I don't know anything about it, but Miya, the greatest of them all, has said these things which might help you:
Thank you all for your comment !
This is a very big news for 3D creation in the game play!!
the latast version of NIF SKOPE plug-ins for 3dsMAX(maybe for g-max too soon) suport PCM ! :cheering:
It is easy to import & export .nif file, only one click !
It still have a shading bug. but for me, on example.
import cow.nif to MAX and add some remodeling, then export.
add the data to some stage with StageEditor and play 3dgame in PCM3.
believe or not, it's only 5 minutes to realize ! It's great ! :lolcry:
I think the shading bug might be fixed soon !
so you don't have to ask and wait me to make 3d stuff like an Isolated building any more, many user can make easily soon !
It will be a big revolution for PCM.
EDIT:
I found the solution for a shading bug !
so, this is the time you make 3d stuffs (maybe an Isolated building only now). NIF SKOPE is great !
(of course, you need 3dsMAX first, for g-max I've not tested yet)
Woh! That is almost impossible ! I'm not a cyanide man.
this new plug-ins is good to make an Isolated building right now.
I think many people want to make them.
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It is a another good news that g-max is supported by new plug-ins too!
I made a screen caputured movie.
you can see all of the procedure how to re-model cow.nif for PCM3 with g-max.(for 3dsMAX it's a same procedure)
of course, it's including how to fix the shading bug(black-colored) of NIF plug-ins (it's a kind of trick, save,open and save again).
There is no secret of NIF settings in this movie !
Actually, nif setting was too complicate before, so for me, too hard to
explain these skills.
This time, just watch this movie. maybe it is enough to learn.
(sorry, there are some japanese charactors included)
again, NIF SKOPE is great !!
Download: (38Mb )
https://rapidshare.com/files/45112623/...t.rar.html
Edited by CrueTrue on 20-01-2008 13:59
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