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PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
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Unable to play any stages in 3D in 2nd season
The Blues
I have a huge at the moment because in my 2nd season with Sky I cannot play any stage in 3D. No matter what I do, it's unable to load. It is always different things it cannot load (stops at different sections of the loading, so to say) and I have already tried adjusting the graphic-settings, but to no use.

In my 1st season I used Lachi's to adjust some financial settings, but that shouldn't have any influence - especially considering I had no problems in my 1st season.

I use the 2014 Roster Update for PCM.Daily Expansion Pack (made by CT).

Does anyone have any idea how to fix this?
 
Selwink
Can you play stages in stage mode?
pcmdaily.com/images/mg/micro/npn.png[PCT] Novatek-Panarmenian.net
[ICL] Sugoi-Xanterra & Canada Dry Dev Team
Stages (Requests closed)

i.imgur.com/vR8EVAA.png

'But why were [...] they helped to get to space? To find answers, we must look at predictions not of science, but of science-fiction.'
Ancient Aliens
 
The Blues
Yes. In fact I tried one of the exact same stages and in stage mode I had no problems.
 
Lachi
Maybe you messed up your save while editing.
You can try this:
1. Copy a backup from the weeklysave folder which is before you did your editing
2. Put it in the save game folder
3. load this backup in the game
4. Simulate to the next year to see if the problem comes from your editing
 
leoleo747
Hi, I have the same problem and I tried coming back to a weekly save the previous year and it still skips every race
here is the gamelog if it helps :

c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0679): *****************************************************************************
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0681): Low fragmentation heap enable
..\VirtualMachine\VM_CMemory.cpp(0147): VM is compiled without debugger
..\VirtualMachine\VM_CMemory.cpp(0409): Code Size = 3551999
.\GFWindow.cpp(1257): - System specs -
.\GFWindow.cpp(1267): - System memory : 4094 MB
.\GFWindow.cpp(1311): - System frequency : 2499 Mhz
.\GFWindow.cpp(1251): Hyper-Threading Technology Processors are not detected.

.\GFWindow.cpp(1349): - End system specs -
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0994): HARDWARE Proc Desc Pentium(R) Dual-Core CPU E5200 @ 2.50GHz
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0995): HARDWARE Proc CORECOUNT 2
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0996): HARDWARE Proc Speed 2500
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0997): HARDWARE RAM 4094
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0998): HARDWARE DirectXVersion DirectX 10
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(0999): HARDWARE DisplayWidth 1280
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1000): HARDWARE DisplayHeight 1024
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1001): HARDWARE GPU Name NVIDIA GeForce G210
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1002): HARDWARE GPU Manufacturer NVIDIA
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1003): HARDWARE GPU DriverDate 12/19/2013 21:33:31
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1004): HARDWARE GPU TotalVRam 2258
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1005): HARDWARE GPU DedicatedVRam 466
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1006): HARDWARE GPU Vendor-DeviceId 10de-a60
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1007): HARDWARE GPU Score 4.00
c:\cym13\Dev\Sources\GameCycling\Game\main.cpp(1008): HARDWARE GPU DB Match 0
.\Sound_FMod_CDevice.cpp(0131):
.\Sound_FMod_CDevice.cpp(0131): +- Begin block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0131): |
.\Sound_FMod_CDevice.cpp(0177): | FMOD selected mixer : All platforms - Autodetect the fastest quality mixer based on your cpu.
.\Sound_FMod_CDevice.cpp(0178): | FMOD selected output : DirectSound driver. (Needed to get EAX2 or EAX3 support, or FX api support.)
.\Sound_FMod_CDevice.cpp(0187): | FMOD selected driver : Périphérique audio principal
.\Sound_FMod_CDevice.cpp(0196): | FMOD initialization...
.\Sound_FMod_CDevice.cpp(0205): | FMOD initialization... OK
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): |
.\Sound_FMod_CDevice.cpp(0211): +- End block: Init FMOD sound device
.\Sound_FMod_CDevice.cpp(0211):
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0394): Check DX version
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0399): Check DX version asked
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0407): Check DX version OK, renderer creation
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(0411): Renderer created
(0000): Create system
(0000): Begin page creation
(0000): Console Init
(0000): Manager component
(0000): Create system
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 10 to state 13 with action 1

(0000): DisplayPage(12) : Page_Intro
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:1 State:13
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture initialized!
c:\cym13\Dev\Sources\GameCycling\Bandi/CyaBandiCapture//BandiCapture.cpp(0082): [BandiCapture] BandiCapture is not running
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0068): Starting video player
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0042): Video finished playing: Videos\Emergent.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1366): Init
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1374): COM Init...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1393): COM Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1397): Are WMR9 present ?
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0269): Are WMR9 present : TESTING...
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(0286): Are WMR9 present : TESTING... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1405): WMR9 OK !
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PlayerDirectShow.cpp(1407): Init... OK
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0029): Playing video Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0049): User has skipped video: Videos\Trailer.avi
c:\cym13\Dev\Sources\GameCycling\VideoPlayer\PCMVideo.cpp(0106): Video player closed
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 13 to state 15 with action 12

(0000): DisplayPage(0) : Page_Accueil
(0000): CloseAllDialog
(0000): DisplayDialBox(53) : Dialbox_ProfileSelection pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:12 State:15
(0000): DisplayDialBox(41) : Dialbox_LoadGame pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 15 to state 21 with action 6

(0000): DisplayPage(10) : Page_ConnexionReseau
(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:6 State:21
(0000): GetNetworkMode() =1
(0000): IsHost() =1
(0000): GetIP() =127.0.0.1
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1230): GameManager_InitDB
c:\cym13\Dev\Sources\GameCycling\Cym5ScriptLib\GameManager_Library.cpp(1238): s_poClientDB Clear
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0106): <SFLB_GM2_CGameManager_Career_ConnectProcesses>

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Career.cpp(0108): </SFLB_GM2_CGameManager_Career_ConnectProcesses>

(0000): MenuServer_Constructor iNetWorkMode=1 _szInitDatabase=C:\Users\i\Documents\Pro Cycling Manager 2013\Mod\Database\1.cdb _szDatabase=C:\Users\i\Documents\Pro Cycling Manager 2013\Users\jojo\Database\Solo\1\r.cdb _bIsNewGame=0 _iNewGameMode=1_bIsReplay=0
(0000): [menuserver] starting local server
(0000): Trying to get MD5 for file C:\Users\i\Documents\Pro Cycling Manager 2013\Users\jojo\Database\Solo\1\r.cdb
(0000): [menuserver] creating local server
(0000): [menuserver] listening for local connection
(0000): [menuserver] guest connection, sending database md5 to IP *Local*
(0000): GetNetworkMode() = 1
(0000): GameManager_GetMachineState() = 21
(0000): NetClient_GetDistantIP(_client) = *Local*
(0000): Current client IP = *Local*
(0000): GetCurrentIP() =
(0000): szTestDir+szSubDir=C:\Users\i\Documents\Pro Cycling Manager 2013\Users\jojo\Database\Solo\1
(0000): [gameclient] sending default login
(0000): [menuserver] user <jojo> trying to login
(0000): jojo login as user 1

(0000): send database to client

(0000): [menuserver] sending delta database <DATABASE_SERVER> to new user
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): [menuserver] user 1 connect before prerace wizard
(0000): mUser_GameTeamSelectionFinished
(0000): [gameclient] received delta database <DATABASE_SERVER> from menuserver
(0000): [gameclient] logged with no team (guest)
(0000): ### GuestOK
(0000): ### iGameMode : 1
(0000): ### bNewGame : 0
(0000): ### IsHost() : 1
(0000): IsHost=1
(0000): iNumUsersHaveChoosen=1
(0000): GuestOK load the game
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1494): [game] switching from state 21 to state 2 with action 28

(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0046): Send weather information
(0000): Send weather to 1 client
c:\cym13\Dev\Sources\GameCycling\Game\GameCycling.cpp(1864): [game] state transition ok

(0000): GameManager_FireDoAction:28 State:2
(0000): System_CM5_LoginOk
(0000): bGameOver= 0
(0000): bNewGame=0
(0000): bTeamChoosen=0
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=12
(0000): GameMode=1
(0000): IRC_IsClientRunning=0
(0000): DisplayPage(6) : Page_Principale
(0000): CloseAllDialog
(0000): No display ??
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): System_CM5_OnTeamSelectionFinished
(0000): GetNetworkMode=1
(0000): GetMySeasonTeamId=12
(0000): GetCurrentPageIndex=6
(0000): _bRaceWizardAlreadyStarted=0
(0000): _bRaceAlreadyStarted=0
(0000): _bFromTeamManagerSelection=0
(0000): IRC_IsClientRunning=0
(0000): DisplaySubPage(0) : TM_Nouvelles
(0000): DisplaySubPage : Done
(0000): <MenuServer_InitGame>
(0000): _bIsNewGame : 0
(0000): _iNewGameMode : 1
(0000): _iNewStartingDate : 0
(0000): _iDivisionId : 7
(0000): _iRaceId : 0
(0000): _bReplay : 0
(0000): </MenuServer_InitGame>
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0304): [game manager] selecting start date 5/4/2014...

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0889): [game manager] precomputing race date

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0364): [game manager] ===> stage index is 1045

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0365): [game manager] stage id : 1248

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0366): [game manager] race id : 248

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0371): start day is 5/4/2014
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0372): m_iNextStageSortedIndex is 1045
(0000): [menuserver] sending game init ok
c:\cym13\Dev\Sources\GameCycling\Game\CTWeatherEngineManager.cpp(0064): Receive new weather information
(0000): System_CM5_OnSetNbDayToPass = 1
(0000): NEWfnVoteContinue
(0000): g_bVoteNewContinueWhenRaceRelease = 1
(0000): g_bDoOnlyWizardForFirstStage = 0
(0000): g_bNoWizardAtAll = 0
(0000): Host=Creator=jojo
(0000): iNumUsers:1

(0000): GameMode=1
(0000): User 0 got team 12 State :4
(0000): User:0 Team:Habana - Montecristo Simuler la course
(0000): iWait=0
(0000): GetGameServerState=0
(0000): Current Date:05/04/2014 (1396699200)

(0000): Current Stage:1248

(0000): g_iDebugForceStageId:-1

(0000): >>>>>>>>>>>>>>>>>>>>>>> pClientAdmin<<mDayTurn
(0000): Next day...

(0000): CloseAllDialog
c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): start day turn...
(0000): DisplayDialBox(20) : Dialbox_ProgressBar pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0296): <SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>

:\cym13\Dev\Sources\GameCycling\GameManager\Process_UpdateCyclistRace.cpp(0298): </SFLB_GM2_CGameProcess_UpdateCyclistRace_m_fn_vUpdateCyclistRace>

c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Belkin Pro Cycling Team is sponsorizing Dogan Cokan with a pack of level 3
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Accent.Jobs - Wanty is sponsorizing Ritchie Veltman with a pack of level 2
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): MTN - Qhubeka is sponsorizing Siyabonga Mokganyetsi with a pack of level 3
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Groupement Sportif Pétrolier Algérie is sponsorizing Duncan Viljoen with a pack of level 1
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Team NSP - Ghost is sponsorizing Sinisa Zucovic with a pack of level 2
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Bank Bgz is sponsorizing Younes Hanouna with a pack of level 1
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): Hincapie Sportswear Development Team is sponsorizing Niyaz Aldiarov with a pack of level 2
c:\cym13\Dev\Sources\GameCycling\GameManager\Process_YoungSponsor.cpp(0329): NBP is sponsorizing Blaise Laranja with a pack of level 1
c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'Program Leader'...

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'Program Leader' has ended

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0016): starting process 'CyclistInvitation'...

c:\cym13\dev\sources\gamecycling\gamemanager\inc\GameProcess.h(0020): process 'CyclistInvitation' has ended

c:\cym13\Dev\Sources\GameCycling\GameManager\GameManager_Abstract.cpp(0547): day turn ok!
(0000): [menuserver] saving database <C:\Users\i\Documents\Pro Cycling Manager 2013\Users\jojo\Database\Solo\1\r.cdb>
(0000): version: 1.0.2.0
(0000): CloseAllDialog
(0000): DisplayDialBox(17) : Dialbox_DayTurn pdtData.iOpenedDialboxIndex = -1
(0000): DisplayDialBox : Done; pdtData.iOpenedDialboxIndex = 0
c:\cym13\Dev\Sources\GameCycling\Game\GuiOptimizer.cpp(0241): Stack GUIOptimizer increased
(0000): Num days left to pass = 0


If u can see anything...
Thx
 
CrueTrue
There's a difference between a crash and that the game skips a stage. So which of it is it? And can you upload your savegame?
 
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