I have a question considering the evolution of the rider's attribute. Independent of potential the rider's attributes evolve more or less fast in dependence of their 'evolution curve' specified in the DB. E.g. Evans, Sastre .. evolve kind of fast and are almost unbeatable in 2010 (at least in my carreer) while Cunego, Bennati, Ciolek .. stay at the same level without evolving.
My question now is: how I can I alter the evolution curve for a specific rider?
So that I can make Evans evolve less faster and Cunego evolve a bit faster for example. Thanks in advance !
Well, riders don't always evolve the same way. In one of my careers Cunego didn't improve much, but in an other career Cunego improved rapidly and has become the best climber/hill rider in the game. So I don't think there is a set evolution.
I'm not sure, but my guess would be, that you'd need to look in three places:
1) First of all, the evolution of a rider is set when starting a new career, so you'll have to edit a savegame. In the DYN_cyclist table one of the last columns is called fkID_cyclist_lists_progression. I think this says what kind of progress the rider will make.
2) The number from the fkID_cyclist_lists_progression column will probably relate to one of the possible evolutions described in the STA_cyclist_lists_progression table. There are 50 development curves, and a rider would have one of these.
3)Each curve is described by a bunch of numbers coming from the STA_cyclist_progression table. The higher a number - the faster the progression of the rider.
So to make a rider develop early, you'd need to choose one of the development curves with early high numbers from the STA_cyclist_lists_progression table and put it in the DYN_cyclist table. Keep an eye on the value_f_potential column though, as the riders best 5 skills will never be higher than his number in this column.