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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2014
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Pro Cycling Manager stat range: 99 vs 85
matt17br
Soooo, in a dark, cold and snowy afternoon me and Jesley didn't know what to do and I don't know why we ended up testing the stat range of Pro Cycling Manager.

I remembered that in PCM 13 I began to do weird kinds of tests to kill time, and especially one catched my attention.

The idea was basically this: is 85 really the maximum stat? As it seems, no, it is just the best stat you can reach in career mode without db editing. Though, you won't even be able to run a career mode that lasts more than 2 seconds Pfft

So, that's it: you can actually play in stage race, classic, and stage mode without crashing (online hasn't been tested yet, but that already crashes itself so it isn't worth a try).

This is db we used for testing (based on the V2 of the Expansion Pack), there are 3286 riders if I'm not mistaken and it's a ladder db with 3 stats ranges: 71; 85 and 99. 1/3 are 71, 1/3 is 85 and 1/3 is 99. The difference between each other is 14 in order to test if actually the time differences are mostly the same.

I'd reccomend to test what happens with the stage Bourg d'Oisans - Glacier Pic d'Lory by NTTHRASH that can be found here: https://pcmdaily.c...d_id=30664

Indeed in a Mountainous time trial with 3000m of gained slope you're gonna have bigger gaps Grin

This is what happened to me:

i.imgur.com/LuREX4O.png
i.imgur.com/4tcoiJH.png

In the first screenshot you can see how the gap between the last 99 (Hollenstein) and the first 85 (Marino) is more than 7 minutes, while in the second one the gap betweeen the last 85 (Ista) and the first 71 guy (Petacchi) is more than 6 minutes. So the gaps are mostly the same.

While this is what happened to Jesley in an easier TT, he used 2 guys with all 99's, 2 with all 85's and 2 with all 71's. And that's the outcome with 2 different efforts, 58 in the first screen and 70 in the second one:

i.imgur.com/b9zkwLQ.png
i.imgur.com/1liOCXs.png

Not really a life-depending discovery, but we just wanted to share it with all the other PCMdaily forumites!

Have fun, I'll definitely have Pfft

Note that 99 is the highest stat, above that the game will make your riders worse and worse, 250 should be the highest stat you can put BUT not the best one at all.
Edited by matt17br on 30-12-2014 17:53
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
http://v.ht/Matt17
jandal7
Cool work matt and jesleyh, I tried it myself with 90 and 80 on pcm 14.
Edited by jandal7 on 30-12-2014 18:27
24/02/21 - kandesbunzler said “I don't drink famous people."
15/08/22 - SotD said "Your [jandal's] humour is overrated"
11/06/24 - knockout said "Winning is fine I guess. Truth be told this felt completely unimportant."

[ICL] Santos-Euskadi | [PT] i.imgur.com/c85NSl6.png Xero Racing

i.imgur.com/PdCbs9I.png
i.imgur.com/RPIlJYr.png
5x i.imgur.com/wM6Wok5.png x5
i.imgur.com/olRsxdu.png
2x pcmdaily.com/images/mg/Awards2021/funniest21.png x2
2x i.imgur.com/TUidkLG.png x2
 
Jesleyh
Not just Matt, also Jesley Pfft

Note that it would cause problems in career, regarding development that is, so it's not an option for career databases to switch to a 50-99 matrix.

It could however be a possibility to experiment with for stage-race or online databases, where progression doesn't make any difference.

It seems that riders that have a stat above the limits always have 1 star potential on that stats. Not a very useful fact to know, but it shows that Cyanide development is truly weird.
i1326.photobucket.com/albums/u660/jesleyh/Junk/tbl0u3b_zps6c333ad7.png
Edited by Jesleyh on 30-12-2014 18:32
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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TheManxMissile
Well you certainly can't naturally train a rider over 85 in a career so 85 is most certainly a career limit on stats. I'd be very interested to see more tests comparing the effects of 86+ stats against other 86+ stats and against the normal 50-85 stat matrix.
i.imgur.com/UmX5YX1.jpgi.imgur.com/iRneKpI.jpgi.imgur.com/fljmGSP.jpgi.imgur.com/qV5ItIc.jpgimgur.com/dr2BAI6.jpgimgur.com/KlJUqDx.jpg[/img[img]]https://imgur.com/yUygrQ.jpgi.imgur.com/C1rG9BW.jpgi.imgur.com/sEDS7gr.jpg
 
jandal7
Sounds interesting
24/02/21 - kandesbunzler said “I don't drink famous people."
15/08/22 - SotD said "Your [jandal's] humour is overrated"
11/06/24 - knockout said "Winning is fine I guess. Truth be told this felt completely unimportant."

[ICL] Santos-Euskadi | [PT] i.imgur.com/c85NSl6.png Xero Racing

i.imgur.com/PdCbs9I.png
i.imgur.com/RPIlJYr.png
5x i.imgur.com/wM6Wok5.png x5
i.imgur.com/olRsxdu.png
2x pcmdaily.com/images/mg/Awards2021/funniest21.png x2
2x i.imgur.com/TUidkLG.png x2
 
Jesleyh
TheManxMissile wrote:
Well you certainly can't naturally train a rider over 85 in a career so 85 is most certainly a career limit on stats. I'd be very interested to see more tests comparing the effects of 86+ stats against other 86+ stats and against the normal 50-85 stat matrix.

Good to hear, that was exactly what I was just doing.

I gave half of the 99 stats 93 stats and half of the 85 stats 86 stats.
(So 17% 99, 17% 93, 17% 86, 17% 85 and 33% 71).

i1326.photobucket.com/albums/u660/jesleyh/Junk/3F1ilUw_zps27b20d67.png

Now there's the outcome. Only the 4th place has 93 stats, the rest of the Top 20 all has 99 stats. I believe the 93 was someone from the break who held on, so that explains it.

Conclusion is that everything up to at least 99 functions like the normal statmatrix.
Edited by Jesleyh on 30-12-2014 18:54
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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valverde321
In PCM08 I definitely remember getting a rider to 86 Mountain by using the mountain training camp. It didn't crash the career or anything.
 
polist4ever
I played 1 season in PCM13 and 1 seasons in PCM14 with a 99 climber and for me didnt crash the save

What i exactly do is that ... on 10 january i change all the rider stats to that: 70 99 99 70 70 70 70 99 99 70 99 99 99

But in the end i dont recomend to do that because you will kill your satisfaction because you will win all the hill and mountain races even without form (5 or 6)
Edited by polist4ever on 01-01-2015 11:35
 
NTTHRASH
It's a part of the game now? In PCM12 I had to edit the DB to allow upper-range values, then enter said values. That was the whole premise of my DB.
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
Miguel98
valverde321 wrote:
In PCM08 I definitely remember getting a rider to 86 Mountain by using the mountain training camp. It didn't crash the career or anything.


This is true. I'm also pretty sure there's a pic somewhere on this site relating to this phenomenon.

This is fairly interesting stuff here. We already knew that Cyanide development was kind of weird, but not that weird. We also knew that there wasn't an exact limit on the stats, but a limit on stats for carrers. Interesting stuff definetelly matt and Jesleyh. I wonder what can people do with this, especially regarding stories, story game, and even the Man-Game.
 
matt17br
NTTHRASH wrote:
It's a part of the game now? In PCM12 I had to edit the DB to allow upper-range values, then enter said values. That was the whole premise of my DB.

No, you still have to edit the db.
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
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NTTHRASH
matt17br wrote:
NTTHRASH wrote:
It's a part of the game now? In PCM12 I had to edit the DB to allow upper-range values, then enter said values. That was the whole premise of my DB.

No, you still have to edit the db.


Ah ok. I did actually make career/stage race work though. Perhaps the new fitness system doesn't allow for the stats to work properly above 85?
"America. Show a nipple on television and the whole country goes ape-shit." -DubbelDekker
 
matt17br
Well, that's quite normal considering that the top stat is 85, they couldn't think that silly people like us would do this kind of tests Pfft
(Former) Manager of pcmdaily.com/images/mg/2020/Micros/gen.png Generali pcmdaily.com/images/mg/2020/Micros/gen.png
 
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Jesleyh
Miguel98 wrote:
valverde321 wrote:
In PCM08 I definitely remember getting a rider to 86 Mountain by using the mountain training camp. It didn't crash the career or anything.


This is true. I'm also pretty sure there's a pic somewhere on this site relating to this phenomenon.

This is fairly interesting stuff here. We already knew that Cyanide development was kind of weird, but not that weird. We also knew that there wasn't an exact limit on the stats, but a limit on stats for carrers. Interesting stuff definetelly matt and Jesleyh. I wonder what can people do with this, especially regarding stories, story game, and even the Man-Game.


Indeed. I could imagine it could be very interesting for the MG, with all those 85s forming up in the DB. It would need some additional testing I suppose, but it could be interesting.
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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roturn
Jesleyh wrote:
Miguel98 wrote:
valverde321 wrote:
In PCM08 I definitely remember getting a rider to 86 Mountain by using the mountain training camp. It didn't crash the career or anything.


This is true. I'm also pretty sure there's a pic somewhere on this site relating to this phenomenon.

This is fairly interesting stuff here. We already knew that Cyanide development was kind of weird, but not that weird. We also knew that there wasn't an exact limit on the stats, but a limit on stats for carrers. Interesting stuff definetelly matt and Jesleyh. I wonder what can people do with this, especially regarding stories, story game, and even the Man-Game.


Indeed. I could imagine it could be very interesting for the MG, with all those 85s forming up in the DB. It would need some additional testing I suppose, but it could be interesting.

I thought about this as well and this it makes no sense to add anything this related for the Man Game.
We usually switch games every year and just because it is working with the actual version, it`s not said, that it will with future versions.

So what if we add this to make training up to 99 and then a newer PCM only allows 85 again.
Also it would make talents quite useless for at least 7-8 seasons instead of 4 if they can`t be trained for 4 seasons minimum.
Would need far too much changes imo.
 
Jesleyh
Yeah, good point, I realised it might not be ideal, but it could be considered.

i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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Jesleyh
Continuing on this, I decided to do a test on the 0-50 and 100+ values.

Hypothesis on this would be that at 100+, the matrix would be reset.

So what I did is play a TT(with everyone on effort 50 so nobody gets tired and influences the result) with riders that all have the same stat values.
2 riders got all 1s, 2 riders got all 50s, 2 riders got all 85s and 2 riders got all 100s.
i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing_Lineup_zps8c271038.png

These were the results:

i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing_Results_zpsfef6c299.png

As you can see, the gaps between 1-50 and 85-100 are both very small. Since the general opinion is that stat differences get higher when the stats are higher(so more difference between 75-85 than 65-75), this would explain the 1-50 smaller gap, but it doesn't explain the small 85-100 gap. Will take a look into that somewhere soon.

But at least it seems the 1-99 matrix is fully working.
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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Jesleyh
Alright, have to come back to this.

Did this to test it:
i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing2_Lineup_zps701bb541.png
i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing2_Results_zps67f8c890.png

After seeing this, I thought that there might be a big gap at 49-50, seeing that 1 and 41 are basically of equal quality.

i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing3_Lineup_zps36e8dcb3.png
i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing3_Forms_zps44cf37e4.png
i1326.photobucket.com/albums/u660/jesleyh/Junk/Testing3_Results_zpsd3ee5d9d.png

It seems that behind 50, everything is equal, and the Daily form is all that matters.
Probably still including 50 as well, since I cannot explain the 40-2 finishing higher than the 50-2 & 50-3 in another way.
Furthermore, all that happened is that I got confused.

Conclusion: Don't touch 1-49, it is weird.
Edited by Jesleyh on 20-01-2015 18:44
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

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