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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2008
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How many racedays until a talent's potential is burned forever?
Gentleman
After reading through quite a few posts on this and Cyanide's forum, I still don't have any other answer except for 'lucky guess', so I decided to post here.

Back in '07 I noticed that after 50 race days, your max. fitness starts to drop. In '08 people said that 40-50 days is the most accurate now, so could someone with more experience tell me whether this is true?

And if so, how many race days should a talent have until you technically waste him by exhausting him so much he's burned up? I always thought you could have them race ~50 days, though you have to keep his fatigue levels below the point where it drops. At least, that's what I did back in '07 and so far they never really went out on me.

However, I don't want to learn it the hard way in '08 by burning up all of my talents, so I'd like some comments about this Wink
Anyone?
 
facmanpob
it says in the manual iirc Smile

40 days for a young rider who might develop later (otherwise you can stop them developing)

60 days for any one else. After 60 days their max fitness will drop by 2 points for every day they have raced over 60. i.e. a rider has ridden 66 days, his max fitness can be 88 points.
Edited by facmanpob on 16-02-2009 14:40
 
Gentleman
The only thing I could find in the manual was a notice that you could destroy the potential of a youth, when you give him too many race days, but other than that I didn't notice any actual numbers in the manual - or at least none which tell how many race days cripple your riders Wink

But if it's indeed in the manual, can you tell me where? I would like to read a bit more about that, but I can't seem to find it. And I've read through it a bunch of times already - I'd like to make sure I'm not going blind this early Pfft
 
facmanpob
Nope, you're right - just checked the manual and its not in there! Hmmmm, not sure where I saw it....... Sad
 
CrueTrue
Did you read this?

https://pcmdaily.c...ticle_id=9

It may not fully be compliant with PCM08, but it gives you an idea of how it works.
 
http://www.pcmdaily.com
Gentleman
That's the exact guide I used when I was playing '07, which seemed to be very close to '06, as situations seemed very similar.
However, I read (both here and over and cyanide-forum) that race days and fatigue have been changed. Yet, from all the comments I haven't been able to grasp an actual indicator of when things go downhill. Some say, like the previous poster, that 40 days is an absolute indicator for youngsters to burn up, while in '06 and '07 I didn't seem to notice any burning up even after making them race 50-60 a season.
I admit the max. race fitness (and after the infamous 2500 limit, also the max. training fitness) goes down because of that, but that never made my youngsters burn up, nor did it affect any riders because of that if I simply gave them a fine leisure camp for a few weeks and setting training to 0% (which doesn't seem possible in '08) to reduce their fatigue.

Do any of you have any experience with burning up youngsters, or is it technically non-existent as in previous versions?

For instance, me playing with Rabobank and having 21 year old Robert Gesink riding the Giro, effectively bringing him to 45 race days, will he really burn up, or will he simply get limited at his max. fitness ratings after getting past the 40th day? This can be solved with him going on vacation right after the Giro, only to nurse him back to health for the Vuelta, which then brings him to a whopping total of ~60 race days. Or will this extra effort burn him up for good despite him having been on vacation for a couple of months and returning without fatigue?
 
rjc_43
Considering the game's realism, its either going to be one extreme or the other. So either there is no effect, and its just a hyped load of nonsense formed from a rumour, or there is solid truth to the idea, and you'll end up trashing a good rider by riding them too much. It I were you, I'd go with the cautious approach and race them as little as possible, at least with that approach it won't affect their progress in a negative manner.
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Gentleman
Well, the manual talks about it, so one usually considers that a worthy source Wink

Then again, the manual also talks about you being able to sign max. 3 scouts, or a "Training" column in the "General Squad"-screen and such ... so I take it that they're not always giving out the proper information due to miscommunication between project teams.

I'd suppose that, when you can burn up a rider, it should also be viewable somewhere (like in Hannes perhaps?) in order to keep track of it and therefore adjustable. But since I've never invested in such tools or tweaking, I honestly have no clue whether this is true or not.
 
rjc_43
And I also have no clue about whether its there or not in the DB because i haven't delved as deeply into 08 as I have done with 07... someone else surely must have some idea...
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