PCM.daily banner
07-12-2025 07:51
PCM.daily
Users Online
· Guests Online: 42

· Members Online: 0

· Total Members: 54,920
· Newest Member: RodrigueGauthier
View Thread
PCM.daily » PCM.daily's Management Game » [Man-Game] General
 Print Thread
Question
rjc_43
Having recently recieved the training question from SN, i was wondering if other riders who are at maximum exp level (4 max) gain any stats at all. I know from the age of 32ish they decrease, but if a rider is like 23 and max experience surely they go up some stats? If this IS the case, how is it decided?
Many thanks for any answers.
[url=cleavercycling.co.uk]imageprocessor.websimages.com/width/420/www.cleavercycling.co.uk/CleaverCyclingWebHeader.png[/url]
 
http://cleavercycling.co.uk
dave92
i dont think so, at least not at this point unless they are free agents
Manager of Wikipedia, 2008 Continental Tour Champions
Team Page: https://pcmdaily.com/forum/viewthread....ad_id=3992
Media: https://pcmdaily.com/forum/viewthread....ad_id=3791
 
Levi4life
If one was to say, release riders at the end of the season could they be updated?
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
SportingNonsense
Levi4life wrote:
If one was to say, release riders at the end of the season could they be updated?


Yes, if you dont resign someone they become a free agent so may well get a stat update - but then if you want to resign them you will face competition from other teams.

But we are planning to bring in a initiative for riders currently in teams to have their stats updated to what they are in for example, Dankan's Real Name Package. It wont be free though.
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
p3druh
That's a brilliant move. I don't really like having Maaskant with 68 in cobbles Pfft
img401.imageshack.us/img401/3756/91640730.png
 
Ad Bot
Posted on 07-12-2025 07:51
Bot Agent

Posts: Countless
Joined: 23.11.09

IP: None  
rjc_43
I dislike the sound of it not being free. Why should teams have to pay for the usual increase found in riders over the years due to bodies maturing?
[url=cleavercycling.co.uk]imageprocessor.websimages.com/width/420/www.cleavercycling.co.uk/CleaverCyclingWebHeader.png[/url]
 
http://cleavercycling.co.uk
Smoothie
Har Har!
 
SportingNonsense
rjc_43 wrote:
I dislike the sound of it not being free. Why should teams have to pay for the usual increase found in riders over the years due to bodies maturing?


Think about it.

Lets say you bought Rider X in your management game team. You got him pretty cheap since his stats arent that impressive in the database. But since then, or since when the management game started, Rider X has progressed dramatically in real life and is now one of the best climbers in the world.

Since the database could not predict this, theres no way that Rider X could follow this increase in the management game - even with the normal stat increases from progressing experience levels. If you were able to gets the stats of this rider updated for free, then what a bargain for you. You got him cheap because noone else wanted him due to his stats, but now he has had a huge stats increase for free. Its not fair on the other teams is it?

By paying, it does make it fairer - particularly since the price you pay will probably depend on the size of stats increase. There will of course be certain rules to go with this - such as riders who have had stat decreases ingame will be ineligible for it.
Edited by SportingNonsense on 30-09-2008 22:48
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
rjc_43
Ah, you misunderstand what I'm saying is unfair.
I do not even pretend to think it's logical to update rider stats with real life (for free). I was under the belief that the management game and real life were two different games. What i was asking about was the normal increase.
So for example if a rider was clearly a sprinter, over say, every 2 years, they would gain 1 stat point in sprint, stamina and flat, if they were potential 3. Or once a year if they were potential 7. Merely an example.
I, personally, quite like the fact that real life and this game are seperate.
[url=cleavercycling.co.uk]imageprocessor.websimages.com/width/420/www.cleavercycling.co.uk/CleaverCyclingWebHeader.png[/url]
 
http://cleavercycling.co.uk
SportingNonsense
rjc_43 wrote:
Ah, you misunderstand what I'm saying is unfair.
I do not even pretend to think it's logical to update rider stats with real life (for free). I was under the belief that the management game and real life were two different games. What i was asking about was the normal increase.
So for example if a rider was clearly a sprinter, over say, every 2 years, they would gain 1 stat point in sprint, stamina and flat, if they were potential 3. Or once a year if they were potential 7. Merely an example.
I, personally, quite like the fact that real life and this game are seperate.


For now, the only normal stat increases come with experience levels being gained. So if a rider has level 4 and 100 XP at 21, his stats will remain the same for some 11 years before they start to decrease. Its not like real life where riders develop at a more even rate - it would be hard if not impossible to think up a fair way for stats to be gained by riders already at level 4 100 xp.
farm8.staticflickr.com/7458/9357923136_f1e68270f3_n.jpg
 
rjc_43
Maybe one way of doing it would be to spread out over 2 or 3 years a number of stat points.
IE.
potential 1 gets to spend 1 stat point every 2 years at lvl 4 max
potential 5 gets to spend 5 stat points every 2 years

Obviously some kind of limit would have to be put on where stats go. F.E. upto pot 4 only one stat point can be put on any stat, at potential 5 and above one stat can be increased by 2.

I don't know, i just think a bit more realism wouldn't go amiss.
Maybe this adding stats could also stop at around 28/9 years of age as well to prevent overpowering. Just thought id throw the idea out there.
Edited by rjc_43 on 30-09-2008 23:06
[url=cleavercycling.co.uk]imageprocessor.websimages.com/width/420/www.cleavercycling.co.uk/CleaverCyclingWebHeader.png[/url]
 
http://cleavercycling.co.uk
Levi4life
I can think of a lot of my riders who need updating.
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
Levi4life
Unfortunitley I don't know of any Db's that recognize Cozza for how good he is. Same goes for Euser, Stetina, Peterson, Caldwell, Frischkorn and Lewis
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
Waghlon
Levi4life, apart from getting 85 in moustache, what should Cozza's stats be?
THE THOMAS VOECKLER PROPHET OF PCM DAILY


pcmdaily.com/files/Awards2016/funniest.png
 
http://www.justfuckinggoogleit.com
Levi4life
75 TT 74 flat 74 hlls 74 cobbles 76 stamina
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
Waghlon
... you cant be serious?
THE THOMAS VOECKLER PROPHET OF PCM DAILY


pcmdaily.com/files/Awards2016/funniest.png
 
http://www.justfuckinggoogleit.com
Levi4life
Have you been watching his season?
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
Waghlon
Well no. But i should if he's ProTour helper material and capable of doing a TT good enough to do a WC TT top 10!
THE THOMAS VOECKLER PROPHET OF PCM DAILY


pcmdaily.com/files/Awards2016/funniest.png
 
http://www.justfuckinggoogleit.com
Levi4life
He has top 10's and top 5's in races such as Tour of California, Vuelta a Castilla yLeon, Volta a Portugal, Tour of Denmark, 4th in US pro TT championships, 23 at the Worlds Road Race, 16th at Monte Paschi Eroica and top 20's in the other Belgian Semi-Classics. Cozza has been racing in Beglium since he was a junior, he even raced a full year for a belgian team.
i392.photobucket.com/albums/pp1/Dessel001/CozzaNydamV2.png
 
SotD
I really do think we should only upgrade free riders...
 
Jump to Forum:
Login
Username

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
Latest content
Screenshots
Voeckler attack
Voeckler attack
PCM11: General Screenshots
Fantasy Betting
Current bets:
No bets available.
Best gamblers:
bullet fighti... 23,776 PCM$
bullet Marcovdw 20,845 PCM$
bullet df_Trek 19,674 PCM$
bullet jseadog1 17,752 PCM$
bullet baseba... 13,639 PCM$

bullet Main Fantasy Betting page
bullet Rankings: Top 100
ManGame Betting
Current bets:
No bets available.
Best gamblers:
bullet Ollfardh 24,090 PCM$
bullet Marcovdw 20,300 PCM$
bullet df_Trek 17,820 PCM$
bullet jseadog1 17,700 PCM$
bullet Caspi 10,730 PCM$

bullet Main MG Betting page
bullet Get weekly MG PCM$
bullet Rankings: Top 100
Render time: 0.80 seconds