PCM.daily banner
27-12-2024 04:00
PCM.daily
Users Online
· Guests Online: 44

· Members Online: 0

· Total Members: 162,257
· Newest Member: HerbertMow
View Thread
PCM.daily » Pro Cycling Manager 2006-2020 » Pro Cycling Manager 2013
 Print Thread
Advices for 3D
LLDS
Hello,
Even if I played from some time PCM, I preferred almost always the simulation part.
Mostly, because with my last computer I could play 3D only at a terrible level so, in time, I enjoyed this part of simulation. But also because I am a big fan of simulation sport games.
Now, with a new computer, I can play 3D, but I really suck at it.
I read some tutorials, I made some stages, I won a few, but I still have some problems.
1. What is the best method to keep the riders together ? When I start they are scattered; one in front, another in the end and so on. It costs me a lot of time to put them together, but when I have them all, they seem to not like to stay together.
2. What is the best effort value ? The default is on 70, but I think is too high.
3. What is the best strategy for mountain stages ? My main rider usually hasn’t good results (tired too fast or attack too late).
4. And not related with the previous questions : I started a new career with the expansion pack. The next season I will have the same variant of TdF, Giro, Vuelta, WC, or a randomly chosen variant of those races ?

Thank you !
Cycling
 
Jesleyh
1. I always put them on free effort 70 until they're all at/near the front of the peloton, and then put them at effort 65-75(depending on opposition strength). If some riders have more trouble to stay at the front, I higher their effor.
2. 70 seems okay, depending on situation
3. Depends. If you have a rider with a high acceleration, an attack seems wise, since few people will be able to follow. If diesel type(low acc), I'd use the dot function, being protected by a helper. The amount of dot(which is the circle button btw) effort you need to set is something you have to experience with by yourself. It depends on gradient, length, MO of helper & MO of leader. At a moment, you'll burn the helper out, but that's all fine, you'll have to do it by yourself from then.
If you have a strong mountain team, having your best helper(or free role) doing a late attack helps. The (other) strong teams will have to chase, and you will just sit in the peloton, protected by an other good helper.
You'll set the pace at a moment though, and if you have a strong climber, you'll have an advantage, since the climbers who where chasing, are a bit tired(since they chased). Then you might be able to scatter the peloton in pieces. When you burned your helper out, you might want to consider dropping the best helper/free role from the attack, to protect your leader for a while.
But there are several ways to do a good job on mountain stages and ride a good classification.
4. Yes, random.
i1326.photobucket.com/albums/u660/jesleyh/Junk/0ca5fb14-ed59-44b1-8eb0-596097ba5c01_zps8e97f370.jpg

Feyenoord(football) and Kelderman fanboy


PCMdaily Awards: 12x nomination, 9x runner-up, 0x win.
 
sammyt93
4. to elaborate on what Jesleyh said, unless you've got a set route for that year like the WCITT has then it will be a random route where every varient you've got has an equal chance of being picked for the next year regardless of if it's previously been used with the exception of the year you are currently playing.

e.g. the 2013 route won't be in 2014, the 2014 route won't be in 2015 but there is a chance it's the 2013 one again (the more varients you have the smaller the chance)
 
The Hobbit
LLDS wrote:
Hello,
Even if I played from some time PCM, I preferred almost always the simulation part.
Mostly, because with my last computer I could play 3D only at a terrible level so, in time, I enjoyed this part of simulation. But also because I am a big fan of simulation sport games.
Now, with a new computer, I can play 3D, but I really suck at it.
I read some tutorials, I made some stages, I won a few, but I still have some problems.
1. What is the best method to keep the riders together ? When I start they are scattered; one in front, another in the end and so on. It costs me a lot of time to put them together, but when I have them all, they seem to not like to stay together.
2. What is the best effort value ? The default is on 70, but I think is too high.
3. What is the best strategy for mountain stages ? My main rider usually hasn’t good results (tired too fast or attack too late).
4. And not related with the previous questions : I started a new career with the expansion pack. The next season I will have the same variant of TdF, Giro, Vuelta, WC, or a randomly chosen variant of those races ?

Thank you !


1. You mean the start of the race? I just use dot 70 and then maintain position about 85.
2. Depends on how far out you are, the stage profile and other things, so last 10k descent will be higher than last 10k climbing, and all sorts of things. I think relay below 65 until 50km in when catching, then push up through the 70s until your guys can't hold, and then increase effort.
3.i normally don't attack, but that is based on the type of riders I have. Either use high effort and burn others out, but risk them just slipstreaming, or make a move and try and capitalise with high dot after.
4. Randomly chosen for every year after the first I think, except for set routes for that year.
Edited by The Hobbit on 27-10-2013 18:37
 
LLDS
Thanks all, especially Jesleyh and The Hobbit for their good advices on mountain stages. I will try this.
I am glad that every year will be a different type of tour. Some of them are crazy Pfft .
Cycling
 
Ad Bot
Posted on 27-12-2024 04:00
Bot Agent

Posts: Countless
Joined: 23.11.09

IP: None  
Tafiolmo
I found the following gets me good results.

1) Sure at the beginning of the race it's important I think to get your riders together. I always select the whole team with 0 and put them on relay so they all come together, except for the water carrier who I leave at the back of the peloton when I rememberSmile When they are all together though, it's important to take them off relay and leave them on normal, now your team should be near the race front, where you can get into the break or react when needed.

2) I find 85 is perfect, the riders in a the peloton or in a breakaway don't tire more than normal and you are still going fast enough to react to attacks by others. 85 though is no good if you are on your own as your rider will tire quickly and better around 69, but it depends on the rider etc.

3) Your best rider should be protected as long as possible with a protector and on tough stages its also good to put another protector on your best climber, so when your two protectors are tired, he can then pace you. But mountain stages are not easy, its all about knowing your rider's abilities and that of your opponents (this is where your cycling knowledge should come in) also the daily condition of your rider and knowing when to push your team on relay as well etc. One thing I do know, you need to be careful when reacting to all attacks as this can tire your rider out quickly. But if you're going to attack, it also helps to know the strength of your main rider. For example Rodriguez is great to use with short and numerous attacks to drop opponents before setting him at a pace, whereas Nibali is great for using free energy as he has the power to ride away from others.

I'm not an expert at the game like others on here, but have been playing nearly every day when possible over the last year, so have picked up a trick or two and win races using the above tactics.Smile
Edited by Tafiolmo on 28-10-2013 22:57
 
Jump to Forum:
Login
Username

Password



Not a member yet?
Click here to register.

Forgotten your password?
Request a new one here.
Latest content
Screenshots
Who said these guys couldnt sprint?
Who said these guys couldnt sprint?
PCM12: Funny Screenshots
Fantasy Betting
Current bets:
No bets available.
Best gamblers:
bullet fighti... 18,776 PCM$
bullet df_Trek 17,774 PCM$
bullet Marcovdw 15,845 PCM$
bullet jseadog1 13,852 PCM$
bullet baseba... 10,539 PCM$

bullet Main Fantasy Betting page
bullet Rankings: Top 100
ManGame Betting
Current bets:
No bets available.
Best gamblers:
bullet Ollfardh 22,090 PCM$
bullet df_Trek 15,920 PCM$
bullet Marcovdw 15,300 PCM$
bullet jseadog1 13,800 PCM$
bullet baseball... 7,432 PCM$

bullet Main MG Betting page
bullet Get weekly MG PCM$
bullet Rankings: Top 100
Render time: 0.19 seconds