IB package for stage maker & Tutorial
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adiouk |
Posted on 09-11-2012 08:26
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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Thanks to alex tutorial from PCM official forum I ve been able to add new IB in the game. There are more than 250 new IB that you can use for making tremendous stages !
For exemple Hong Kong Bay :
You simply have to copy paste one IB's files (there may be plenty for one IB) into a folder from the IB folder of the game.
For example I used the folder "boat" below.
C:\Program Files (x86)\Cyanide\Pro Cycling Manager - Saison 2012\3D\Landscapes\IsolatedObjects\Boats
Then you will find your new IB in the editor.
Links :
Asia pack :
https://www.mediaf...1x8kn42oi4
Building pack :
https://www.mediaf...ao160u65q2
milsceanous pack :
https://www.mediaf...onlo2p4xri
Flag plack :
https://www.mediaf...p3zkwjkbvv
Europe pack :
https://www.mediaf...26afjxhxf8
Middle East pack :
https://www.mediaf...rqe0kmbl4c
Bridges and famous monuments pack :
https://www.mediaf...af4gj23gr7
Airports and factories pack
https://www.mediaf...7geb1u7w1y
Please notice that a global IB pack may be realised later,
Enjoy!
TUTORIAL FOR CREATING NEW IB
A tutorial was made on the french official forum https://www.cyanid...
Anyway lets explain you :
1) Go to google sketchup wharehouse and download the IB you want :
example here :
https://sketchup.g...
2) Open the file you just downloaded with google sketchup.
3) click on file, then export, the export into .obj in a new folder.
4) You will maybe get a lot a file (one object file, several Jpeg or png).
5) open all the jpeg files with paint net a save them into DDS. quality must be X8R8G8B8. If there is too many files, Image plus converter can be used to convert everythong in one time.
6) once all the texture are converted, open the object file in Nifskope
7) save it as a nif in the dds texture folder
8) Open blender, type X on your keyboard to delete the cube that always appear when blender starts.
9) Import your nif file nif file : file then NetImmerse Gamebryo (Njf .kf & egm)
10) use P to navigate vertically in your folders.
11) open your nif click OK the you will see your object in 3D, in grey. Change the size by pressing "S".
12) Export your Nif file, you have to click on pro cycling manager in the list of game before clicking OK to finalize.
13) your IB is ready
14) copy paste your new IB and all the related file in one folder of the game ex :
C:\Program Files (x86)\Cyanide\Pro Cycling Manager - Saison 2012\3D\Landscapes\IsolatedObjects\Boats
15) open the editor : you will see your IB in the boat section !
Edited by adiouk on 14-11-2012 04:56
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SportingNonsense |
Posted on 09-11-2012 08:55
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Team Manager
Posts: 33046
Joined: 08-03-2007
PCM$: 200.00
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Great work adiouk!
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roturn |
Posted on 09-11-2012 09:03
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Team Manager
Posts: 22246
Joined: 24-11-2007
PCM$: 3900.00
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That`s pretty awesome. Great stuff. |
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sutty68 |
Posted on 09-11-2012 10:13
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Tour de France Champion
Posts: 34654
Joined: 22-08-2010
PCM$: 200.00
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adiouk - The picture of Hong Kong bay looks awesome |
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Ad Bot |
Posted on 25-11-2024 01:54
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Joined: 23.11.09
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adiouk |
Posted on 09-11-2012 18:10
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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I hope it will give ideas for 2013 databa
se stage makers
Edited by adiouk on 09-11-2012 18:10
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Montolivo |
Posted on 09-11-2012 18:41
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Protected Rider
Posts: 1032
Joined: 16-06-2010
PCM$: 200.00
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Great IB's adiuok. Was it hard to create? |
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Rauling |
Posted on 09-11-2012 18:52
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Domestique
Posts: 461
Joined: 09-02-2009
PCM$: 200.00
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Well done! Nice work.
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adiouk |
Posted on 09-11-2012 19:41
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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It is a taff job ;0
It comes from google sketchup wharehouse, then you have to use nifskope and blender to make it right for PCM... maybe 20 minutes are required for one IB
Edited by adiouk on 09-11-2012 19:42
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CrueTrue |
Posted on 09-11-2012 21:08
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Tour de France Champion
Posts: 29989
Joined: 20-10-2006
PCM$: 200.00
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Would definitely be a good idea to make one large pack that people can download / be included with DBs. |
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Montolivo |
Posted on 09-11-2012 21:32
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Protected Rider
Posts: 1032
Joined: 16-06-2010
PCM$: 200.00
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adiouk wrote:
It is a taff job ;0
It comes from google sketchup wharehouse, then you have to use nifskope and blender to make it right for PCM... maybe 20 minutes are required for one IB
OK. Great job! |
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Margh Norway |
Posted on 13-11-2012 18:51
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Sprinter
Posts: 1507
Joined: 23-07-2010
PCM$: 200.00
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That's great stuff, adiouk! Thanks for sharing.
Is there anywhere a IB creation tutorial?
Think I have seen one once, but can't find it yet. Best the search function gives me is a short explanation by miya for PCM07... |
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adiouk |
Posted on 14-11-2012 04:54
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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A tutorial was made on the french official forum https://www.cyanid...mp;t=13775
Anyway lets explain you :
1) Go to google sketchup wharehouse and download the IB you want :
example here :
https://sketchup.g...mp;ct=mdsa
2) Open the file you just downloaded with google sketchup.
3) click on file, then export, the export into .obj in a new folder.
4) You will maybe get a lot a file (one object file, several Jpeg or png).
5) open all the jpeg files with paint net a save them into DDS. quality must be X8R8G8B8. If there is too many files, Image plus converter can be used to convert everythong in one time.
6) once all the texture are converted, open the object file in Nifskope
7) save it as a nif in the dds texture folder
8) Open blender, type X on your keyboard to delete the cube that always appear when blender starts.
9) Import your nif file nif file : file then NetImmerse Gamebryo (Njf .kf & egm)
10) use P to navigate vertically in your folders.
11) open your nif click OK the you will see your object in 3D, in grey. Change the size by pressing "S".
12) Export your Nif file, you have to click on pro cycling manager in the list of game before clicking OK to finalize.
13) your IB is ready
14) copy paste your new IB and all the related file in one folder of the gane ex :
C:\Program Files (x86)\Cyanide\Pro Cycling Manager - Saison 2012\3D\Landscapes\IsolatedObjects\Boats
15) open the editor : you will see your IB in the boat section !
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adiouk |
Posted on 14-11-2012 05:11
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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[img]
Uploaded with ImageShack.us[/img]
Edited by adiouk on 14-11-2012 05:12
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Margh Norway |
Posted on 14-11-2012 10:29
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Sprinter
Posts: 1507
Joined: 23-07-2010
PCM$: 200.00
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Thanks a lot for the tutorial!
Had a brief try and...
...faced the first obstacles.
Downloaded a file and opened it with sketchup, but it seems that you only can export to .obj when you purchase the 80 bucks for the pro version.
Is there a (cheaper) way to get to .obj or a workaround? ...maybe converting .dae to .obj files? |
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adiouk |
Posted on 15-11-2012 03:58
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Free Agent
Posts: 105
Joined: 02-01-2008
PCM$: 200.00
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Google sketchup pro is required to export .obj |
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