Welcome to the new thread where you can discuss the stats for the PCM.daily Projects for PCM 22.
Everything commented here will be considered for the next releases of our projects.
Keep in mind that while top stats are the most noticeable stats, for us it's especially useful to discuss stats about smaller riders, those are often easier to miss.
Rules
1. If you comment on someone's post, comment on the contents of the post, not on the person!
2. Don't make fun of suggestions of other members. Everyone can post their suggestions. It's up to our statmakers to decide what to do with them.
3. Keep your posts strictly on-topic.
Any posts that violate these rules will be deleted immediately and without notification. Consistent violation of the rules could result in suspension or even a ban.
If you'd like to take a look at our stats, you can download just the cdb and check them with an editor.
How did you adapt your stats to the new way endurance and resistance work? Did you do a vast stat overhaul already or is that something you plan on in the future? Thanks for the work anyway!
purepasd wrote:
How did you adapt your stats to the new way endurance and resistance work? Did you do a vast stat overhaul already or is that something you plan on in the future? Thanks for the work anyway!
For the moment, we have not made any changes specifically with that in mind. We want to do extensive testing to get a full understanding of the mechanics before doing major changes to the stats.
If you have any thoughts on how you think the stats should be adjusted, feel free to leave them here.
As far as i understand, resistance now means the ability to maintain explosive efforts (red bar) for longer amounts of time after a hard race (usage of green bar). This especially translates to punchers that can do a big attack at the end of AGR or LBL for example, or it could be the main stat for sprinters that usually do really well after long rough days. Riders like Alaphilippe, Kristoff, Colbrelli come to mind.
Endurance is now the ability to maintain endured efforts (yellow bar) after a hard race (usage of green bar too). So this would be the main stat thing defining diesel climbers (Hirt, Buchmann, Kruijswijk, Carthy, Pedrero, Landa etc.), but is important for climbers in general. Practically it resembles the old resistance stat a lot, so it's also important for riders that can solo ride after long/hard rides (Evenepoel, Asgreen, Küng).
It's a bit confusing getting used to, especially since they made endurance the old resistance stat pretty much. It's important to remember that the stats only affect performance after long or hard races that drain the green bar. So an easy day with a hard finish climb should not or only barely be affected by res/end stats. Earlier RES used to be one of the most important stats on a stage like this. On short days, the main stats (MO, HI, SPR, ACC) are now way more important compared to before.
I think the changes could be really good if we understand how to stat them. As you mention, extensive testing should be done to understand the new system. Killrob has already done some interesting testing: https://www.youtu...U&t=1sEdited by purepasd on 14-06-2022 10:23
As far as i understand, resistance now means the ability to maintain explosive efforts (red bar) for longer amounts of time after a hard race (usage of green bar). This especially translates to punchers that can do a big attack at the end of AGR or LBL for example, or it could be the main stat for sprinters that usually do really well after long rough days. Riders like Alaphilippe, Kristoff, Colbrelli come to mind.
Endurance is now the ability to maintain endured efforts (yellow bar) after a hard race (usage of green bar too). So this would be the main stat thing defining diesel climbers (Hirt, Buchmann, Kruijswijk, Carthy, Pedrero, Landa etc.), but is important for climbers in general. Practically it resembles the old resistance stat a lot, so it's also important for riders that can solo ride after long/hard rides (Evenepoel, Asgreen, Küng).
It's a bit confusing getting used to, especially since they made endurance the old resistance stat pretty much. It's important to remember that the stats only affect performance after long or hard races that drain the green bar. So an easy day with a hard finish climb should not or only barely be affected by res/end stats. Earlier RES used to be one of the most important stats on a stage like this. On short days, the main stats (MO, HI, SPR, ACC) are now way more important compared to before.
I think the changes could be really good if we understand how to stat them. As you mention, extensive testing should be done to understand the new system. Killrob has already done some interesting testing: https://www.youtu...U&t=1s
Thanks for this post and yes we are aware of the changes to some of the stats in game and have had some discussions on it. We've decided that we will gradually incorporate them rather than do a whole scale change at once. What we mean by this, is that the current DB will be as previous DB's using res, stat and acc as before but for the post Tour de France update we will start to incorporate the game changes based on our and DB user findings. That will give us a chance to make a better informed decision before we start making major changes to the existing stats.