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24-11-2024 07:34
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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2015
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New PCM project discussion
T-Photon
Hi Alex, I wish you good luck with the project Smile as others point out this will require a tremendous amount of hard work and dedication to pull off.

At this time I cannot assist you or share news on the projects I have in development but I assure you I am still a believer in a new cycling game Wink

Whether that new game will come from you, me or someone entirely else we'll discover in the future.
 
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coolrex
Waghlon wrote:
coolrex wrote:
and that EA Games also had chosen to counter it with 10 national womens teams in fifa 16


I hardly think EA Games "chose to counter" a game developed by a handful of fans on a forum...


We had more then 1000 developers on the forum which were helping with it, we had engine and graphics. but it took too long as it was free and the developers weren't paid. (no kickstarter start)
 
Waghlon
coolrex wrote:
but they failed due to some jerks who were joking about it and the fact of that it was taking too long.


coolrex wrote:
We had more then 1000 developers on the forum which were helping with it



And that is another crucial lesson to learn, for anyone wanting to undertake a large project online: Be selective about who you let help you. 1000 people will not finish the project faster than 100.
THE THOMAS VOECKLER PROPHET OF PCM DAILY


pcmdaily.com/files/Awards2016/funniest.png
 
http://www.justfuckinggoogleit.com
alex-sonic
Can't agree more, this is why I would a kickstarter to have a small team to fully develop the game at least to program it then people here would have participate in the graphism, stages etc. but I'm afraid that we are less that 10 who commented here, so maybe people are okay with PCM in the end! Or they know it's almost impossible to reach the end!

I've read a lot during the week and it seems that a lot of game are launched thanks to kickstarter, maybe I should write a lot on the development on the game and try to launch a kickstarter then, and I wish you could help me in the main ideas of the game, I really don't want to have this game being my game but a game that the community wish
 
T-Photon
coolrex wrote:
or you find out how pcm 15 fully works and adjust the .exe and all other files, it would be less time wasting and atleast you can start to tweak a game which already has the basics. and as last change the interface to a new one to don't be copyrighted


Unless you have a master degree in reverse engineering you will never be able to edit and change the exe file of the game Wink

unless you collect the source code from Cyanide (and good luck with that) the features and fate of PCM will remain at their office in Paris where is belongs.
I understand people want a new product because of various reasons but PCM is a great product and nobody should ever attempt to hack the game and release it as their own Wink
 
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alex-sonic
Yes I thought the same as T-Photon!
 
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