack if too many riders are following.
Leaders should now act a bit more aggressively and more realistically.
Other
Selection on cobblestones is now more effective.
A rider is now less protected by another rider when they are "far" from each other. Protection” is now more realistic in that it was too easy to follow an attack of a rider that was already too far ahead.
LEVEL DESIGN
California Tour stages have been updated with new graphics and actual stages and is now available in Cya World Tour
BLOCK
Fixed a very rare case of blocking but in ITT when an injured rider was kicked out of a race without notifying the player.
MINOR BUGS
Fixed a bug allowing a rider to register for a race while being ill.
Fixed the missing “Accept” button issues in multiplayer.
Fixed World Tour race news received without a wildcard.
Safe mode now fixes missing/glitching cursor issues.
Improved cursor size for high resolution (4K)
Missing riders pictures have now been updated.
AG2R team has been updated (shirts and FR/BE champions). |
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Teddy The Creator |
Posted on 13-07-2017 17:41
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Small Tour Specialist
Posts: 2253
Joined: 19-10-2011
PCM$: 200.00
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binga58 wrote:
So, has the latest patch resolved most or some of the mountain finish issues?
Need to know whether to fork out for this game while I have my TdF buzz on?
I'vr just bought it and enjoying it a lot, but won't fully until the Expansion Pack is out. About $50aud is a bit rough but I'd say worth it. |
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